1998-05-16 13:08:34 +00:00
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// views.cxx -- data structures and routines for managing and view
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// parameters.
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1998-04-25 20:24:00 +00:00
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//
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// Written by Curtis Olson, started August 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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1997-08-27 21:31:17 +00:00
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1998-04-24 00:49:17 +00:00
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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1997-08-27 21:31:17 +00:00
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1999-06-18 03:42:54 +00:00
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#include <ssg.h> // plib include
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1998-10-17 01:33:52 +00:00
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#include <Aircraft/aircraft.hxx>
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1998-11-09 23:39:22 +00:00
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#include <Cockpit/panel.hxx>
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1998-11-06 21:17:31 +00:00
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#include <Debug/logstream.hxx>
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1998-04-22 13:25:39 +00:00
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#include <Include/fg_constants.h>
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1998-01-19 19:26:51 +00:00
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#include <Math/mat3.h>
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1998-10-16 00:51:46 +00:00
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#include <Math/point3d.hxx>
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1998-07-08 14:45:07 +00:00
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#include <Math/polar3d.hxx>
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#include <Math/vector.hxx>
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1998-04-30 12:34:17 +00:00
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#include <Scenery/scenery.hxx>
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1998-04-24 00:49:17 +00:00
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#include <Time/fg_time.hxx>
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1997-08-27 21:31:17 +00:00
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1998-05-16 13:08:34 +00:00
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#include "options.hxx"
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1998-04-22 13:25:39 +00:00
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#include "views.hxx"
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1999-01-07 20:24:43 +00:00
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// temporary (hopefully) hack
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static int panel_hist = 0;
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1999-09-09 00:16:28 +00:00
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// This is a record containing current view parameters for the current
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// aircraft position
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FGView pilot_view;
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// This is a record containing current view parameters for the current
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// view position
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1998-12-09 18:50:12 +00:00
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FGView current_view;
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1997-12-10 22:37:34 +00:00
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1998-05-16 13:08:34 +00:00
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// Constructor
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1998-12-09 18:50:12 +00:00
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FGView::FGView( void ) {
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1998-05-16 13:08:34 +00:00
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}
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1998-04-25 20:24:00 +00:00
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// Initialize a view structure
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1998-12-09 18:50:12 +00:00
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void FGView::Init( void ) {
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1998-11-06 21:17:31 +00:00
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FG_LOG( FG_VIEW, FG_INFO, "Initializing View parameters" );
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1997-12-30 20:47:34 +00:00
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1998-05-16 13:08:34 +00:00
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view_offset = 0.0;
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goal_view_offset = 0.0;
