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flightgear/src/GUI/gui.cxx

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/**************************************************************************
* gui.cxx
*
* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
* project.
*
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* Additional mouse supported added by David Megginson, 1999.
*
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* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <Include/compiler.h>
#ifdef FG_MATH_EXCEPTION_CLASH
# include <math.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <XGL/xgl.h>
#if defined(FX) && defined(XMESA)
# include <GL/xmesa.h>
#endif
#include STL_STRING
#include <stdlib.h>
#include <string.h>
#include <Include/general.hxx>
#include <Debug/logstream.hxx>
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#include <Aircraft/aircraft.hxx>
#include <Airports/simple.hxx>
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#include <Cockpit/panel.hxx>
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#include <FDM/flight.hxx>
#include <Main/options.hxx>
#include <Main/fg_init.hxx>
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#include <Main/views.hxx>
#include <Misc/fgpath.hxx>
#include <Network/network.h>
#include <Screen/screen-dump.hxx>
#include <Time/fg_time.hxx>
#ifdef WIN32
# include <Screen/win32-printer.h>
#endif
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#include "gui.h"
FG_USING_STD(string);
#ifndef FG_HAVE_NATIVE_SGI_COMPILERS
FG_USING_STD(cout);
#endif
// hack, should come from an include someplace
extern void fgInitVisuals( void );
extern void fgReshape( int width, int height );
extern void fgRenderFrame( void );
puFont guiFnt = 0;
fntTexFont *guiFntHandle = 0;
static puMenuBar *mainMenuBar = 0;
//static puButton *hideMenuButton = 0;
static puDialogBox *dialogBox = 0;
static puFrame *dialogFrame = 0;
static puText *dialogBoxMessage = 0;
static puOneShot *dialogBoxOkButton = 0;
static puDialogBox *YNdialogBox = 0;
static puFrame *YNdialogFrame = 0;
static puText *YNdialogBoxMessage = 0;
static puOneShot *YNdialogBoxOkButton = 0;
static puOneShot *YNdialogBoxNoButton = 0;
static char msg_OK[] = "OK";
static char msg_NO[] = "NO";
static char msg_YES[] = "YES";
static char msg_CANCEL[] = "Cancel";
static char msg_RESET[] = "Reset";
char *gui_msg_OK; // "OK"
char *gui_msg_NO; // "NO"
char *gui_msg_YES; // "YES"
char *gui_msg_CANCEL; // "CANCEL"
char *gui_msg_RESET; // "RESET"
static char global_dialog_string[256];
extern void NewAltitude( puObject *cb );
extern void NewHeading( puObject *cb );
extern void fgAPAdjust( puObject * );
extern void fgLatLonFormatToggle( puObject *);
extern void NewTgtAirport( puObject *cb );
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/* --------------------------------------------------------------------
Mouse stuff
---------------------------------------------------------------------*/
static int _mX = 0;
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static int _mY = 0;
static int _savedX = 0;
static int _savedY = 0;
static int last_buttons = 0 ;
static int mouse_active = 0;
static int menu_on = 0;
/* --------------------------------------------------------------------
Support for mouse as control yoke (david@megginson.com)
- right button toggles between pointer and yoke
- horizontal drag with no buttons moves ailerons
- vertical drag with no buttons moves elevators
- horizontal drag with left button moves brakes (left=on)
- vertical drag with left button moves throttle (up=more)
- horizontal drag with middle button moves rudder
- vertical drag with middle button moves trim
For the *_sensitivity variables, a lower number means more sensitive.
TODO: figure out how to keep pointer from leaving window in yoke mode.
TODO: add thresholds and null zones
TODO: sensitivity should be configurable at user option.
