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curt 2002-10-28 16:01:17 +00:00
parent d1596cd80e
commit fca24c0930
2 changed files with 179 additions and 3 deletions

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@ -2,7 +2,7 @@
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@ -291,7 +291,7 @@ convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
Copyright (C) 19yy <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -313,7 +313,7 @@ Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.

176
NEWS
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@ -1,3 +1,179 @@
New in 0.8.0
* September 7, 2002
* The world is now populated with random ground objects with
appropriate type and density for the local ground cover type
(buildings, water towers, farm houses, silos, cows, trees, etc.)
* Many (most?) ground textures updated for a much nicer, more coherent,
more realistic overall look and feel.
* Added a java client library for FlightGear.
* Added some external scripting examples (python.)
* Implemented a Bendix/King KT 70 transponder.
* Implemented a Bendix/King KR 87 adf.
* Added support for 3d instrument panels inside 3d cockpits.
* Added support for animation of 3d models tied to internal properties.
* New/updated aircraft include: Cessna 172, Piper J3 Cub, DC-3, A4
Skyhawk, Cessna 310, 747, 1903 Wright Flyer (non-linear with stall
modeled, based on wind tunnel data.)
* Convert the magic carpet into a UFO, complete with sound effects and
a 3d model (based on real world data of course.) :-)
* Environment manager overhaul
* Support for a base wind speed with gusts.
* Support for a base wind direction with variation.
* Support for more dynamically reconfigurable cloud layers. Cloud
layers are no longer hard coded.
* Updates and additions to the FAQ
* Improvements to the sound effects module.
* Autopilot fixes to allow it to work much better on large airliners.
* Added a generic interface for running the flight dynamics model as a
separate process communicating via a network connection.
* Synced with the latest JSBSim code.
* Synced with the latest UIUCmodel code.
* Many fixes and updates to the YASim FDM (fixed flap drag issue, new
tail wheel lock, lots of solver fixes, and fixes to other internal
stuff.)
* Added support for menus defined in an xml file.
* Make the help system start more robustly/quickly in Win32
* Added support for detecting the name of a joystick and using the
appropriate default joystick config file.
* Overhauled the remote/network property interface.
* Added a --show-aircraft option to dump out a list of all the
available aircraft you can select with the --aircraft=NAME option.
* Added a --random-wind command line option.
* --wind= option can now contain ranges,
i.e. --wind=min_dir:max_dir@min_speed:max_speed; the system will
automatically vary the wind within these ranges.
* A "physical" crash (i.e. too-hard impact with the ground) causes the
sim to freeze. You can then reset the sim to the starting state
with the menu->reset option.
* Support in the scenery tile cache for maintaining tiles in the cache
relative to several view points that could be *very* far apart.
* Brake makes the magic carpet fly backwards.
* Many clean ups, fixes, and improvements with the tile pager. Memory free
is now done incrementally and spread out through multiple frames to hide it.
* Modernized the autoconf/make scripts.
* Cleaned up old cruft from the build system.
* Default to using FGEnvironment
* Removed support for efence (in favor of valgrind.)
* Bumped minimum plib version required up to 1.4.2, however the latest
cvs (and hopefully release) works much better.
* Added valgrind debugging config files/scripts.
* Weeded out many warnings/errors flagged by valgrind.
* Overhauled the FGSubsystem class.
* Fixed reporting of winds, cloudbase and altimeter setting.
* FGSteam converted to a proper FGSubsystem.
* Fix fog on 3dfx cards.
* Added internal support for turning each tank on/off individually.
* Added support for a fuel selector switch.
* Fixes to builtin property browser.
* Fixed several math overflow problems with time elapsed calculations
that had crept in. These would cause some things to stop updating
(like portions of the instrument panel, and radio station frequency
matching.)
* Updates to the network OpenGC interface.
* Irix fixes.
* Mac OS X fixes.
* MSVC fixes.
* IA-64 w/ Intel compiler fixes.
