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flightgear/src/GUI/gui.cxx

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/**************************************************************************
* gui.cxx
*
* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
* project.
*
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* Additional mouse supported added by David Megginson, 1999.
*
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* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
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#include <simgear/compiler.h>
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#ifdef SG_MATH_EXCEPTION_CLASH
# include <math.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <GL/gl.h>
#if defined(FX) && defined(XMESA)
# include <GL/xmesa.h>
#endif
#include STL_FSTREAM
#include STL_STRING
#include <stdlib.h>
#include <string.h>
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#include <simgear/constants.h>
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#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sg_path.hxx>
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#include <simgear/screen/screen-dump.hxx>
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#include <Include/general.hxx>
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#include <Aircraft/aircraft.hxx>
#include <Airports/simple.hxx>
#include <Autopilot/auto_gui.hxx>
#include <Autopilot/newauto.hxx>
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#include <Cockpit/panel.hxx>
#include <Controls/controls.hxx>
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#include <FDM/flight.hxx>
#include <Main/fg_init.hxx>
#include <Main/fg_io.hxx>
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#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <Main/viewmgr.hxx>
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#ifdef FG_NETWORK_OLK
#include <NetworkOLK/network.h>
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#endif
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#if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__)
# include <simgear/screen/win32-printer.h>
# include <simgear/screen/GlBitmaps.h>
#endif
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#include "gui.h"
#include "gui_local.hxx"
#include "apt_dlg.hxx"
#include "net_dlg.hxx"
#include "sgVec3Slider.hxx"
#include "prop_picker.hxx"
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SG_USING_STD(string);
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#ifndef SG_HAVE_NATIVE_SGI_COMPILERS
SG_USING_STD(cout);
#endif
// main.cxx hack, should come from an include someplace
extern void fgInitVisuals( void );
extern void fgReshape( int width, int height );
extern void fgRenderFrame( void );
extern void initDialog (void);
extern void mkDialogInit (void);
extern void ConfirmExitDialogInit(void);
puFont guiFnt = 0;
fntTexFont *guiFntHandle = 0;
int gui_menu_on = 0;
puMenuBar *mainMenuBar = 0;
//static puButton *hideMenuButton = 0;
// from cockpit.cxx
extern void fgLatLonFormatToggle( puObject *);
// from gui_funcs.cxx
extern void saveFlight(puObject *);
extern void loadFlight(puObject *);
extern void reInit(puObject *);
extern void dumpSnapShot(puObject *);
#ifdef TR_HIRES_SNAP
extern void dumpHiResSnapShot(puObject *);
#endif
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
extern void printScreen(puObject *);
#endif
extern void MayBeGoodBye(puObject *);
extern void guiTogglePanel(puObject *);
extern void PilotOffsetAdjust(puObject *);
extern void fgHUDalphaAdjust(puObject *);
extern void prop_pickerView(puObject *);
extern void NewAirport(puObject *);
#ifdef FG_NETWORK_OLK
extern void net_display_toggle(puObject *);
extern void NewCallSign(puObject *);
extern void net_fgd_scan(puObject *);
extern void net_register(puObject *);
extern void net_unregister(puObject *);
#endif
extern void NewAltitude(puObject *);
extern void AddWayPoint(puObject *);
extern void PopWayPoint(puObject *);
extern void ClearRoute(puObject *);
extern void fgAPAdjust(puObject *);
extern void fgLatLonFormatToggle(puObject *);
extern void helpCb(puObject *);
static const struct {
char *name;
void (*fn)(puObject *);
} __fg_gui_fn[] = {
// File
{"saveFlight", saveFlight},
{"loadFlight", loadFlight},
{"reInit", reInit},
#ifdef TR_HIRES_SNAP
{"dumpHiResSnapShot", dumpHiResSnapShot},
#endif
{"dumpSnapShot", dumpSnapShot},
#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
{"printScreen", printScreen},
#endif
{"MayBeGoodBye", MayBeGoodBye},
//View
{"guiTogglePanel", guiTogglePanel},
{"PilotOffsetAdjust", PilotOffsetAdjust},
{"fgHUDalphaAdjust", fgHUDalphaAdjust},
{"prop_pickerView", prop_pickerView},
// Environment
{"NewAirport", NewAirport},
// Network
#ifdef FG_NETWORK_OLK
{"net_display_toggle", net_display_toggle},
{"NewCallSign", NewCallSign},
{"net_fgd_scan", net_fgd_scan},
{"net_register", net_register},
{"net_unregister", net_unregister},
#endif