TODO: allow differential braking (this will be useful if FlightGear
ever supports tail-draggers like the DC-3)
---------------------------------------------------------------------*/
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typedef enum {
MOUSE_POINTER,
MOUSE_YOKE,
MOUSE_VIEW
} MouseMode;
MouseMode mouse_mode = MOUSE_POINTER;
static float aileron_sensitivity = 500.0;
static float elevator_sensitivity = 500.0;
static float brake_sensitivity = 250.0;
static float throttle_sensitivity = 250.0;
static float rudder_sensitivity = 500.0;
static float trim_sensitivity = 1000.0;
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void guiMotionFunc ( int x, int y )
{
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if (mouse_mode == MOUSE_POINTER) {
puMouse ( x, y ) ;
glutPostRedisplay () ;
} else {
int ww = current_view.get_winWidth();
int wh = current_view.get_winHeight();
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// Mouse as yoke
if (mouse_mode == MOUSE_YOKE) {
if (last_buttons & (1 << GLUT_LEFT_BUTTON)) {
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float brake_offset = (_mX - x) / brake_sensitivity;
float throttle_offset = (_mY - y) / throttle_sensitivity;
controls.move_brake(FGControls::ALL_WHEELS, brake_offset);
controls.move_throttle(FGControls::ALL_ENGINES, throttle_offset);
} else if (last_buttons & (1 << GLUT_MIDDLE_BUTTON)) {
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float rudder_offset = (x - _mX) / rudder_sensitivity;
float trim_offset = (_mY - y) / trim_sensitivity;
controls.move_rudder(rudder_offset);
controls.move_elevator_trim(trim_offset);
} else {
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float aileron_offset = (x - _mX) / aileron_sensitivity;
float elevator_offset = (_mY - y) / elevator_sensitivity;
controls.move_aileron(aileron_offset);
controls.move_elevator(elevator_offset);
}
// Mouse as view
} else {
FGView * v = &current_view;
double offset = v->get_goal_view_offset();
double full = FG_PI * 2.0;
offset += (_mX - x) / 500.0;
while (offset < 0) {
offset += full;
}
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while (offset > full) {
offset -= full;
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}
v->set_view_offset(offset);
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v->set_goal_view_offset(offset);
}
// Keep the mouse in the window.
if (x < 5 || x > ww-5 || y < 5 || y > wh-5) {
_mX = x = ww / 2;
_mY = y = wh / 2;
glutWarpPointer(x, y);
}
}
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// Record the new mouse position.
_mX = x;
_mY = y;
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}
void guiMouseFunc(int button, int updown, int x, int y)
{
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// Was the left button pressed?
if (updown == GLUT_DOWN && button == GLUT_LEFT_BUTTON) {
switch (mouse_mode) {
case MOUSE_POINTER:
break;
case MOUSE_YOKE:
break;
case MOUSE_VIEW:
current_view.set_view_offset( 0.00 );
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current_view.set_goal_view_offset( 0.00 );
break;
}
// Or was it the right button?
} else if (updown == GLUT_DOWN && button == GLUT_RIGHT_BUTTON) {
switch (mouse_mode) {
case MOUSE_POINTER:
mouse_mode = MOUSE_YOKE;
_savedX = x;
_savedY = y;
glutSetCursor(GLUT_CURSOR_NONE);
FG_LOG( FG_INPUT, FG_INFO, "Mouse in yoke mode" );
break;
case MOUSE_YOKE:
mouse_mode = MOUSE_VIEW;
FG_LOG( FG_INPUT, FG_INFO, "Mouse in view mode" );
break;
case MOUSE_VIEW:
mouse_mode = MOUSE_POINTER;
_mX = x = _savedX;
_mY = y = _savedY;
glutWarpPointer(x, y);
glutSetCursor(GLUT_CURSOR_INHERIT);
FG_LOG( FG_INPUT, FG_INFO, "Mouse in pointer mode" );
break;
}
}
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// Register the new position (if it
// hasn't been registered already).
_mX = x;
_mY = y;
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// Note which button is pressed.
if ( updown == GLUT_DOWN ) {
last_buttons |= ( 1 << button ) ;
} else {
last_buttons &= ~( 1 << button ) ;
}
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// If we're in pointer mode, let PUI
// know what's going on.
if (mouse_mode == MOUSE_POINTER) {
puMouse (button, updown, x,y);
glutPostRedisplay ();
}
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}
int guiGetMouseButton(void)
{
return last_buttons;
}
void guiGetMouse(int *x, int *y)
{
*x = _mX;
*y = _mY;
};
static inline void TurnCursorOn( void )
{
mouse_active = ~0;
#if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_INHERIT);
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
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glutWarpPointer( glutGet((GLenum)GLUT_SCREEN_WIDTH)/2, glutGet((GLenum)GLUT_SCREEN_HEIGHT)/2);
#endif
}
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static inline void TurnCursorOff( void )
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{
mouse_active = 0;
#if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_NONE);
#else // I guess this is what we want to do ??
