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6
COPYING
6
COPYING
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@ -2,7 +2,7 @@
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Version 2, June 1991
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Copyright (C) 1989, 1991 Free Software Foundation, Inc.
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59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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@ -291,7 +291,7 @@ convey the exclusion of warranty; and each file should have at least
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the "copyright" line and a pointer to where the full notice is found.
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<one line to give the program's name and a brief idea of what it does.>
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Copyright (C) <year> <name of author>
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Copyright (C) 19yy <name of author>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -313,7 +313,7 @@ Also add information on how to contact you by electronic and paper mail.
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If the program is interactive, make it output a short notice like this
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when it starts in an interactive mode:
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Gnomovision version 69, Copyright (C) year name of author
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Gnomovision version 69, Copyright (C) 19yy name of author
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Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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This is free software, and you are welcome to redistribute it
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under certain conditions; type `show c' for details.
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176
NEWS
176
NEWS
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@ -1,3 +1,179 @@
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New in 0.8.0
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* September 7, 2002
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* The world is now populated with random ground objects with
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appropriate type and density for the local ground cover type
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(buildings, water towers, farm houses, silos, cows, trees, etc.)
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* Many (most?) ground textures updated for a much nicer, more coherent,
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more realistic overall look and feel.
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* Added a java client library for FlightGear.
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* Added some external scripting examples (python.)
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* Implemented a Bendix/King KT 70 transponder.
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* Implemented a Bendix/King KR 87 adf.
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* Added support for 3d instrument panels inside 3d cockpits.
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* Added support for animation of 3d models tied to internal properties.
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* New/updated aircraft include: Cessna 172, Piper J3 Cub, DC-3, A4
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Skyhawk, Cessna 310, 747, 1903 Wright Flyer (non-linear with stall
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modeled, based on wind tunnel data.)
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* Convert the magic carpet into a UFO, complete with sound effects and
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a 3d model (based on real world data of course.) :-)
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* Environment manager overhaul
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* Support for a base wind speed with gusts.
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* Support for a base wind direction with variation.
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* Support for more dynamically reconfigurable cloud layers. Cloud
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layers are no longer hard coded.
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* Updates and additions to the FAQ
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* Improvements to the sound effects module.
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* Autopilot fixes to allow it to work much better on large airliners.
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* Added a generic interface for running the flight dynamics model as a
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separate process communicating via a network connection.
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* Synced with the latest JSBSim code.
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* Synced with the latest UIUCmodel code.
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* Many fixes and updates to the YASim FDM (fixed flap drag issue, new
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tail wheel lock, lots of solver fixes, and fixes to other internal
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stuff.)
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* Added support for menus defined in an xml file.
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* Make the help system start more robustly/quickly in Win32
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* Added support for detecting the name of a joystick and using the
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appropriate default joystick config file.
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* Overhauled the remote/network property interface.
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* Added a --show-aircraft option to dump out a list of all the
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available aircraft you can select with the --aircraft=NAME option.
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* Added a --random-wind command line option.
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* --wind= option can now contain ranges,
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i.e. --wind=min_dir:max_dir@min_speed:max_speed; the system will
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automatically vary the wind within these ranges.
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* A "physical" crash (i.e. too-hard impact with the ground) causes the
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sim to freeze. You can then reset the sim to the starting state
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with the menu->reset option.
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* Support in the scenery tile cache for maintaining tiles in the cache
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relative to several view points that could be *very* far apart.
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* Brake makes the magic carpet fly backwards.
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* Many clean ups, fixes, and improvements with the tile pager. Memory free
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is now done incrementally and spread out through multiple frames to hide it.
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* Modernized the autoconf/make scripts.
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* Cleaned up old cruft from the build system.
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* Default to using FGEnvironment
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* Removed support for efence (in favor of valgrind.)
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* Bumped minimum plib version required up to 1.4.2, however the latest
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cvs (and hopefully release) works much better.
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* Added valgrind debugging config files/scripts.
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* Weeded out many warnings/errors flagged by valgrind.
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* Overhauled the FGSubsystem class.
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* Fixed reporting of winds, cloudbase and altimeter setting.
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* FGSteam converted to a proper FGSubsystem.
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* Fix fog on 3dfx cards.
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* Added internal support for turning each tank on/off individually.
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* Added support for a fuel selector switch.
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* Fixes to builtin property browser.
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* Fixed several math overflow problems with time elapsed calculations
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that had crept in. These would cause some things to stop updating
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(like portions of the instrument panel, and radio station frequency
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matching.)