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1998-05-27 02:24:05 +00:00
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1998-11-16 13:59:58 +00:00
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winWidth = current_options.get_xsize();
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winHeight = current_options.get_ysize();
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1999-03-08 21:56:37 +00:00
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if ( ! current_options.get_panel_status() ) {
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current_view.set_win_ratio( (GLfloat) winWidth / (GLfloat) winHeight );
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} else {
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current_view.set_win_ratio( (GLfloat) winWidth /
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((GLfloat) (winHeight)*0.4232) );
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}
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1999-09-28 22:43:52 +00:00
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// This never changes -- NHV
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sgLARC_TO_SSG[0][0] = 0.0;
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sgLARC_TO_SSG[0][1] = 1.0;
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sgLARC_TO_SSG[0][2] = -0.0;
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sgLARC_TO_SSG[0][3] = 0.0;
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1998-07-13 21:00:09 +00:00
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1999-09-28 22:43:52 +00:00
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sgLARC_TO_SSG[1][0] = 0.0;
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sgLARC_TO_SSG[1][1] = 0.0;
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sgLARC_TO_SSG[1][2] = 1.0;
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sgLARC_TO_SSG[1][3] = 0.0;
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1998-05-27 02:24:05 +00:00
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1999-09-28 22:43:52 +00:00
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sgLARC_TO_SSG[2][0] = 1.0;
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sgLARC_TO_SSG[2][1] = -0.0;
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sgLARC_TO_SSG[2][2] = 0.0;
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sgLARC_TO_SSG[2][3] = 0.0;
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sgLARC_TO_SSG[3][0] = 0.0;
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sgLARC_TO_SSG[3][1] = 0.0;
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sgLARC_TO_SSG[3][2] = 0.0;
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sgLARC_TO_SSG[3][3] = 1.0;
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force_update_fov_math();
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1997-08-27 21:31:17 +00:00
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}
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1998-08-20 20:32:31 +00:00
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// Update the view volume, position, and orientation
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1999-09-09 00:16:28 +00:00
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void FGView::UpdateViewParams( const FGInterface& f ) {
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1998-08-20 20:32:31 +00:00
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UpdateViewMath(f);
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1998-11-09 23:39:22 +00:00
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if ((current_options.get_panel_status() != panel_hist) && (current_options.get_panel_status()))
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1998-12-11 20:26:25 +00:00
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{
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1999-03-08 21:56:37 +00:00
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FGPanel::OurPanel->ReInit( 0, 0, 1024, 768);
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1998-12-11 20:26:25 +00:00
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}
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1998-08-20 20:32:31 +00:00
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1998-11-09 23:39:22 +00:00
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if ( ! current_options.get_panel_status() ) {
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1999-09-03 00:27:48 +00:00
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xglViewport(0, 0 , (GLint)(winWidth), (GLint)(winHeight) );
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1998-11-09 23:39:22 +00:00
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} else {
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1999-09-03 00:27:48 +00:00
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xglViewport(0, (GLint)((winHeight)*0.5768), (GLint)(winWidth),
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(GLint)((winHeight)*0.4232) );
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1998-11-09 23:39:22 +00:00
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}
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1998-12-11 20:26:25 +00:00