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
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glutWarpPointer( glutGet((GLenum)GLUT_SCREEN_WIDTH), glutGet((GLenum)GLUT_SCREEN_HEIGHT));
#endif
#endif
}
void maybeToggleMouse( void )
{
#ifdef WIN32
static int first_time = ~0;
static int mouse_changed = 0;
if ( first_time ) {
if(!mouse_active) {
mouse_changed = ~mouse_changed;
TurnCursorOn();
}
} else {
if( mouse_changed ) {
mouse_changed = ~mouse_changed;
if(mouse_active) {
TurnCursorOff();
}
}
}
first_time = ~first_time;
#endif // #ifdef WIN32
}
// Call with FALSE to init and TRUE to restore
void BusyCursor( int restore )
{
static int cursor = 0;
if( restore ) {
glutSetCursor(cursor);
} else {
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cursor = glutGet( (GLenum)GLUT_WINDOW_CURSOR );
#ifdef WIN32
TurnCursorOn();
#endif
glutSetCursor( GLUT_CURSOR_WAIT );
}
}
/* ================ General Purpose Functions ================ */
// Intercept the Escape Key
void ConfirmExitDialog(void)
{
FG_PUSH_PUI_DIALOG( YNdialogBox );
}
// General Purpose Message Box
void mkDialog (const char *txt)
{
strncpy(global_dialog_string, txt, 256);
dialogBoxMessage->setLabel(global_dialog_string);
FG_PUSH_PUI_DIALOG( dialogBox );
}
// Repair any damage done to the Panel by other Gui Items
void guiFixPanel( void )
{
int toggle_pause;
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if ( current_options.get_panel_status() ) {
FGView *v = &current_view;
FGTime *t = FGTime::cur_time_params;
if( (toggle_pause = !t->getPause()) )
t->togglePauseMode();
// this seems to be the only way to do this :-(
// problem is the viewport has been mucked with
xglViewport(0, 0 , (GLint)(v->winWidth), (GLint)(v->winHeight) );
FGPanel::OurPanel->ReInit(0, 0, 1024, 768);
if(toggle_pause)
t->togglePauseMode();
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}
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}
// Toggle the Menu and Mouse display state
void guiToggleMenu(void)
{
if( menu_on ) {
// printf("Hiding Menu\n");
mainMenuBar->hide ();
#ifdef WIN32
TurnCursorOff();
#endif // #ifdef WIN32
} else {
// printf("Showing Menu\n");
mainMenuBar->reveal();
#ifdef WIN32
TurnCursorOn();
#endif // #ifdef WIN32
}
menu_on = ~menu_on;
}
/* -----------------------------------------------------------------------
the Gui callback functions
____________________________________________________________________*/
void reInit(puObject *cb)
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{
BusyCursor(0);
fgReInitSubsystems();
BusyCursor(1);
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}
// This is the accessor function
void guiTogglePanel(puObject *cb)
{
current_options.toggle_panel();
}
//void MenuHideMenuCb(puObject *cb)
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void hideMenuCb (puObject *cb)
{
guiToggleMenu();
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}
void goodBye(puObject *)
{
// FG_LOG( FG_INPUT, FG_ALERT,
// "Program exiting normally at user request." );
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cout << "Program exiting normally at user request." << endl;
// if(gps_bug)
// fclose(gps_bug);
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exit(-1);
}
void goAwayCb (puObject *me)
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{
FG_POP_PUI_DIALOG( dialogBox );
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}
void mkDialogInit (void)
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{
// printf("mkDialogInit\n");
int x = (current_options.get_xsize()/2 - 400/2);
int y = (current_options.get_ysize()/2 - 100/2);
dialogBox = new puDialogBox (x, y); // 150, 50
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{
dialogFrame = new puFrame (0,0,400,100);
dialogBoxMessage = new puText (10, 70);
dialogBoxMessage -> setLabel ("");
dialogBoxOkButton = new puOneShot (180, 10, 240, 50);