* automake/conf script enhancemnts and fixes.
* Updated the UIUCModel code.
* Removed some dos line endings that crept in.
* Spelling fixes.
* Removed some depricated code related to the old view management system.
* Fix a problem with VOR station lookups where we wouldn't always find
the closest station of a given frequency.
* Changed the default Nav radio frequencies to be more appropriate for SFO.
* Retrimmed the C172
* Added seats and other interior stuff to the J3 Cub, and retrimmed. Also
fixed wing incidence in the 3d visual model.
* Fixed C310u3a-3d. 3d cockpit instruments can now be seen.
* Fixes to the DC-3 such as tank location; other surface and wheel position
adjustments. Increase effectiveness of rudder, vstab, and hstab.
* Updated some of the preconfigured joystick files.
* Updated man pages
* Fixed problem with pressure/altitude getting botched up after a reset
* Use a nicer helvetica font for the menus.
* Various fixes to the internal pui property browser.
* Fixed a typo in the scenery file loader that could cause a crash on
some platforms.
* More joystick configuration defaults. (Saitek Cyborg Gold 3D USB,
non FF sidewinder precision 2 usb)
* More texture tweaks.
* Additional fixes and panel work for the J3 Cub.
New in 0.7.10
* April 20, 2002
* Much work on drawing and animating 3d aircraft models for things like the
chase and tower views. Propellers spin, control surfaces move, gear
retracts, etc.
* Overhauled mouse handling code and make it user configurable.
* Added a new environment (as in weather) subsystem.
* Added a new logging module
* Aded a new ATC subsystem.
* Virtual 3d Cessna 172 cockpit (work in progress) but many things are
animated and working.
* Virtual 3d Cessna 310 cockpit.
* Instrument panel background can now be a set of tiled textures so we can
achieve *much* higher resolution.
* Major property manager overhaul.
* Major view code overhaul. All views are now configurable via config files.
* Major overhaul of the sound manager, it is now much more
configurable with many sound effect improvements.
* Seperate XML I/O opertions into a separate header.
* Impliment a standard FGSubsystem interface for module consistency.
* Add waypoint dialog now shows entire current waypoint list in a scroll box.
* Elevator trim position now shown on the HUD.
* Use an LED font for radios (and added infrastructer/support for
additional fonts.)
* Continued work on developing a generalized network interface to an external
flight dynamics model running as a separate process on the same or different
machine.
* Initial glideslope and climb rate can be specified from the command line.
* Fixes and improvements to make ground trimming more robust.
* Many JSBSim updates and improvements, JSBSim now exports all it's
interesting internal state via the property manager.
* Many updates to UIUCsim including support for non-linear models, flaps.
* Move tower view location when teleporting to a new airport.
* Created a new /devices subtree in the property manager to display
current device status.
* Many YASim updates and bug fixes, autogen contact points for
collision detection, support for full engine startup procedure,
minimal support for magnetos, support skid objects (non-rolling gear
objects), reduce idle power a bit, export gear compression amount to
the property tree, include wind when computing airspeed,
* Fixes to the property picker/browser.
* Fixes and updates to the configure script.
* Several potential memory abuse bugs detected (valgrind) and fixed (Melchior)
* Fix an instrument panel text bug ... an integer overflow could prevent
the text from displaying if the panel was turned off for more than 37.8
minutes.
* Fixed a segfault when trying to audibly ident a nav station. Changes in
the sound manager code broke some assumptions.
* Fixed a bug (another int overflow) which could trick the event
manager into thinking the next time to run the events is *way* in
the future.
* Various performance optimizations.
* More work on saving/restoring flights
* Of all the ILS stations of the specified frequency, pick the one the most
directly points at us.
* Various restructures in the scenery loading code in preparation for
more flexible runway lighting support.
* Fixes/improvements to the scenery/line interesection code.
* Various IRIX fixes.
* Various MSVC fixes.
* Various compiler warning messages fixed.
New in 0.7.9 (final)
* February 16, 2002