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1998-11-09 23:39:22 +00:00
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panel_hist = current_options.get_panel_status();
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1998-08-20 20:32:31 +00:00
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}
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1999-09-28 22:43:52 +00:00
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// convert sgMat4 to MAT3 and print
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static void print_sgMat4( sgMat4 &in) {
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MAT3mat print;
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int i;
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int j;
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for ( i = 0; i < 4; i++ ) {
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for ( j = 0; j < 4; j++ ) {
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print[i][j] = in[i][j];
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}
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}
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MAT3print( print, stdout);
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}
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// convert convert MAT3 to sgMat4
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static void MAT3mat_To_sgMat4( MAT3mat &in, sgMat4 &out ) {
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out[0][0] = in[0][0];
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out[0][1] = in[0][1];
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out[0][2] = in[0][2];
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out[0][3] = in[0][3];
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out[1][0] = in[1][0];
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out[1][1] = in[1][1];
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out[1][2] = in[1][2];
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out[1][3] = in[1][3];
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out[2][0] = in[2][0];
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out[2][1] = in[2][1];
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out[2][2] = in[2][2];
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out[2][3] = in[2][3];
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out[3][0] = in[3][0];
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out[3][1] = in[3][1];
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out[3][2] = in[3][2];
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out[3][3] = in[3][3];
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1999-04-03 04:21:01 +00:00
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}
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1998-04-25 20:24:00 +00:00
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// Update the view parameters
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1999-09-09 00:16:28 +00:00
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void FGView::UpdateViewMath( const FGInterface& f ) {
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1998-10-16 00:51:46 +00:00
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Point3D p;
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1997-12-22 04:14:28 +00:00
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MAT3vec vec, forward, v0, minus_z;
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1997-08-27 21:31:17 +00:00
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MAT3mat R, TMP, UP, LOCAL, VIEW;
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1998-05-27 02:24:05 +00:00
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double ntmp;
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1998-05-16 13:08:34 +00:00
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1998-12-11 20:26:25 +00:00
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if ( update_fov ) {
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1999-09-28 22:43:52 +00:00
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ssgSetFOV( current_options.get_fov(),
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current_options.get_fov() * win_ratio );
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1998-09-08 15:04:33 +00:00
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update_fov = false;
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1998-05-27 02:24:05 +00:00
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}
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1998-10-16 00:51:46 +00:00
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scenery.center = scenery.next_center;
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1998-02-20 00:16:14 +00:00
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1998-07-12 03:14:42 +00:00
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// printf("scenery center = %.2f %.2f %.2f\n", scenery.center.x,
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// scenery.center.y, scenery.center.z);
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1998-04-25 20:24:00 +00:00