dialogBoxOkButton -> setLegend (gui_msg_OK);
dialogBoxOkButton -> makeReturnDefault (TRUE );
dialogBoxOkButton -> setCallback (goAwayCb);
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}
FG_FINALIZE_PUI_DIALOG( dialogBox );
}
void MayBeGoodBye(puObject *)
{
ConfirmExitDialog();
}
void goAwayYesNoCb(puObject *me)
{
FG_POP_PUI_DIALOG( YNdialogBox);
}
void ConfirmExitDialogInit(void)
{
char msg[] = "Really Quit";
char *s;
// printf("ConfirmExitDialogInit\n");
int len = 200 - puGetStringWidth( puGetDefaultLabelFont(), msg )/2;
int x = (current_options.get_xsize()/2 - 400/2);
int y = (current_options.get_ysize()/2 - 100/2);
YNdialogBox = new puDialogBox (x, y); // 150, 50
// YNdialogBox = new puDialogBox (150, 50);
{
YNdialogFrame = new puFrame (0,0,400, 100);
YNdialogBoxMessage = new puText (len, 70);
YNdialogBoxMessage -> setDefaultValue (msg);
YNdialogBoxMessage -> getDefaultValue (&s);
YNdialogBoxMessage -> setLabel (s);
YNdialogBoxOkButton = new puOneShot (100, 10, 160, 50);
YNdialogBoxOkButton -> setLegend (gui_msg_OK);
YNdialogBoxOkButton -> setCallback (goodBye);
YNdialogBoxNoButton = new puOneShot (240, 10, 300, 50);
YNdialogBoxNoButton -> setLegend (gui_msg_NO);
// YNdialogBoxNoButton -> makeReturnDefault (TRUE );
YNdialogBoxNoButton -> setCallback (goAwayYesNoCb);
}
FG_FINALIZE_PUI_DIALOG( YNdialogBox );
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}
void notCb (puObject *)
{
mkDialog ("This function isn't implemented yet");
}
void helpCb (puObject *)
{
string command;
#if defined(FX) && !defined(WIN32)
# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
if ( global_fullscreen ) {
global_fullscreen = false;
XMesaSetFXmode( XMESA_FX_WINDOW );
}
# endif
#endif
#if !defined(WIN32)
string url = "http://www.flightgear.org/Docs/InstallGuide/getstart.html";
if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
command = "netscape -remote \"openURL(" + url + ")\" &";
} else {
command = "netscape " + url + " &";
}
#else
command = "webrun.bat";
#endif
system( command.c_str() );
//string text = "Help started in netscape window.";
//mkDialog (text.c_str());
mkDialog ("Help started in netscape window.");
}
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#ifdef WIN32
// win32 print screen function
void printScreen ( puObject *obj ) {
bool show_pu_cursor = false;
TurnCursorOff();
if ( !puCursorIsHidden() ) {
show_pu_cursor = true;
puHideCursor();
}
BusyCursor( 0 );
mainMenuBar->hide();
CGlPrinter p;
p.Begin( "FlightGear" );
fgInitVisuals();
fgReshape( p.GetHorzRes(), p.GetVertRes() );
fgRenderFrame();
p.End();
if( menu_on ) {
mainMenuBar->reveal();
}
BusyCursor(1);
if ( show_pu_cursor ) {
puShowCursor();
}
TurnCursorOn();
}
#endif // #ifdef WIN32
// do a screen snap shot
void dumpSnapShot ( puObject *obj ) {
bool show_pu_cursor = false;
mainMenuBar->hide();
TurnCursorOff();
if ( !puCursorIsHidden() ) {
show_pu_cursor = true;
puHideCursor();
}
fgInitVisuals();
fgReshape( current_options.get_xsize(), current_options.get_ysize() );
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// we need two render frames here to clear the menu and cursor
// ... not sure why but doing an extra fgFenderFrame() shoulnd't
// hurt anything
fgRenderFrame();
fgRenderFrame();
my_glDumpWindow( "fgfs-screen.ppm",
current_options.get_xsize(),
current_options.get_ysize() );
mkDialog ("Snap shot saved to fgfs-screen.ppm");
if ( show_pu_cursor ) {
puShowCursor();
}
TurnCursorOn();
if( menu_on ) {
mainMenuBar->reveal();
}
}
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/// The beginnings of teleportation :-)
// Needs cleaning up but works
// These statics should disapear when this is a class
static puDialogBox *AptDialog = 0;
static puFrame *AptDialogFrame = 0;
static puText *AptDialogMessage = 0;
static puInput *AptDialogInput = 0;
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static char NewAirportId[16];
