1998-05-16 13:08:34 +00:00
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// views.cxx -- data structures and routines for managing and view
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// parameters.
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1998-04-25 20:24:00 +00:00
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//
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// Written by Curtis Olson, started August 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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1997-08-27 21:31:17 +00:00
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1998-04-24 00:49:17 +00:00
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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1997-08-27 21:31:17 +00:00
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1999-06-18 03:42:54 +00:00
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#include <ssg.h> // plib include
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1998-10-17 01:33:52 +00:00
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#include <Aircraft/aircraft.hxx>
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1998-11-09 23:39:22 +00:00
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#include <Cockpit/panel.hxx>
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1998-11-06 21:17:31 +00:00
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#include <Debug/logstream.hxx>
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1998-04-22 13:25:39 +00:00
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#include <Include/fg_constants.h>
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1998-10-16 00:51:46 +00:00
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#include <Math/point3d.hxx>
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1998-07-08 14:45:07 +00:00
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#include <Math/polar3d.hxx>
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#include <Math/vector.hxx>
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1998-04-30 12:34:17 +00:00
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#include <Scenery/scenery.hxx>
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1998-04-24 00:49:17 +00:00
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#include <Time/fg_time.hxx>
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1997-08-27 21:31:17 +00:00
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1998-05-16 13:08:34 +00:00
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#include "options.hxx"
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1998-04-22 13:25:39 +00:00
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#include "views.hxx"
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1999-01-07 20:24:43 +00:00
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// temporary (hopefully) hack
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static int panel_hist = 0;
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1999-09-09 00:16:28 +00:00
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// This is a record containing current view parameters for the current
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// aircraft position
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FGView pilot_view;
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// This is a record containing current view parameters for the current
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// view position
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1998-12-09 18:50:12 +00:00
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FGView current_view;
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1997-12-10 22:37:34 +00:00
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1998-05-16 13:08:34 +00:00
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// Constructor
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1998-12-09 18:50:12 +00:00
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FGView::FGView( void ) {
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1998-05-16 13:08:34 +00:00
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}
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1998-04-25 20:24:00 +00:00
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// Initialize a view structure
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1998-12-09 18:50:12 +00:00
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void FGView::Init( void ) {
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1998-11-06 21:17:31 +00:00
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FG_LOG( FG_VIEW, FG_INFO, "Initializing View parameters" );
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1997-12-30 20:47:34 +00:00
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1998-05-16 13:08:34 +00:00
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view_offset = 0.0;
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goal_view_offset = 0.0;
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1998-05-27 02:24:05 +00:00
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1998-11-16 13:59:58 +00:00
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winWidth = current_options.get_xsize();
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winHeight = current_options.get_ysize();
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1999-03-08 21:56:37 +00:00
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if ( ! current_options.get_panel_status() ) {
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current_view.set_win_ratio( (GLfloat) winWidth / (GLfloat) winHeight );
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} else {
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current_view.set_win_ratio( (GLfloat) winWidth /
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((GLfloat) (winHeight)*0.4232) );
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}
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1999-09-28 22:43:52 +00:00
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// This never changes -- NHV
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1999-10-04 04:02:10 +00:00
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LARC_TO_SSG[0][0] = 0.0;
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LARC_TO_SSG[0][1] = 1.0;
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LARC_TO_SSG[0][2] = -0.0;
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LARC_TO_SSG[0][3] = 0.0;
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LARC_TO_SSG[1][0] = 0.0;
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LARC_TO_SSG[1][1] = 0.0;
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LARC_TO_SSG[1][2] = 1.0;
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LARC_TO_SSG[1][3] = 0.0;
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1998-05-27 02:24:05 +00:00
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1999-10-04 04:02:10 +00:00
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LARC_TO_SSG[2][0] = 1.0;
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LARC_TO_SSG[2][1] = -0.0;
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LARC_TO_SSG[2][2] = 0.0;
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LARC_TO_SSG[2][3] = 0.0;
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1999-09-28 22:43:52 +00:00
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1999-10-04 04:02:10 +00:00
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LARC_TO_SSG[3][0] = 0.0;
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LARC_TO_SSG[3][1] = 0.0;
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LARC_TO_SSG[3][2] = 0.0;