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// calculate the cartesion coords of the current lat/lon/0 elev
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1999-09-09 00:16:28 +00:00
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p = Point3D( f.get_Longitude(),
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f.get_Lat_geocentric(),
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f.get_Sea_level_radius() * FEET_TO_METER );
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1998-05-02 01:51:01 +00:00
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1998-10-16 00:51:46 +00:00
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cur_zero_elev = fgPolarToCart3d(p) - scenery.center;
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1997-12-17 23:13:34 +00:00
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1998-04-25 20:24:00 +00:00
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// calculate view position in current FG view coordinate system
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1998-07-12 03:14:42 +00:00
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// p.lon & p.lat are already defined earlier, p.radius was set to
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// the sea level radius, so now we add in our altitude.
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1999-09-09 00:16:28 +00:00
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if ( f.get_Altitude() * FEET_TO_METER >
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1998-07-24 21:56:59 +00:00
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(scenery.cur_elev + 0.5 * METER_TO_FEET) ) {
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1999-09-09 00:16:28 +00:00
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p.setz( p.radius() + f.get_Altitude() * FEET_TO_METER );
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1998-07-12 03:14:42 +00:00
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} else {
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1998-10-16 00:51:46 +00:00
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p.setz( p.radius() + scenery.cur_elev + 0.5 * METER_TO_FEET );
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1998-07-12 03:14:42 +00:00
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}
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1998-05-02 01:51:01 +00:00
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1998-05-16 13:08:34 +00:00
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abs_view_pos = fgPolarToCart3d(p);
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1999-04-03 04:21:01 +00:00
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1998-10-16 00:51:46 +00:00
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view_pos = abs_view_pos - scenery.center;
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1997-08-27 21:31:17 +00:00
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1999-02-05 21:28:09 +00:00
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FG_LOG( FG_VIEW, FG_DEBUG, "Polar view pos = " << p );
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FG_LOG( FG_VIEW, FG_DEBUG, "Absolute view pos = " << abs_view_pos );
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FG_LOG( FG_VIEW, FG_DEBUG, "Relative view pos = " << view_pos );
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1997-08-27 21:31:17 +00:00
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1999-09-28 22:43:52 +00:00
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// code to calculate LOCAL matrix calculated from Phi, Theta, and
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// Psi (roll, pitch, yaw) in case we aren't running LaRCsim as our
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// flight model
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1998-12-11 20:26:25 +00:00
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1999-09-28 22:43:52 +00:00
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MAT3_SET_VEC(vec, 0.0, 0.0, 1.0);
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MAT3rotate(R, vec, f.get_Phi());
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// cout << "Roll matrix" << endl;
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// MAT3print(R, stdout);
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1998-12-11 20:26:25 +00:00
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1999-09-28 22:43:52 +00:00
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sgVec3 sgrollvec;
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sgSetVec3( sgrollvec, 0.0, 0.0, 1.0 );
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sgMat4 sgPHI; // roll
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sgMakeRotMat4( sgPHI, f.get_Phi() * RAD_TO_DEG, sgrollvec );
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1998-12-11 20:26:25 +00:00
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1999-09-28 22:43:52 +00:00
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MAT3_SET_VEC(vec, 0.0, 1.0, 0.0);
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MAT3rotate(TMP, vec, f.get_Theta());
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// cout << "Pitch matrix" << endl;;
