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ehofman ef5748a00e David Culp:
Here's the newest AI stuff.

The AIManager at init() creates a new scenario.  Right now the
default_scenario is hard coded in, but eventually the AIManager should get
the scenario filename from preferences.xml.

The scenario defines which AI objects will be created.  Right now it only
creates AIAircraft, but this is easily extended.  The scenario also defines
which flightplan will be assigned to the airplane.  Scenario config files go
in data/Data/AI.

The Airplane gets a pointer to a FlightPlan object.  Each airplane should get
its own flightplan object, even if two airplanes have the same flight plan.
This is because  the flightplan maintains the iterator pointing to the
current waypoint, and two airplanes might be at different locations (for
instance if they were created at different times).  The flight plan files go
in data/Data/AI/FlightPlans.

When the airplane gets to the waypoint named "END" it vanishes.  The
AIAircraft destructor deletes its flight plan (if it has one).

The last waypoint is a place holder only.  I called mine
<WPT><NAME>"EOF"</NAME></WPT>.
2004-05-15 09:07:56 +00:00
Aircraft Property /sim/sound/audible renamed to /sim/sound/pause 2004-05-14 15:54:22 +00:00
Aircraft-uiuc fix path for beech99 doco 2002-05-01 01:27:18 +00:00
Aircraft-yasim Documentation for the new <turbine-engine> and <piston-engine> tags. 2004-05-01 00:30:19 +00:00
Airports A simple list of id's of metar stations. We can use this list to mark 2004-02-23 16:53:45 +00:00
Astro Brandon Craig Rhodes: 2003-11-27 16:55:39 +00:00
ATC More US tower name fixes 2004-03-05 13:28:01 +00:00
Data David Culp: 2004-05-15 09:07:56 +00:00
Docs GUI layout management and a few visual/eye-candy modifications. See 2004-05-12 15:37:17 +00:00
Engine Add the engine matching the MD-11. 2004-04-27 09:22:31 +00:00
Fonts Fixed font metrics. 2004-05-04 19:21:57 +00:00
gui That didn't work. I found out why and fixed it. (Heh. Don't put the 2004-05-14 21:57:33 +00:00
Huds adds g load to minimal HUD 2003-05-23 00:40:21 +00:00
Input/Joysticks Add the Cyborg Evo from Phillip Jones. 2004-05-13 14:45:27 +00:00
Lighting Scale to default OpenGL lighting values 2003-09-09 14:34:59 +00:00
Nasal The cached tip dialog broke when layout management went in (previous 2004-05-12 18:41:29 +00:00
Navaids Add XTZ localizer and ITZ localizer/glidescope for Toronto/City Centre 2003-08-12 21:12:34 +00:00
Protocol It's typo time 2003-06-22 08:02:27 +00:00
Sounds Add some audio files for the bo-105 that could be potantially useful for others as well. 2004-05-14 13:49:52 +00:00
Textures Adjust the color. General impression is it was too blue. 2004-04-05 12:49:48 +00:00
Timezone Removed. 2000-11-03 20:18:05 +00:00
Translations Depreciate NetworkOLK and add a description for the new jsclient protocol 2003-11-13 17:57:37 +00:00
.cvsignore Added some more ignorable files. 2004-04-19 20:46:05 +00:00
AtlasPalette Support file for Atlas mapping software. 2002-09-04 12:25:26 +00:00
AUTHORS Initial revision 2000-10-22 21:05:31 +00:00
ChangeLog text file updates. 2002-02-18 15:37:50 +00:00
COPYING Updated ... 2002-10-28 16:01:17 +00:00
joysticks.xml Add the Cyborg Evo from Phillip Jones. 2004-05-13 14:45:27 +00:00
keyboard.xml Keybindings for the HUD, which used to be hardcoded in input.cxx. 2004-04-05 19:39:47 +00:00
large.sky New large.sky from Frederic Bouvier, remove most directories under 2002-09-16 23:28:06 +00:00
materials.dtd Replaced old materials file with materials.xml, using the regular 2001-12-28 22:37:57 +00:00
materials.xml Store information about rolling-friction and bumpyness. 2004-04-13 11:35:39 +00:00
mice.xml New Nasal code, with lots of input binding handlers in controls.nas. 2003-12-22 20:05:18 +00:00
NEWS Updates for 0.9.3 2003-10-24 18:24:34 +00:00
options.xml Depreciate NetworkOLK and add a description for the new jsclient protocol 2003-11-13 17:57:37 +00:00
preferences.xml Property /sim/sound/audible renamed to /sim/sound/pause 2004-05-14 15:54:22 +00:00
README Initial revision 2000-10-22 21:05:31 +00:00
runfgfs.bat Initial revision. 2001-06-11 22:11:49 +00:00
Thanks Updates for 0.9.3 2003-10-24 18:24:34 +00:00
version Prepair for next release. 2004-03-18 02:37:11 +00:00

Welcome to the FlightGear Flight Simulator project.
===================================================

The primary web page for this project is: http://www.flightgear.org

For basic installation instructions see the "INSTALL" file.

Before you can run FlightGear you will also need to download and
install the "base" package which is a collection of textures, sounds,
sample scenery, and other data files need by the sim.

For additional install help for specific platforms please browse the
"docs-mini/" subdirectory.

More complete documentation is available from our web page as a
separate distribution.

Please take a look at the "Thanks" file for a list of people who have
contributed to this project.  If you have contributed something but
don't find your name in this file.  Please send a polite reminder to
curt@flightgear.org

For a summary of changes/additions by version see the "NEWS" file.

This project is GPL'd.  For complete details on our licensing please
see the "COPYING" file.

For information on available mailing lists, mailing list archives, and
other available source code and documenation, please visit our web
site.

FlightGear is a product of the collaboration of large international
group of volunteers.  FlightGear is a work in progress.  FlightGear
comes with no warrantee.  We hope you enjoy FlightGear and/or find it
of some value!