text file updates.
This commit is contained in:
parent
f0b067bad1
commit
c2aed06566
3 changed files with 319 additions and 5 deletions
|
@ -1,4 +1,6 @@
|
|||
I haven't found a good way to maintain this file. For now you can view
|
||||
the CVS logs at:
|
||||
See the NEWS file for a list of major changes between releases.
|
||||
|
||||
http://www.menet.umn.edu/~curt/fgfs/CVSlogs/FlightGear.html
|
||||
CVS commit messages are archived on the flightgear-cvslogs mailing list.
|
||||
For details on accessing the archive, see:
|
||||
|
||||
http://lists.sourceforge.net/lists/listinfo/flightgear-cvslogs
|
||||
|
|
269
NEWS
269
NEWS
|
@ -1,3 +1,272 @@
|
|||
New in 0.7.9 (final)
|
||||
* February 16, 2002
|
||||
|
||||
* Fixes to the Thanks file.
|
||||
* Fix --time-offset in the man page and options help.
|
||||
* Fixed the spelling of Celsius.
|
||||
* Cleaned up some stray cout's
|
||||
* Removed some redundant FG* class qualifiers in various headers.
|
||||
* GUI dialog box fixes for autopilot.
|
||||
* Ensure that initial engine settings are copied over from FlightGear
|
||||
to JSBSim.
|
||||
* FreeBSD fix from JSBSim.
|
||||
|
||||
|
||||
New in 0.7.9pre2
|
||||
* February 13, 2002
|
||||
|
||||
* JSBSim FGPiston mixture improvements
|
||||
* Enable Audio by default in MSVC builds
|
||||
* Added a clock freeze option.
|
||||
|
||||
|
||||
New in 0.7.9pre1
|
||||
* February 12, 2002
|
||||
|
||||
* Switch to JSBSim (jsbsim.sf.net) as our default flight model.
|
||||
* Added additional aircraft: Cessna 182, Cessna 172 (ifr panel),
|
||||
and a Cessna 310 (twin prop).
|
||||
* Added an entirely new set of flight dynamics modeling code by Andy Ross.
|
||||
Includes several aircraft such as a 747, A4, and DC-3.
|
||||
This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut
|
||||
of a "different take" on FDM design. It's intended to be very simple
|
||||
to use, producing reasonable results for aircraft of all sorts and sizes,
|
||||
while maintaining simulation plausibility even in odd flight conditions
|
||||
like spins and aerobatics. It's at the point now where one can
|
||||
actually fly the planes around.
|
||||
* Added an optional embedded http server that provides a property
|
||||
manager interface to external programs and scripts.
|
||||
* Added an optional embedded http server that can serve out live
|
||||
screen shots to anyone on the web.
|
||||
* Sync with the latest JSBSim code.
|
||||
* Added simple ATIS support.
|
||||
* More flexible autopilot that can be tuned per aircraft.
|
||||
* Many updates to the HUD to allow it to handle a much bigger set of
|
||||
symbology and functionality
|
||||
* Support for back course ILS approaches.
|
||||
* Implimented DME ETE and speed.
|
||||
* Added support for rudder and aileron trim.
|
||||
* Many improvents with piston engine and propeller modeling. Engine
|
||||
startup procedures work, and engine guages work.
|
||||
* Added support for retractable gear.
|
||||
* Added 'master freeze' and 'fuel freeze' modes. Would like to add
|
||||
other freeze modes soon.
|
||||
* Added a 'high' level aircraft config file that specifies things like
|
||||
the FDM code to use, the aircraft config file, the 3d model, the
|
||||
instrument panel, autopilot config, etc.
|
||||
* Added a neat external 'chase' view control panel.
|
||||
* Added a GUI interface to the property manager system.
|
||||
* Moved keybinding definitions to a config file.
|
||||
* Many additions and improvements to the sound effects including
|
||||
stall horn, tire squeek, ground rumble, wind noise, flaps, etc.
|
||||
* Enable introduction music in windows (off by default on all platforms)
|
||||
* Added support for the OpenGC glass cockpit project.
|
||||
* Added support for flying ILS approaches in both runway directions if the
|
||||
same frequency is used in both cases.
|
||||
|
||||
* Added an autogen.sh script for those compiling from CVS code.
|
||||
* Attempt to support more incompatible varients of the
|
||||
automake/autoconf tools.
|
||||
* Added basic man pages.
|
||||
* Removed old remnants of plib-1.2.x support. Plib-1.4.x is now required.
|
||||
* Added support for building mandrake packages (other packaging system
|
||||
contributions welcom.)
|
||||
* Various initialization and startup sequence fixes and tweaks.
|
||||
This helps get the flight dynamics model going reliably and robustly.
|
||||
It also helps get initial time of day effects correct.
|
||||
* Fixed a config problem that could lead to bogus builds for people with
|
||||
Voodoo cards.
|
||||
* Better support for running with an alternate time/date for when we
|
||||
are being slaved to an external data source.
|
||||
* Fixed (simplistic) terrain following autopilot mode.
|
||||
* Fixes to problems with window aspect ratio that could surface if the
|
||||
window was resized.
|
||||
* Fix several off by one errors in hud_card.cxx
|
||||
* Fix gauge spelling error.
|
||||
* Modified FGSubsystem::update() to take an int parameter for delta time.
|
||||
* Many internal fixes and enhancements to the core code that manages
|
||||
instrument panel modeling and rendering.
|
||||
* LaRCsim EGT doesn't show 'running' values while cranking.
|
||||
* Fixes to JSBSim so that the slip/skid ball is much more realistically modelled
|
||||
* Added support for an unlimited number of fuel tanks.
|
||||
* Multi-engine throttle fixes.
|
||||
* A round of updates to the UIUC flight dynamics model.