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LARC_TO_SSG[3][3] = 1.0;
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1999-09-28 22:43:52 +00:00
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force_update_fov_math();
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1997-08-27 21:31:17 +00:00
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}
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1998-08-20 20:32:31 +00:00
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// Update the view volume, position, and orientation
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1999-09-09 00:16:28 +00:00
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void FGView::UpdateViewParams( const FGInterface& f ) {
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1998-08-20 20:32:31 +00:00
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UpdateViewMath(f);
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1998-11-09 23:39:22 +00:00
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if ((current_options.get_panel_status() != panel_hist) && (current_options.get_panel_status()))
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1998-12-11 20:26:25 +00:00
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{
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1999-03-08 21:56:37 +00:00
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FGPanel::OurPanel->ReInit( 0, 0, 1024, 768);
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1998-12-11 20:26:25 +00:00
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}
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1998-08-20 20:32:31 +00:00
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1998-11-09 23:39:22 +00:00
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if ( ! current_options.get_panel_status() ) {
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1999-09-03 00:27:48 +00:00
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xglViewport(0, 0 , (GLint)(winWidth), (GLint)(winHeight) );
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1998-11-09 23:39:22 +00:00
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} else {
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1999-09-03 00:27:48 +00:00
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xglViewport(0, (GLint)((winHeight)*0.5768), (GLint)(winWidth),
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(GLint)((winHeight)*0.4232) );
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1998-11-09 23:39:22 +00:00
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}
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1998-12-11 20:26:25 +00:00
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1998-11-09 23:39:22 +00:00
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panel_hist = current_options.get_panel_status();
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1998-08-20 20:32:31 +00:00
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}
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1999-09-28 22:43:52 +00:00
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// convert sgMat4 to MAT3 and print
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static void print_sgMat4( sgMat4 &in) {
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1999-10-04 04:02:10 +00:00
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int i, j;
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1999-09-28 22:43:52 +00:00
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for ( i = 0; i < 4; i++ ) {
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for ( j = 0; j < 4; j++ ) {
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1999-10-04 04:02:10 +00:00
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printf("%10.4f ", in[i][j]);
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1999-09-28 22:43:52 +00:00
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}
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1999-10-04 04:02:10 +00:00
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cout << endl;
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1999-09-28 22:43:52 +00:00
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}
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1999-04-03 04:21:01 +00:00
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}
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1998-04-25 20:24:00 +00:00
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// Update the view parameters
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1999-09-09 00:16:28 +00:00
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void FGView::UpdateViewMath( const FGInterface& f ) {
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1998-10-16 00:51:46 +00:00
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Point3D p;
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1999-10-04 04:02:10 +00:00
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sgVec3 v0, minus_z, sgvec, forward;
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sgMat4 VIEWo, TMP;
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1998-05-16 13:08:34 +00:00
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1998-12-11 20:26:25 +00:00
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if ( update_fov ) {
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1999-09-28 22:43:52 +00:00
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ssgSetFOV( current_options.get_fov(),
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current_options.get_fov() * win_ratio );
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1998-09-08 15:04:33 +00:00
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update_fov = false;
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1998-05-27 02:24:05 +00:00
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}
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1998-10-16 00:51:46 +00:00
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scenery.center = scenery.next_center;
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1998-02-20 00:16:14 +00:00
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1998-07-12 03:14:42 +00:00
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// printf("scenery center = %.2f %.2f %.2f\n", scenery.center.x,
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// scenery.center.y, scenery.center.z);
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1998-04-25 20:24:00 +00:00
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// calculate the cartesion coords of the current lat/lon/0 elev
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1999-09-09 00:16:28 +00:00
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p = Point3D( f.get_Longitude(),
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f.get_Lat_geocentric(),
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f.get_Sea_level_radius() * FEET_TO_METER );
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1998-05-02 01:51:01 +00:00
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1998-10-16 00:51:46 +00:00
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cur_zero_elev = fgPolarToCart3d(p) - scenery.center;
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1997-12-17 23:13:34 +00:00
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1998-04-25 20:24:00 +00:00
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// calculate view position in current FG view coordinate system
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1998-07-12 03:14:42 +00:00
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// p.lon & p.lat are already defined earlier, p.radius was set to
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// the sea level radius, so now we add in our altitude.
