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flightgear/Simulator/GUI/gui.cxx

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/**************************************************************************
* gui.cxx
*
* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
* project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <Include/compiler.h>
#include <GL/glut.h>
#include <XGL/xgl.h>
#if defined(FX) && defined(XMESA)
# include <GL/xmesa.h>
#endif
#include STL_STRING
#include <stdlib.h>
#include <string.h>
#include <Include/general.hxx>
#include <Debug/logstream.hxx>
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#include <Aircraft/aircraft.hxx>
#include <Airports/simple.hxx>
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#include <Cockpit/panel.hxx>
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#include <FDM/flight.hxx>
#include <Main/options.hxx>
#include <Main/fg_init.hxx>
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#include <Main/views.hxx>
#include <Time/fg_time.hxx>
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#include "gui.h"
FG_USING_STD(string);
static puMenuBar *mainMenuBar;
static puButton *hideMenuButton;
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static puDialogBox *dialogBox;
static puFrame *dialogFrame;
static puText *dialogBoxMessage;
static puOneShot *dialogBoxOkButton;
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extern void fgAPAdjust( puObject * );
// extern void fgLatLonFormatToggle( puObject *);
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/* --------------------------------------------------------------------
Mouse stuff
---------------------------------------------------------------------*/
static int _mX = 0;
static int _mY = 0;
static int last_buttons = 0 ;
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void guiMotionFunc ( int x, int y )
{
_mX = x;
_mY = y;
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puMouse ( x, y ) ;
glutPostRedisplay () ;
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}
void guiMouseFunc(int button, int updown, int x, int y)
{
_mX = x;
_mY = y;
if ( updown == PU_DOWN )
last_buttons |= ( 1 << button ) ;
else
last_buttons &= ~( 1 << button ) ;
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puMouse (button, updown, x,y);
glutPostRedisplay ();
}
int guiGetMouseButton(void)
{
return last_buttons;
}
void guiGetMouse(int *x, int *y)
{
*x = _mX;
*y = _mY;
};
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/* -----------------------------------------------------------------------
the Gui callback functions
____________________________________________________________________*/
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void reInit(puObject *cb)
{
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FGView *v = &current_view;
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fgReInitSubsystems();
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if ( current_options.get_panel_status() ) {
// this seems to be the only way to do this :-(
// problem is the viewport has been mucked with
// current_options.toggle_panel();
// current_options.toggle_panel();
xglViewport(0, 0 ,
(GLint)(v->winWidth), (GLint)(v->winHeight) );
FGPanel::OurPanel->ReInit(0, 0, 1024, 768);
}
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}
void guiToggleMenu(void)
{
hideMenuButton ->
setValue ((int) !(hideMenuButton -> getValue() ) );
hideMenuButton -> invokeCallback();
}
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void guiTogglePanel(puObject *cb)
{
current_options.toggle_panel();
}
void MenuHideMenuCb(puObject *cb)
{
mainMenuBar -> hide ();
// printf("Hiding Menu\n");
hideMenuButton -> setLegend ("Show Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_NONE);
#else // I guess this is what we want to do ??
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#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH), glutGet(GLUT_SCREEN_HEIGHT));
#endif
#endif
}
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void hideMenuCb (puObject *cb)
{
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if (cb -> getValue () ) {
mainMenuBar -> reveal();
// printf("Showing Menu\n");
hideMenuButton -> setLegend ("Hide Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__)
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glutSetCursor(GLUT_CURSOR_INHERIT);
#else // I guess this is what we want to do ??
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glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH)/2,
glutGet(GLUT_SCREEN_HEIGHT)/2 );
#endif
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} else{
mainMenuBar -> hide ();
// printf("Hiding Menu\n");
hideMenuButton -> setLegend ("Show Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__)
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glutSetCursor(GLUT_CURSOR_NONE);
#else // I guess this is what we want to do ??
