No description
Here's the newest AI stuff. The AIManager at init() creates a new scenario. Right now the default_scenario is hard coded in, but eventually the AIManager should get the scenario filename from preferences.xml. The scenario defines which AI objects will be created. Right now it only creates AIAircraft, but this is easily extended. The scenario also defines which flightplan will be assigned to the airplane. Scenario config files go in data/Data/AI. The Airplane gets a pointer to a FlightPlan object. Each airplane should get its own flightplan object, even if two airplanes have the same flight plan. This is because the flightplan maintains the iterator pointing to the current waypoint, and two airplanes might be at different locations (for instance if they were created at different times). The flight plan files go in data/Data/AI/FlightPlans. When the airplane gets to the waypoint named "END" it vanishes. The AIAircraft destructor deletes its flight plan (if it has one). The last waypoint is a place holder only. I called mine <WPT><NAME>"EOF"</NAME></WPT>. |
||
---|---|---|
Aircraft | ||
Aircraft-uiuc | ||
Aircraft-yasim | ||
Airports | ||
Astro | ||
ATC | ||
Data | ||
Docs | ||
Engine | ||
Fonts | ||
gui | ||
Huds | ||
Input/Joysticks | ||
Lighting | ||
Nasal | ||
Navaids | ||
Protocol | ||
Sounds | ||
Textures | ||
Timezone | ||
Translations | ||
.cvsignore | ||
AtlasPalette | ||
AUTHORS | ||
ChangeLog | ||
COPYING | ||
joysticks.xml | ||
keyboard.xml | ||
large.sky | ||
materials.dtd | ||
materials.xml | ||
mice.xml | ||
NEWS | ||
options.xml | ||
preferences.xml | ||
README | ||
runfgfs.bat | ||
Thanks | ||
version |
Welcome to the FlightGear Flight Simulator project. =================================================== The primary web page for this project is: http://www.flightgear.org For basic installation instructions see the "INSTALL" file. Before you can run FlightGear you will also need to download and install the "base" package which is a collection of textures, sounds, sample scenery, and other data files need by the sim. For additional install help for specific platforms please browse the "docs-mini/" subdirectory. More complete documentation is available from our web page as a separate distribution. Please take a look at the "Thanks" file for a list of people who have contributed to this project. If you have contributed something but don't find your name in this file. Please send a polite reminder to curt@flightgear.org For a summary of changes/additions by version see the "NEWS" file. This project is GPL'd. For complete details on our licensing please see the "COPYING" file. For information on available mailing lists, mailing list archives, and other available source code and documenation, please visit our web site. FlightGear is a product of the collaboration of large international group of volunteers. FlightGear is a work in progress. FlightGear comes with no warrantee. We hope you enjoy FlightGear and/or find it of some value!