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1999-09-09 00:16:28 +00:00
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if ( f.get_Altitude() * FEET_TO_METER >
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1998-07-24 21:56:59 +00:00
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(scenery.cur_elev + 0.5 * METER_TO_FEET) ) {
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1999-09-09 00:16:28 +00:00
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p.setz( p.radius() + f.get_Altitude() * FEET_TO_METER );
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1998-07-12 03:14:42 +00:00
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} else {
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1998-10-16 00:51:46 +00:00
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p.setz( p.radius() + scenery.cur_elev + 0.5 * METER_TO_FEET );
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1998-07-12 03:14:42 +00:00
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}
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1998-05-02 01:51:01 +00:00
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1998-05-16 13:08:34 +00:00
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abs_view_pos = fgPolarToCart3d(p);
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1999-04-03 04:21:01 +00:00
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1998-10-16 00:51:46 +00:00
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view_pos = abs_view_pos - scenery.center;
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1997-08-27 21:31:17 +00:00
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1999-02-05 21:28:09 +00:00
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FG_LOG( FG_VIEW, FG_DEBUG, "Polar view pos = " << p );
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FG_LOG( FG_VIEW, FG_DEBUG, "Absolute view pos = " << abs_view_pos );
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FG_LOG( FG_VIEW, FG_DEBUG, "Relative view pos = " << view_pos );
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1997-08-27 21:31:17 +00:00
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1999-09-28 22:43:52 +00:00
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// code to calculate LOCAL matrix calculated from Phi, Theta, and
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// Psi (roll, pitch, yaw) in case we aren't running LaRCsim as our
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// flight model
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1998-12-11 20:26:25 +00:00
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1999-10-04 04:02:10 +00:00
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sgVec3 rollvec;
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sgSetVec3( rollvec, 0.0, 0.0, 1.0 );
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sgMat4 PHI; // roll
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sgMakeRotMat4( PHI, f.get_Phi() * RAD_TO_DEG, rollvec );
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sgVec3 pitchvec;
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sgSetVec3( pitchvec, 0.0, 1.0, 0.0 );
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sgMat4 THETA; // pitch
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sgMakeRotMat4( THETA, f.get_Theta() * RAD_TO_DEG, pitchvec );
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sgMat4 ROT;
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sgMultMat4( ROT, PHI, THETA );
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sgVec3 yawvec;
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sgSetVec3( yawvec, 1.0, 0.0, 0.0 );
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sgMat4 PSI; // pitch
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sgMakeRotMat4( PSI, -f.get_Psi() * RAD_TO_DEG, yawvec );
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sgMultMat4( LOCAL, ROT, PSI );
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// cout << "LOCAL matrix" << endl;
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// print_sgMat4( LOCAL );
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1999-04-03 04:21:01 +00:00
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1999-10-04 04:02:10 +00:00
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sgMakeRotMat4( UP,
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1999-09-09 00:16:28 +00:00
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f.get_Longitude() * RAD_TO_DEG,
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1999-06-18 16:12:17 +00:00
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0.0,
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1999-09-09 00:16:28 +00:00
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-f.get_Latitude() * RAD_TO_DEG );
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1999-06-18 16:12:17 +00:00
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1999-10-03 18:49:39 +00:00
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sgSetVec3( local_up, 1.0, 0.0, 0.0 );
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1999-10-04 04:02:10 +00:00
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sgXformVec3( local_up, UP );
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1999-10-03 18:49:39 +00:00
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// cout << "Local Up = " << local_up[0] << "," << local_up[1] << ","
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// << local_up[2] << endl;
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1997-08-27 21:31:17 +00:00
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1998-04-25 20:24:00 +00:00
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// Alternative method to Derive local up vector based on
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// *geodetic* coordinates
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// alt_up = fgPolarToCart(FG_Longitude, FG_Latitude, 1.0);
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// printf( " Alt Up = (%.4f, %.4f, %.4f)\n",
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// alt_up.x, alt_up.y, alt_up.z);
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1997-08-27 21:31:17 +00:00
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1999-10-04 04:02:10 +00:00
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sgMat4 TMP2;
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sgMultMat4( VIEWo, LOCAL, UP );
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// cout << "VIEWo matrix" << endl;