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#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH),
glutGet(GLUT_SCREEN_HEIGHT));
#endif
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#endif
}
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}
void goodBye(puObject *)
{
// FG_LOG( FG_INPUT, FG_ALERT,
// "Program exiting normally at user request." );
cout << "Program exiting normally at user request." << endl;
// if(gps_bug)
// fclose(gps_bug);
exit(-1);
}
void goAwayCb (puObject *me)
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{
delete dialogBoxOkButton;
dialogBoxOkButton = NULL;
delete dialogBoxMessage;
dialogBoxMessage = NULL;
delete dialogFrame;
dialogFrame = NULL;
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delete dialogBox;
dialogBox = NULL;
}
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void mkDialog (const char *txt)
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{
dialogBox = new puDialogBox (150, 50);
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{
dialogFrame = new puFrame (0,0,400, 100);
dialogBoxMessage = new puText (10, 70);
dialogBoxMessage -> setLabel (txt);
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dialogBoxOkButton = new puOneShot (180, 10, 240, 50);
dialogBoxOkButton -> setLegend ("OK");
dialogBoxOkButton -> makeReturnDefault (TRUE );
dialogBoxOkButton -> setCallback (goAwayCb);
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}
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dialogBox -> close();
dialogBox -> reveal();
}
void notCb (puObject *)
{
mkDialog ("This function isn't implemented yet");
}
void helpCb (puObject *)
{
string command;
#if defined(FX) && !defined(WIN32)
# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
if ( global_fullscreen ) {
global_fullscreen = false;
XMesaSetFXmode( XMESA_FX_WINDOW );
}
# endif
#endif
#if !defined(WIN32)
string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html";
if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
command = "netscape -remote \"openURL(" + url + ")\" &";
} else {
command = "netscape " + url + " &";
}
#else
command = "webrun.bat";
#endif
system( command.c_str() );
string text = "Help started in netscape window.";
mkDialog (text.c_str());
}
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/// The beginnings of teleportation :-)
// Needs cleaning up but works
// These statics should disapear when this is a class
static puDialogBox *AptDialog;
static puFrame *AptDialogFrame;
static puText *AptDialogMessage;
static puInput *AptDialogInput;
static puOneShot *AptDialogOkButton;
static puOneShot *AptDialogCancelButton;
static puOneShot *AptDialogResetButton;
static string AptDialog_OldAptId;
static string AptDialog_NewAptId;
static int AptDialog_ValidAptId;
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static void validateApt (puObject *inpApt)
{
char *s;
AptDialog_ValidAptId = 0;
inpApt->getValue(&s);
AptDialog_NewAptId = s;
if ( AptDialog_NewAptId.length() ) {
// set initial position from airport id
fgAIRPORTS airports;
fgAIRPORT a;
FG_LOG( FG_GENERAL, FG_INFO,
"Attempting to set starting position from airport code "
<< s );
airports.load("apt_simple");
if ( ! airports.search( AptDialog_NewAptId, &a ) ) {
string err_string = "Failed to find ";
err_string += s;
err_string += " in database.";
mkDialog(err_string.c_str());
FG_LOG( FG_GENERAL, FG_ALERT,
"Failed to find " << s << " in database." );
} else {
AptDialog_ValidAptId = 1;
AptDialog_OldAptId = s;
current_options.set_airport_id(AptDialog_NewAptId);
}
}
if( AptDialog_ValidAptId ) {
fgReInitSubsystems();
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}
}
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void AptDialog_Cancel(puObject *)
{
FGTime *t = FGTime::cur_time_params;
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FGView *v = &current_view;
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if ( current_options.get_panel_status() ) {
// this seems to be the only way to do this :-(
// problem is the viewport has been mucked with
// current_options.toggle_panel();
// current_options.toggle_panel();
xglViewport(0, 0 ,
(GLint)(v->winWidth), (GLint)(v->winHeight) );
FGPanel::OurPanel->ReInit(0, 0, 1024, 768);
}
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delete AptDialogResetButton;
AptDialogResetButton = NULL;
delete AptDialogCancelButton;
AptDialogCancelButton = NULL;
delete AptDialogOkButton;
AptDialogOkButton = NULL;
delete AptDialogInput;
AptDialogInput = NULL;
delete AptDialogMessage;
AptDialogMessage = NULL;
delete AptDialogFrame;
AptDialogFrame = NULL;
delete AptDialog;
AptDialog = NULL;
t->togglePauseMode();
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}
void AptDialog_OK (puObject *me)
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{
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validateApt(AptDialogInput);
AptDialog_Cancel(me);
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}
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void AptDialog_Reset(puObject *)
{
AptDialogInput->setValue ( AptDialog_OldAptId.c_str() );
AptDialogInput->setCursor( 0 ) ;
}
void NewAirportInit(puObject *cb)
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{
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FGInterface *f;
FGTime *t;
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f = current_aircraft.fdm_state;
t = FGTime::cur_time_params;
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char *AptLabel = "Enter New Airport ID";
int len = 350/2 - puGetStringWidth(NULL, AptLabel)/2;
AptDialog_OldAptId = current_options.get_airport_id();
char *s = AptDialog_OldAptId.c_str();
AptDialog = new puDialogBox (150, 50);
{
AptDialogFrame = new puFrame (0,0,350, 150);
AptDialogMessage = new puText (len, 110);
AptDialogMessage -> setLabel (AptLabel);
AptDialogInput = new puInput ( 50, 70, 300, 100 );
AptDialogInput -> setValue ( s );
// Uncomment the next line to have input active on startup
AptDialogInput -> acceptInput ( );
// cursor at begining or end of line ?