static char NewAirportLabel[] = "Enter New Airport ID";
static puOneShot *AptDialogOkButton = 0;
static puOneShot *AptDialogCancelButton = 0;
static puOneShot *AptDialogResetButton = 0;
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void AptDialog_Cancel(puObject *)
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{
FG_POP_PUI_DIALOG( AptDialog );
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}
void AptDialog_OK (puObject *)
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{
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fgAIRPORTS airports;
fgAIRPORT a;
FGTime *t = FGTime::cur_time_params;
int PauseMode = t->getPause();
if(!PauseMode)
t->togglePauseMode();
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char *s;
AptDialogInput->getValue(&s);
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string AptId(s);
cout << "AptDialog_OK " << AptId << " " << AptId.length() << endl;
AptDialog_Cancel( NULL );
if ( AptId.length() ) {
// set initial position from airport id
FG_LOG( FG_GENERAL, FG_INFO,
"Attempting to set starting position from airport code "
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<< AptId );
airports.load("apt_simple");
if ( airports.search( AptId, &a ) )
{
current_options.set_airport_id( AptId.c_str() );
BusyCursor(0);
fgReInitSubsystems();
BusyCursor(1);
} else {
AptId += " not in database.";
mkDialog(AptId.c_str());
}
}
if( PauseMode != t->getPause() )
t->togglePauseMode();
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}
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void AptDialog_Reset(puObject *)
{
// strncpy( NewAirportId, current_options.get_airport_id().c_str(), 16 );
sprintf( NewAirportId, "%s", current_options.get_airport_id().c_str() );
AptDialogInput->setValue ( NewAirportId );
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AptDialogInput->setCursor( 0 ) ;
}
void NewAirport(puObject *cb)
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{
// strncpy( NewAirportId, current_options.get_airport_id().c_str(), 16 );
sprintf( NewAirportId, "%s", current_options.get_airport_id().c_str() );
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// cout << "NewAirport " << NewAirportId << endl;
AptDialogInput->setValue( NewAirportId );
FG_PUSH_PUI_DIALOG( AptDialog );
}
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static void NewAirportInit(void)
{
sprintf( NewAirportId, "%s", current_options.get_airport_id().c_str() );
int len = 150 - puGetStringWidth( puGetDefaultLabelFont(),
NewAirportLabel ) / 2;
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AptDialog = new puDialogBox (150, 50);
{
AptDialogFrame = new puFrame (0,0,350, 150);
AptDialogMessage = new puText (len, 110);
AptDialogMessage -> setLabel (NewAirportLabel);
AptDialogInput = new puInput (50, 70, 300, 100);
AptDialogInput -> setValue (NewAirportId);
AptDialogInput -> acceptInput();
AptDialogOkButton = new puOneShot (50, 10, 110, 50);
AptDialogOkButton -> setLegend (gui_msg_OK);
AptDialogOkButton -> setCallback (AptDialog_OK);
AptDialogOkButton -> makeReturnDefault(TRUE);
AptDialogCancelButton = new puOneShot (140, 10, 210, 50);
AptDialogCancelButton -> setLegend (gui_msg_CANCEL);
AptDialogCancelButton -> setCallback (AptDialog_Cancel);
AptDialogResetButton = new puOneShot (240, 10, 300, 50);
AptDialogResetButton -> setLegend (gui_msg_RESET);
AptDialogResetButton -> setCallback (AptDialog_Reset);
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}
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cout << "NewAirportInit " << NewAirportId << endl;
FG_FINALIZE_PUI_DIALOG( AptDialog );
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}
/// The beginnings of networking :-)
// Needs cleaning up but works
// These statics should disapear when this is a class
static puDialogBox *NetIdDialog = 0;
static puFrame *NetIdDialogFrame = 0;
static puText *NetIdDialogMessage = 0;
static puInput *NetIdDialogInput = 0;