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// print_sgMat4( VIEWo );
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1999-08-08 15:21:54 +00:00
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// generate the sg view up vector
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sgVec3 vec1;
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sgSetVec3( vec1, 1.0, 0.0, 0.0 );
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1999-10-04 04:02:10 +00:00
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sgXformVec3( view_up, vec1, VIEWo );
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1999-08-08 15:21:54 +00:00
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// generate the view offset matrix
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1999-10-04 04:02:10 +00:00
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sgMakeRotMat4( VIEW_OFFSET, view_offset * RAD_TO_DEG, view_up );
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// cout << "VIEW_OFFSET matrix" << endl;
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// print_sgMat4( VIEW_OFFSET );
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1999-09-28 22:43:52 +00:00
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1999-10-04 04:02:10 +00:00
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sgMultMat4( TMP2, VIEWo, VIEW_OFFSET );
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sgMultMat4( VIEW_ROT, LARC_TO_SSG, TMP2 );
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// cout << "VIEW_ROT matrix" << endl;
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// print_sgMat4( VIEW_ROT );
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1999-08-08 15:21:54 +00:00
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1999-10-04 04:02:10 +00:00
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sgMakeTransMat4( TRANS, view_pos.x(), view_pos.y(), view_pos.z() );
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1997-08-27 21:31:17 +00:00
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1999-10-04 04:02:10 +00:00
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sgMultMat4( VIEW, VIEW_ROT, TRANS );
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1997-08-27 21:31:17 +00:00
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1999-10-04 04:02:10 +00:00
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sgSetVec3( sgvec, 0.0, 0.0, 1.0 );
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sgXformVec3( forward, sgvec, VIEWo );
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// cout << "forward = " << forward[0] << ","
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// << forward[1] << "," << forward[2] << endl;
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1997-08-27 21:31:17 +00:00
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1999-10-04 04:02:10 +00:00
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sgMakeRotMat4( TMP, view_offset * RAD_TO_DEG, view_up );
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sgXformVec3( view_forward, forward, TMP );
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// cout << "view_forward = " << view_forward[0] << ","
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// << view_forward[1] << "," << view_forward[2] << endl;
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1998-04-25 20:24:00 +00:00
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// make a vector to the current view position
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1999-10-03 18:49:39 +00:00
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sgSetVec3( v0, view_pos.x(), view_pos.y(), view_pos.z() );
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1998-04-25 20:24:00 +00:00
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// Given a vector pointing straight down (-Z), map into onto the
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// local plane representing "horizontal". This should give us the
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// local direction for moving "south".
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1999-10-03 18:49:39 +00:00
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sgSetVec3( minus_z, 0.0, 0.0, -1.0 );
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sgmap_vec_onto_cur_surface_plane(local_up, v0, minus_z, surface_south);
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sgNormalizeVec3(surface_south);
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// cout << "Surface direction directly south " << surface_south[0] << ","
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// << surface_south[1] << "," << surface_south[2] << endl;
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1997-12-22 04:14:28 +00:00
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1998-04-25 20:24:00 +00:00
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// now calculate the surface east vector
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1999-10-04 04:02:10 +00:00
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sgMakeRotMat4( TMP, FG_PI_2 * RAD_TO_DEG, view_up );
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// cout << "sgMat4 TMP" << endl;
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// print_sgMat4( TMP );
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sgXformVec3(surface_east, surface_south, TMP);
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1999-10-03 18:49:39 +00:00
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// cout << "Surface direction directly east" << surface_east[0] << ","
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// << surface_east[1] << "," << surface_east[2] << endl;
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// cout << "Should be close to zero = "
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// << sgScalarProductVec3(surface_south, surface_east) << endl;
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1998-05-16 13:08:34 +00:00
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}
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// Destructor
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1998-12-09 18:50:12 +00:00
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FGView::~FGView( void ) {
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1997-08-27 21:31:17 +00:00
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}
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