//len = strlen(s);
len = 0;
AptDialogInput -> setCursor ( len );
AptDialogInput -> setSelectRegion ( 5, 9 );
AptDialogOkButton = new puOneShot (50, 10, 110, 50);
AptDialogOkButton -> setLegend ("OK");
AptDialogOkButton -> makeReturnDefault (TRUE );
AptDialogOkButton -> setCallback (AptDialog_OK);
AptDialogCancelButton = new puOneShot (140, 10, 210, 50);
AptDialogCancelButton -> setLegend ("Cancel");
AptDialogCancelButton -> makeReturnDefault (TRUE );
AptDialogCancelButton -> setCallback (AptDialog_Cancel);
AptDialogResetButton = new puOneShot (240, 10, 300, 50);
AptDialogResetButton -> setLegend ("Reset");
AptDialogResetButton -> makeReturnDefault (TRUE );
AptDialogResetButton -> setCallback (AptDialog_Reset);
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}
AptDialog -> close();
AptDialog -> reveal();
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}
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/* -----------------------------------------------------------------------
The menu stuff
---------------------------------------------------------------------*/
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char *fileSubmenu [] = {
"Exit", "Close", "---------", "Print", "---------", "Save", "Reset", NULL };
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puCallback fileSubmenuCb [] = {
goodBye, MenuHideMenuCb, NULL, notCb, NULL, notCb, reInit, NULL};
char *editSubmenu [] = {
"Edit text", NULL };
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puCallback editSubmenuCb [] = {
notCb, NULL };
char *viewSubmenu [] = {
"Cockpit View > ", "View >","------------", "Toggle Panel...", NULL };
puCallback viewSubmenuCb [] = {
notCb, notCb, NULL, guiTogglePanel, NULL };
char *aircraftSubmenu [] = {
"Autopilot ...", "Engine ...", "Navigation", "Communication", NULL};
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puCallback aircraftSubmenuCb [] = {
fgAPAdjust, notCb, notCb, notCb, NULL };
char *environmentSubmenu [] = {
"Airport", "Terrain", "Weather", NULL};
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puCallback environmentSubmenuCb [] = {
NewAirportInit, notCb, notCb, NULL };
char *optionsSubmenu [] = {
"Preferences", "Realism & Reliablity...", NULL};
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puCallback optionsSubmenuCb [] = {
notCb, notCb, NULL};
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char *helpSubmenu [] = {
"About...", "Help", NULL };
puCallback helpSubmenuCb [] = {
notCb, helpCb, NULL };
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/* -------------------------------------------------------------------------
init the gui
_____________________________________________________________________*/
void guiInit()
{
char *mesa_win_state;
// Initialize PUI
puInit();
if ( current_options.get_mouse_pointer() == 0 ) {
// no preference specified for mouse pointer, attempt to autodetect...
// Determine if we need to render the cursor, or if the windowing
// system will do it. First test if we are rendering with glide.
if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
// Test for the MESA_GLX_FX env variable
if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
// test if we are fullscreen mesa/glide
if ( (mesa_win_state[0] == 'f') ||
(mesa_win_state[0] == 'F') ) {
puShowCursor ();
}
}
}
} else if ( current_options.get_mouse_pointer() == 1 ) {
// don't show pointer
} else if ( current_options.get_mouse_pointer() == 2 ) {
// force showing pointer
puShowCursor();
}
// puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED );
puSetDefaultStyle ( PUSTYLE_DEFAULT );
// puSetDefaultColourScheme (0.2, 0.4, 0.8, 0.5);
puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4);
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/* OK the rest is largely put in here to mimick Steve Baker's
"complex" example It should change in future versions */
/* Make a button to hide the menu bar */
hideMenuButton = new puButton (10,10, 150, 50);
hideMenuButton -> setValue (TRUE);
hideMenuButton -> setLegend ("Hide Menu");
hideMenuButton -> setCallback (hideMenuCb);
hideMenuButton -> makeReturnDefault (TRUE);
hideMenuButton -> hide();
// Make the menu bar
mainMenuBar = new puMenuBar ();
mainMenuBar -> add_submenu ("File", fileSubmenu, fileSubmenuCb);
mainMenuBar -> add_submenu ("Edit", editSubmenu, editSubmenuCb);
mainMenuBar -> add_submenu ("View", viewSubmenu, viewSubmenuCb);
mainMenuBar -> add_submenu ("Aircraft", aircraftSubmenu, aircraftSubmenuCb);
mainMenuBar -> add_submenu ("Environment", environmentSubmenu,
environmentSubmenuCb);
mainMenuBar -> add_submenu ("Options", optionsSubmenu, optionsSubmenuCb);
mainMenuBar -> add_submenu ("Help", helpSubmenu, helpSubmenuCb);
mainMenuBar-> close ();
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}