// Autopilot
{"NewAltitude", NewAltitude},
{"AddWayPoint", AddWayPoint},
{"PopWayPoint", PopWayPoint},
{"ClearRoute", ClearRoute},
{"fgAPAdjust", fgAPAdjust},
{"fgLatLonFormatToggle", fgLatLonFormatToggle},
// Help
{"helpCb", helpCb},
// Structure termination
{"", NULL}
};
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struct fg_gui_t {
char *name;
char **submenu;
puCallback *cb;
} *Menu;
unsigned int Menu_size;
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void initMenu()
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{
SGPropertyNode main;
SGPath spath( globals->get_fg_root() );
spath.append( "menu.xml" );
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try {
readProperties(spath.c_str(), &main);
} catch (const sg_exception &ex) {
SG_LOG(SG_GENERAL, SG_ALERT, "Error processing the menu file.");
return;
}
SG_LOG(SG_GENERAL, SG_INFO, "Reading menu entries.");
// Make the menu bar
mainMenuBar = new puMenuBar ();
SGPropertyNode *menu = main.getChild("menu");
vector<SGPropertyNode_ptr>submenu = menu->getChildren("submenu");
Menu_size = 1+submenu.size();
Menu = (fg_gui_t *)calloc(Menu_size, sizeof(fg_gui_t));
for (unsigned int h = 0; h < submenu.size(); h++) {
vector<SGPropertyNode_ptr>option = submenu[h]->getChildren("option");
//
// Make sure all entries will fit into allocated memory
//
Menu[h].submenu = (char **)calloc(1+option.size(), sizeof(char *));
Menu[h].cb = (puCallback *)calloc(1+option.size(), sizeof(puCallback));
for (unsigned int i = 0; i < option.size(); i++) {
SGPropertyNode *name = option[i]->getNode("name");
SGPropertyNode *call = option[i]->getNode("call");
SGPropertyNode *sep = option[i]->getNode("seperator");
if (sep)
Menu[h].submenu[i] = strdup("----------");
else if (call && strcmp(call->getStringValue(), ""))
Menu[h].submenu[i] = strdup(name->getStringValue());
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else
Menu[h].submenu[i] = strdup("not specified");
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Menu[h].cb[i] = NULL;
for (unsigned int j=0; __fg_gui_fn[j].fn; j++)
if (call &&
!strcmp(call->getStringValue(), __fg_gui_fn[j].name) )
{
Menu[h].cb[i] = __fg_gui_fn[j].fn;
break;
}
}
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SGPropertyNode *name = submenu[h]->getNode("name");
Menu[h].name = strdup(name->getStringValue());
mainMenuBar->add_submenu(Menu[h].name, Menu[h].submenu, Menu[h].cb);
}
mainMenuBar->close();
}
// FIXME: Has to be called from somewhere
// or better yet, turn the menu into a class of its own
void destroyMenu(void) {
for(unsigned int i=0; i < Menu_size; i++) {
free(Menu[i].name);
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// FIXME: don't use strdup/free
for(unsigned int j=0; Menu[i].submenu[j] != NULL; j++)
free(Menu[i].submenu[j]);
}
}
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/* -------------------------------------------------------------------------
init the gui
_____________________________________________________________________*/
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void guiInit()
{
char *mesa_win_state;
// Initialize PUI
puInit();
puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED ); //PUSTYLE_DEFAULT
puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4);
initDialog();
// Next check home directory
SGPath fntpath;
char* envp = ::getenv( "FG_FONTS" );
if ( envp != NULL ) {
fntpath.set( envp );
} else {
fntpath.set( globals->get_fg_root() );
fntpath.append( "Fonts" );
}
// Install our fast fonts
fntpath.append( "typewriter.txf" );
guiFntHandle = new fntTexFont ;
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guiFntHandle -> load ( (char *)fntpath.c_str() ) ;
puFont GuiFont ( guiFntHandle, 15 ) ;
puSetDefaultFonts( GuiFont, GuiFont ) ;
guiFnt = puGetDefaultLabelFont();
if (!fgHasNode("/sim/startup/mouse-pointer")) {
// no preference specified for mouse pointer, attempt to autodetect...
// Determine if we need to render the cursor, or if the windowing
// system will do it. First test if we are rendering with glide.
if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
// Test for the MESA_GLX_FX env variable
if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
// test if we are fullscreen mesa/glide
if ( (mesa_win_state[0] == 'f') ||
(mesa_win_state[0] == 'F') ) {
puShowCursor ();
}
}
}
// mouse_active = ~mouse_active;
} else if ( !fgGetBool("/sim/startup/mouse-pointer") ) {
// don't show pointer
} else {
// force showing pointer
puShowCursor();
// mouse_active = ~mouse_active;
}
// MOUSE_VIEW mode stuff
initMouseQuat();
// Set up our Dialog Boxes
ConfirmExitDialogInit();
NewAirportInit();
#ifdef FG_NETWORK_OLK
NewNetIdInit();
NewNetFGDInit();
#endif
mkDialogInit();
initMenu();
// Set up menu bar toggle
gui_menu_on = ~0;
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if (!strcmp(fgGetString("/sim/flight-model"), "ada")) {
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guiToggleMenu(); // Menu off by default
}
}