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// MAT3print(TMP, stdout);
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MAT3mult(R, R, TMP);
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// cout << "tmp rotation matrix, R:" << endl;;
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// MAT3print(R, stdout);
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1998-12-11 20:26:25 +00:00
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1999-09-28 22:43:52 +00:00
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sgVec3 sgpitchvec;
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sgSetVec3( sgpitchvec, 0.0, 1.0, 0.0 );
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sgMat4 sgTHETA; // pitch
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sgMakeRotMat4( sgTHETA, f.get_Theta() * RAD_TO_DEG,
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sgpitchvec );
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1998-12-11 20:26:25 +00:00
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1999-09-28 22:43:52 +00:00
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sgMat4 sgROT;
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sgMultMat4( sgROT, sgPHI, sgTHETA );
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1997-08-27 21:31:17 +00:00
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1999-09-28 22:43:52 +00:00
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MAT3_SET_VEC(vec, 1.0, 0.0, 0.0);
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MAT3rotate(TMP, vec, -f.get_Psi());
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// cout << "Yaw matrix" << endl;
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// MAT3print(TMP, stdout);
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MAT3mult(LOCAL, R, TMP);
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// cout << "LOCAL matrix:" << endl;
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// MAT3print(LOCAL, stdout);
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sgVec3 sgyawvec;
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sgSetVec3( sgyawvec, 1.0, 0.0, 0.0 );
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sgMat4 sgPSI; // pitch
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sgMakeRotMat4( sgPSI, -f.get_Psi() * RAD_TO_DEG, sgyawvec );
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sgMultMat4( sgLOCAL, sgROT, sgPSI );
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// cout << "sgLOCAL matrix" << endl;
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// print_sgMat4( sgLOCAL );
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1999-04-03 04:21:01 +00:00
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1998-04-25 20:24:00 +00:00
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// Derive the local UP transformation matrix based on *geodetic*
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// coordinates
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1997-08-27 21:31:17 +00:00
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MAT3_SET_VEC(vec, 0.0, 0.0, 1.0);
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1999-09-09 00:16:28 +00:00
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MAT3rotate(R, vec, f.get_Longitude()); // R = rotate about Z axis
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1998-04-25 20:24:00 +00:00
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// printf("Longitude matrix\n");
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// MAT3print(R, stdout);
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1997-08-27 21:31:17 +00:00
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MAT3_SET_VEC(vec, 0.0, 1.0, 0.0);
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MAT3mult_vec(vec, vec, R);
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1999-09-09 00:16:28 +00:00
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MAT3rotate(TMP, vec, -f.get_Latitude()); // TMP = rotate about X axis
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1998-04-25 20:24:00 +00:00
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// printf("Latitude matrix\n");
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// MAT3print(TMP, stdout);
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1997-08-27 21:31:17 +00:00
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MAT3mult(UP, R, TMP);
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1999-06-18 16:12:17 +00:00
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// cout << "Local up matrix" << endl;;
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1998-04-25 20:24:00 +00:00
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// MAT3print(UP, stdout);
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1997-08-27 21:31:17 +00:00
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1999-06-18 16:12:17 +00:00
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sgMakeRotMat4( sgUP,
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1999-09-09 00:16:28 +00:00
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f.get_Longitude() * RAD_TO_DEG,
|
1999-06-18 16:12:17 +00:00
|