static char NewNetId[16];
static char NewNetIdLabel[] = "Enter New Callsign";
static puOneShot *NetIdDialogOkButton = 0;
static puOneShot *NetIdDialogCancelButton = 0;
void NetIdDialog_Cancel(puObject *)
{
FG_POP_PUI_DIALOG( NetIdDialog );
}
void NetIdDialog_OK (puObject *)
{
string NetId;
FGTime *t = FGTime::cur_time_params;
int PauseMode = t->getPause();
if(!PauseMode)
t->togglePauseMode();
/*
The following needs some cleanup because
"string options.NetId" and "char *net_callsign"
*/
NetIdDialogInput->getValue(&net_callsign);
NetId = net_callsign;
NetIdDialog_Cancel( NULL );
current_options.set_net_id( NetId.c_str() );
/* Entering a callsign indicates : user wants Net HUD Info */
net_hud_display = 1;
if( PauseMode != t->getPause() )
t->togglePauseMode();
}
void NewCallSign(puObject *cb)
{
sprintf( NewNetId, "%s", current_options.get_net_id().c_str() );
NetIdDialogInput->setValue( NewNetId );
FG_PUSH_PUI_DIALOG( NetIdDialog );
}
static void NewNetIdInit(void)
{
sprintf( NewNetId, "%s", current_options.get_net_id().c_str() );
int len = 150 - puGetStringWidth( puGetDefaultLabelFont(),
NewNetIdLabel ) / 2;
NetIdDialog = new puDialogBox (150, 50);
{
NetIdDialogFrame = new puFrame (0,0,350, 150);
NetIdDialogMessage = new puText (len, 110);
NetIdDialogMessage -> setLabel (NewNetIdLabel);
NetIdDialogInput = new puInput (50, 70, 300, 100);
NetIdDialogInput -> setValue (NewNetId);
NetIdDialogInput -> acceptInput();
NetIdDialogOkButton = new puOneShot (50, 10, 110, 50);
NetIdDialogOkButton -> setLegend (gui_msg_OK);
NetIdDialogOkButton -> setCallback (NetIdDialog_OK);
NetIdDialogOkButton -> makeReturnDefault(TRUE);
NetIdDialogCancelButton = new puOneShot (240, 10, 300, 50);
NetIdDialogCancelButton -> setLegend (gui_msg_CANCEL);
NetIdDialogCancelButton -> setCallback (NetIdDialog_Cancel);
}
FG_FINALIZE_PUI_DIALOG( NetIdDialog );
}
static void net_display_toggle( puObject *cb)
{
net_hud_display = (net_hud_display) ? 0 : 1;
printf("Toggle net_hud_display : %d\n", net_hud_display);
}
static void net_blaster_toggle( puObject *cb)
{
net_blast_toggle = (net_blast_toggle) ? 0 : -1;
printf("Toggle net_blast : %d\n", net_blast_toggle);
}
/*************** End Networking **************/
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/* -----------------------------------------------------------------------
The menu stuff
---------------------------------------------------------------------*/
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char *fileSubmenu [] = {
"Exit", /* "Close", "---------", */
#ifdef WIN32
"Print",
#endif
"Snap Shot",
/* "---------", "Save", */
"Reset", NULL
};
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puCallback fileSubmenuCb [] = {
MayBeGoodBye, /* hideMenuCb, NULL, */
#ifdef WIN32
printScreen,
#endif
/* NULL, notCb, */
dumpSnapShot,
reInit, NULL
};
/*
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char *editSubmenu [] = {
"Edit text", NULL
};
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puCallback editSubmenuCb [] = {
notCb, NULL
};
*/
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char *viewSubmenu [] = {
/* "Cockpit View > ", "View >","------------", */ "Toggle Panel...", NULL
};
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puCallback viewSubmenuCb [] = {
/* notCb, notCb, NULL, guiTogglePanel, */ NULL
};
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char *aircraftSubmenu [] = {
"Autopilot", "Heading", "Altitude", "Navigation", "Airport",
/* "Communication", */ NULL
};
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puCallback aircraftSubmenuCb [] = {
fgAPAdjust, NewHeading, NewAltitude, fgLatLonFormatToggle, NewTgtAirport,
/* notCb, */ NULL
};
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char *environmentSubmenu [] = {
"Airport", /* "Terrain", "Weather", */ NULL
};
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puCallback environmentSubmenuCb [] = {