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* Updates to the network OpenGC interface.
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* Irix fixes.
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* Mac OS X fixes.
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* MSVC fixes.
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* IA-64 w/ Intel compiler fixes.
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* automake/conf script enhancemnts and fixes.
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* Updated the UIUCModel code.
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* Removed some dos line endings that crept in.
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* Spelling fixes.
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* Removed some depricated code related to the old view management system.
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* Fix a problem with VOR station lookups where we wouldn't always find
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the closest station of a given frequency.
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* Changed the default Nav radio frequencies to be more appropriate for SFO.
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* Retrimmed the C172
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* Added seats and other interior stuff to the J3 Cub, and retrimmed. Also
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fixed wing incidence in the 3d visual model.
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* Fixed C310u3a-3d. 3d cockpit instruments can now be seen.
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* Fixes to the DC-3 such as tank location; other surface and wheel position
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adjustments. Increase effectiveness of rudder, vstab, and hstab.
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* Updated some of the preconfigured joystick files.
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* Updated man pages
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* Fixed problem with pressure/altitude getting botched up after a reset
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* Use a nicer helvetica font for the menus.
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* Various fixes to the internal pui property browser.
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* Fixed a typo in the scenery file loader that could cause a crash on
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some platforms.
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* More joystick configuration defaults. (Saitek Cyborg Gold 3D USB,
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non FF sidewinder precision 2 usb)
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* More texture tweaks.
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* Additional fixes and panel work for the J3 Cub.
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New in 0.7.10
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* April 20, 2002
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* Much work on drawing and animating 3d aircraft models for things like the
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chase and tower views. Propellers spin, control surfaces move, gear
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retracts, etc.
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* Overhauled mouse handling code and make it user configurable.
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* Added a new environment (as in weather) subsystem.
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* Added a new logging module
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* Aded a new ATC subsystem.
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* Virtual 3d Cessna 172 cockpit (work in progress) but many things are
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animated and working.
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* Virtual 3d Cessna 310 cockpit.
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* Instrument panel background can now be a set of tiled textures so we can
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achieve *much* higher resolution.
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* Major property manager overhaul.
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* Major view code overhaul. All views are now configurable via config files.
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* Major overhaul of the sound manager, it is now much more
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configurable with many sound effect improvements.
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* Seperate XML I/O opertions into a separate header.
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* Impliment a standard FGSubsystem interface for module consistency.
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* Add waypoint dialog now shows entire current waypoint list in a scroll box.
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* Elevator trim position now shown on the HUD.
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* Use an LED font for radios (and added infrastructer/support for
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additional fonts.)
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* Continued work on developing a generalized network interface to an external
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flight dynamics model running as a separate process on the same or different
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machine.
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* Initial glideslope and climb rate can be specified from the command line.
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* Fixes and improvements to make ground trimming more robust.
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* Many JSBSim updates and improvements, JSBSim now exports all it's
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interesting internal state via the property manager.
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* Many updates to UIUCsim including support for non-linear models, flaps.
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* Move tower view location when teleporting to a new airport.
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* Created a new /devices subtree in the property manager to display
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current device status.
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* Many YASim updates and bug fixes, autogen contact points for
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collision detection, support for full engine startup procedure,
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minimal support for magnetos, support skid objects (non-rolling gear
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objects), reduce idle power a bit, export gear compression amount to
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the property tree, include wind when computing airspeed,
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* Fixes to the property picker/browser.
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* Fixes and updates to the configure script.
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* Several potential memory abuse bugs detected (valgrind) and fixed (Melchior)
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* Fix an instrument panel text bug ... an integer overflow could prevent
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the text from displaying if the panel was turned off for more than 37.8
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minutes.
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* Fixed a segfault when trying to audibly ident a nav station. Changes in
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the sound manager code broke some assumptions.
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* Fixed a bug (another int overflow) which could trick the event
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manager into thinking the next time to run the events is *way* in
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the future.
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* Various performance optimizations.
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* More work on saving/restoring flights
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* Of all the ILS stations of the specified frequency, pick the one the most
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directly points at us.
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* Various restructures in the scenery loading code in preparation for
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more flexible runway lighting support.
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* Fixes/improvements to the scenery/line interesection code.
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* Various IRIX fixes.
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* Various MSVC fixes.
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* Various compiler warning messages fixed.
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New in 0.7.9 (final)
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* February 16, 2002
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