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|
0.0,
|
1999-09-09 00:16:28 +00:00
|
|
|
-f.get_Latitude() * RAD_TO_DEG );
|
1999-06-18 16:12:17 +00:00
|
|
|
/*
|
1999-09-28 22:43:52 +00:00
|
|
|
cout << "FG derived UP matrix using sg routines" << endl;
|
1999-06-18 16:12:17 +00:00
|
|
|
MAT3mat print;
|
|
|
|
int i;
|
|
|
|
int j;
|
|
|
|
for ( i = 0; i < 4; i++ ) {
|
|
|
|
for ( j = 0; j < 4; j++ ) {
|
1999-09-28 22:43:52 +00:00
|
|
|
print[i][j] = sgUP[i][j];
|
|
|
|
}
|
1999-06-18 16:12:17 +00:00
|
|
|
}
|
|
|
|
MAT3print( print, stdout);
|
|
|
|
*/
|
|
|
|
|
1998-05-16 13:08:34 +00:00
|
|
|
MAT3_SET_VEC(local_up, 1.0, 0.0, 0.0);
|
|
|
|
MAT3mult_vec(local_up, local_up, UP);
|
1997-08-27 21:31:17 +00:00
|
|
|
|
1998-04-25 20:24:00 +00:00
|
|
|
// printf( "Local Up = (%.4f, %.4f, %.4f)\n",
|
1998-05-16 13:08:34 +00:00
|
|
|
// local_up[0], local_up[1], local_up[2]);
|
1997-08-27 21:31:17 +00:00
|
|
|
|
1998-04-25 20:24:00 +00:00
|
|
|
// Alternative method to Derive local up vector based on
|
|
|
|
// *geodetic* coordinates
|
|
|
|
// alt_up = fgPolarToCart(FG_Longitude, FG_Latitude, 1.0);
|
|
|
|
// printf( " Alt Up = (%.4f, %.4f, %.4f)\n",
|
|
|
|
// alt_up.x, alt_up.y, alt_up.z);
|
1997-08-27 21:31:17 +00:00
|
|
|
|
1998-04-25 20:24:00 +00:00
|
|
|
// Calculate the VIEW matrix
|
1997-08-27 21:31:17 +00:00
|
|
|
MAT3mult(VIEW, LOCAL, UP);
|
1999-06-20 03:54:57 +00:00
|
|
|
// cout << "VIEW matrix" << endl;;
|
|
|
|
// MAT3print(VIEW, stdout);
|
1999-06-18 16:12:17 +00:00
|
|
|
|
1999-08-08 15:21:54 +00:00
|
|
|
sgMat4 sgTMP, sgTMP2;
|
1999-06-19 04:48:07 +00:00
|
|
|
sgMultMat4( sgTMP, sgLOCAL, sgUP );
|
1999-08-08 15:21:54 +00:00
|
|
|
|
|
|
|
// generate the sg view up vector
|
|
|
|
sgVec3 vec1;
|
|
|
|
sgSetVec3( vec1, 1.0, 0.0, 0.0 );
|
|
|
|
sgXformVec3( sgview_up, vec1, sgTMP );
|
|
|
|
|
|
|
|
// generate the view offset matrix
|
|
|
|
sgMakeRotMat4( sgVIEW_OFFSET, view_offset * RAD_TO_DEG, sgview_up );
|
1999-09-28 22:43:52 +00:00
|
|
|
// cout << "sgVIEW_OFFSET matrix" << endl;
|
|
|
|
// print_sgMat4( sgVIEW_OFFSET );
|
|
|
|
|
1999-08-08 15:21:54 +00:00
|
|
|
sgMultMat4( sgTMP2, sgTMP, sgVIEW_OFFSET );
|
|
|
|
sgMultMat4( sgVIEW_ROT, sgLARC_TO_SSG, sgTMP2 );
|
1999-06-30 14:35:01 +00:00
|
|
|
|
|
|
|
sgMakeTransMat4( sgTRANS, view_pos.x(), view_pos.y(), view_pos.z() );
|
|
|
|
|
|
|
|
sgMultMat4( sgVIEW, sgVIEW_ROT, sgTRANS );
|
|
|
|
|
1999-09-09 00:16:28 +00:00
|
|
|
// FGMat4Wrapper tmp;
|
|
|
|
// sgCopyMat4( tmp.m, sgVIEW );
|
|
|
|
// follow.push_back( tmp );
|
1999-06-19 04:48:07 +00:00
|
|
|
|
1999-08-08 15:21:54 +00:00
|
|
|
// generate the current up, forward, and fwrd-view vectors
|
|
|
|
MAT3_SET_VEC(vec, 1.0, 0.0, 0.0);
|
|
|
|
MAT3mult_vec(view_up, vec, VIEW);
|
|
|
|
|
1999-06-20 03:54:57 +00:00
|
|
|
/*
|
1999-06-18 16:12:17 +00:00
|
|
|
cout << "FG derived VIEW matrix using sg routines" << endl;
|
|
|
|
MAT3mat print;
|
|
|
|
int i;
|
|
|
|
int j;
|
|
|
|
for ( i = 0; i < 4; i++ ) {
|
|
|
|
for ( j = 0; j < 4; j++ ) {
|
|
|
|
print[i][j] = sgVIEW[i][j];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
MAT3print( print, stdout);
|
1999-06-20 03:54:57 +00:00
|
|
|
*/
|
1997-08-27 21:31:17 +00:00
|
|
|
|
|
|
|
MAT3_SET_VEC(vec, 0.0, 0.0, 1.0);
|
|
|
|
MAT3mult_vec(forward, vec, VIEW);
|
1998-04-25 20:24:00 +00:00
|
|
|
// printf( "Forward vector is (%.2f,%.2f,%.2f)\n", forward[0], forward[1],
|
|
|
|
// forward[2]);
|
1997-08-27 21:31:17 +00:00
|
|
|
|
1998-05-16 13:08:34 +00:00
|
|
|
MAT3rotate(TMP, view_up, view_offset);
|
|
|
|
MAT3mult_vec(view_forward, forward, TMP);
|
1997-08-27 21:31:17 +00:00
|
|
|
|
1998-04-25 20:24:00 +00:00
|
|
|
// make a vector to the current view position
|
1998-10-16 00:51:46 +00:00
|
|
|
MAT3_SET_VEC(v0, view_pos.x(), view_pos.y(), view_pos.z());
|
1998-04-25 20:24:00 +00:00
|
|
|
|
|
|
|
// Given a vector pointing straight down (-Z), map into onto the
|
|
|
|
// local plane representing "horizontal". This should give us the
|
|
|
|
// local direction for moving "south".
|
1997-12-22 04:14:28 +00:00
|
|
|
MAT3_SET_VEC(minus_z, 0.0, 0.0, -1.0);
|
1998-05-16 13:08:34 +00:00
|
|
|
map_vec_onto_cur_surface_plane(local_up, v0, minus_z, surface_south);
|
|
|
|
MAT3_NORMALIZE_VEC(surface_south, ntmp);
|
1998-04-25 20:24:00 +00:00
|
|
|
// printf( "Surface direction directly south %.2f %.2f %.2f\n",
|
1998-05-16 13:08:34 +00:00
|
|
|
// surface_south[0], surface_south[1], surface_south[2]);
|
1997-12-22 04:14:28 +00:00
|
|
|
|
1998-04-25 20:24:00 +00:00
|
|
|
// now calculate the surface east vector
|
1998-05-16 13:08:34 +00:00
|
|
|
MAT3rotate(TMP, view_up, FG_PI_2);
|
|
|
|
MAT3mult_vec(surface_east, surface_south, TMP);
|
1998-04-25 20:24:00 +00:00
|
|
|
// printf( "Surface direction directly east %.2f %.2f %.2f\n",
|
1998-05-16 13:08:34 +00:00
|
|
|
// surface_east[0], surface_east[1], surface_east[2]);
|
1998-04-25 20:24:00 +00:00
|
|
|
// printf( "Should be close to zero = %.2f\n",
|
1998-05-16 13:08:34 +00:00
|
|
|
// MAT3_DOT_PRODUCT(surface_south, surface_east));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Destructor
|
1998-12-09 18:50:12 +00:00
|
|
|
FGView::~FGView( void ) {
|
1997-08-27 21:31:17 +00:00
|
|
|
}
|