1
0
Fork 0
flightgear/src/GUI/gui.cxx

107 lines
3.2 KiB
C++
Raw Normal View History

1998-06-12 01:07:06 +00:00
/**************************************************************************
* gui.cxx
*
* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
* project.
*
1999-09-09 03:40:06 +00:00
* Additional mouse supported added by David Megginson, 1999.
*
1998-06-12 01:07:06 +00:00
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
2006-02-21 01:16:04 +00:00
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
1998-06-12 01:07:06 +00:00
*
* $Id$
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
2000-02-15 03:30:01 +00:00
#include <simgear/compiler.h>
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <plib/pu.h>
2000-02-15 03:30:01 +00:00
#include <Include/general.hxx>
2003-08-17 09:54:41 +00:00
#include <Main/main.hxx>
2000-07-08 06:29:19 +00:00
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <GUI/new_gui.hxx>
1998-06-12 01:07:06 +00:00
#include "gui.h"
#include "gui_local.hxx"
#include "layout.hxx"
puFont guiFnt = 0;
1998-06-12 01:07:06 +00:00
/* -------------------------------------------------------------------------
init the gui
_____________________________________________________________________*/
1998-06-12 01:07:06 +00:00
void guiInit()
{
char *mesa_win_state;
// Initialize PUI
#ifndef PU_USE_NONE
puInit();
#endif
puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ); //PUSTYLE_DEFAULT
puSetDefaultColourScheme (0.8, 0.8, 0.9, 1);
FGFontCache *fc = globals->get_fontcache();
puFont *GuiFont = fc->get(globals->get_locale()->getStringValue("font", "typewriter.txf"), 15);
puSetDefaultFonts(*GuiFont, *GuiFont);
guiFnt = puGetDefaultLabelFont();
LayoutWidget::setDefaultFont(GuiFont, 15);
if (!fgHasNode("/sim/startup/mouse-pointer")) {
// no preference specified for mouse pointer, attempt to autodetect...
// Determine if we need to render the cursor, or if the windowing
// system will do it. First test if we are rendering with glide.
if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
// Test for the MESA_GLX_FX env variable
if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
// test if we are fullscreen mesa/glide
if ( (mesa_win_state[0] == 'f') ||
(mesa_win_state[0] == 'F') ) {
puShowCursor ();
}
}
}
// mouse_active = ~mouse_active;
} else if ( !fgGetBool("/sim/startup/mouse-pointer") ) {
// don't show pointer
} else {
// force showing pointer
puShowCursor();
// mouse_active = ~mouse_active;
}
// MOUSE_VIEW mode stuff
initMouseQuat();
}