NewAirport, /* notCb, notCb, */ NULL
};
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/*
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char *optionsSubmenu [] = {
"Preferences", "Realism & Reliablity...", NULL
};
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puCallback optionsSubmenuCb [] = {
notCb, notCb, NULL
};
*/
#ifdef FG_NETWORK_OLK
char *networkSubmenu [] = {
/* "Unregister from FGD ", "Send MSG to All", "Send MSG", "Show Pilots", */
/* "Register to FGD", */
/* "Scan for Deamons", */ "Enter Callsign", /* "Display Netinfos", */
"Toggle Display",
"Hyper Blast", NULL
};
puCallback networkSubmenuCb [] = {
/* notCb, notCb, notCb, notCb, notCb, notCb, */ NewCallSign, /* notCb, */
net_display_toggle, net_blaster_toggle, NULL
};
#endif
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char *helpSubmenu [] = {
/* "About...", */ "Help", NULL
};
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puCallback helpSubmenuCb [] = {
/* notCb, */ helpCb, NULL
};
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/* -------------------------------------------------------------------------
init the gui
_____________________________________________________________________*/
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void guiInit()
{
char *mesa_win_state;
// Initialize PUI
puInit();
puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED ); //PUSTYLE_DEFAULT
puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4);
// Initialize our GLOBAL GUI STRINGS
gui_msg_OK = msg_OK; // "OK"
gui_msg_NO = msg_NO; // "NO"
gui_msg_YES = msg_YES; // "YES"
gui_msg_CANCEL = msg_CANCEL; // "CANCEL"
gui_msg_RESET = msg_RESET; // "RESET"
// Next check home directory
FGPath fntpath;
char* envp = ::getenv( "FG_FONTS" );
if ( envp != NULL ) {
fntpath.set( envp );
} else {
fntpath.set( current_options.get_fg_root() );
fntpath.append( "Fonts" );
}
// Install our fast fonts
fntpath.append( "typewriter.txf" );
guiFntHandle = new fntTexFont ;
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guiFntHandle -> load ( (char *)fntpath.c_str() ) ;
puFont GuiFont ( guiFntHandle, 15 ) ;
puSetDefaultFonts( GuiFont, GuiFont ) ;
guiFnt = puGetDefaultLabelFont();
if ( current_options.get_mouse_pointer() == 0 ) {
// no preference specified for mouse pointer, attempt to autodetect...
// Determine if we need to render the cursor, or if the windowing
// system will do it. First test if we are rendering with glide.
if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
// Test for the MESA_GLX_FX env variable
if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
// test if we are fullscreen mesa/glide
if ( (mesa_win_state[0] == 'f') ||
(mesa_win_state[0] == 'F') ) {
puShowCursor ();
}
}
}
mouse_active = ~mouse_active;
} else if ( current_options.get_mouse_pointer() == 1 ) {
// don't show pointer
} else if ( current_options.get_mouse_pointer() == 2 ) {
// force showing pointer
puShowCursor();
mouse_active = ~mouse_active;
}
// Set up our Dialog Boxes
ConfirmExitDialogInit();
NewAirportInit();
#ifdef FG_NETWORK_OLK
NewNetIdInit();
#endif
mkDialogInit();
// Make the menu bar
mainMenuBar = new puMenuBar ();
mainMenuBar -> add_submenu ("File", fileSubmenu, fileSubmenuCb);
// mainMenuBar -> add_submenu ("Edit", editSubmenu, editSubmenuCb);
mainMenuBar -> add_submenu ("View", viewSubmenu, viewSubmenuCb);
mainMenuBar -> add_submenu ("Aircraft", aircraftSubmenu, aircraftSubmenuCb);
mainMenuBar -> add_submenu ("Environment", environmentSubmenu, environmentSubmenuCb);
// mainMenuBar -> add_submenu ("Options", optionsSubmenu, optionsSubmenuCb);
#ifdef FG_NETWORK_OLK
mainMenuBar -> add_submenu ("Network", networkSubmenu, networkSubmenuCb);
#endif
mainMenuBar -> add_submenu ("Help", helpSubmenu, helpSubmenuCb);
mainMenuBar-> close ();
// Set up menu bar toggle
menu_on = ~0;
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}