|
||||
* Fixed an annoying tile cache scheduling bug. This makes tile paging
|
||||
much more robust even with teleporting and reseting.
|
||||
* Fixed a potential mouse freeze up condition on windows.
|
||||
* Converted the materials file to xml.
|
||||
* Tweaked and updated initial option and config file parsing to be
|
||||
more intuitive and robust.
|
||||
* Check for the proper version of the base file and exit gracefully
|
||||
if not found.
|
||||
* Fixed a problem with the initial view offset being lost.
|
||||
* Various floating point / initial value bug fixes
|
||||
* Added support for tracing property manager reads and writes (for
|
||||
debugging purposes.)
|
||||
* Fixed the problem where the simulator clock time would go goofy
|
||||
when scenery was being loaded.
|
||||
* Make the tile cache system more tolerant of situations where the tile
|
||||
cache is full, but no entry qualifies for removal.
|
||||
|
||||
* MSVC fixes.
|
||||
* IRIX fixes.
|
||||
* FreeBSD fixes.
|
||||
* Mac OS X fixes.
|
||||
* Better cygwin and mingwin support.
|
||||
* Better support for gcc-3.0
|
||||
|
||||
|
||||
New in 0.7.8
|
||||
* July 13, 2001
|
||||
* Updated to the latest JSBSim flight dynamics model (http://jsbsim.sf.net)
|
||||
* First release of a bundled utility: fgjs which assists you in creating
|
||||
a joystick/button configuration for your setup.
|
||||
* Updated airport data file with taxiways at many major airports.
|
||||
* Better support for using an external browser to view online help
|
||||
components. Windows support for this will be included in the next
|
||||
revision.
|
||||
* Now using plib-1.4.x which supports more than 3 concurrent sounds.
|
||||
* Most of the README's and documentation has been reviewed and brought
|
||||
up to date.
|
||||
* Support for ultra-hires screen dumps suitable for large scale
|
||||
printed output.
|
||||
* Updated, more flexible binary scenery format.
|
||||
* Support for using digital axes (i.e. a hat) as a pair of buttons
|
||||
which can be mapped to any function a button could be mapped to.
|
||||
* Added user documentation to the base package
|
||||
* Added a c172 mini panel.
|
||||
* Improved c172 panel graphics.
|
||||
* Added units to configuration files
|
||||
* Fixed X15 panel
|
||||
* External view panning fix ups.
|
||||
* Fixed the segfault on exit bug.
|
||||
* Lots of property manager tweaks. Appened units to property name to
|
||||
make it explicit, adjusted read/write/archive bits and defaults
|
||||
* MSVC fixups.
|
||||
* gcc-3.0 fixups.
|
||||
* Irix fixups.
|
||||
* Fixed a potential segfault in radio station lookup/search code.
|
||||
* Fixed a bug in the audio system intialization order that could cause
|
||||
a segfault in some circumstances.
|
||||
* Fixed a typo in the 2nd tank property name so it's value is now accessible
|
||||
from the instrument panel.
|
||||
* Fixed a bug when loading the "old" binary scenery which prevented ground
|
||||
lighting from being generated.
|
||||
* Jettison old conditionally compiled plib-1.2.x code, we now require
|
||||
plib-1.4.x or higher.
|
||||
* Eliminated some convoluted that generated a harmless, but confusing
|
||||
"*** NO TIMEZONE" error message,
|
||||
* Fixed doubled bindings for joystick buttons.
|
||||
* Threading fixups.
|
||||
* Fixed a bug with the time warping/offset code. You can again
|
||||
startup with a proper time offset if you like.
|
||||
* Fixed a couple memory problems ... attempting to access/use/write to
|
||||
previously freed memory.
|
||||
|
||||
New in 0.7.7
|
||||
* June 20, 2001
|
||||
|
||||
* Cleaned up various warning messages
|
||||
* Various Cygwin fixes.
|
||||
* Various MSVC fixes.
|
||||
* Various Irix Mips fixes.
|
||||
|
||||
* Check for null panel before passing mouse events to panel object.
|
||||
* Fixed panel edge artifacts (due to unwanted texture wrapping.)
|
||||
* Fixed a typo in the base/materials file.
|
||||
* Various property manager fixes.
|
||||
* Various property manager lookup optimizations.
|
||||
* Fixed a bug in the autopilot altitude hold that crept in.
|
||||
|
||||
* Converted from hardcoded to configurable keyboard bindings.
|
||||
* Added an FGSubsystem base class so subsystems can be managed with a
|
||||
common api.
|
||||
* Keyboard commands are now completely remapable. Removed BFI and
|
||||
keyboard in place of remapable inputs.
|
||||
* Started to impliment a command manager. This along with the
|
||||
property manager will go a long ways toward building infrastructure
|
||||
for scripting.
|
||||
* Started laying infrastructure for creating ultra-high-res tiled
|
||||
screen shots suitable for printers.
|
||||
* Synced with a recent version of JSBSim.
|
||||
* GUI code split into smaller logical subcomponents.
|
||||
* FGOptions converted to use property manager directly.
|
||||
* "delta-t" and fdm interface timing fixes and tweaks.
|
||||
* Added a sound effect manager class at the FlightGear level.
|
||||
|
||||
* Support for setting a starting position as and offset distance (and /
|
||||
or radial) from your specified starting postition. This allows you to
|
||||
initialize on final x miles out at y altitude.
|
||||
* Many updates to make a much more realistic single engine and prop model
|
||||
with atmospheric and velocity dependencies. Fuel flow now modeled.
|
||||
* Straightened out magnetic offset issues with VOR stations so we can
|
||||
navigate properly from real avaition charts.
|
||||
* Added a direct network interface support for the "Atlas" moving map
|
||||
program. (Output radio stack settings so current VOR and OBS can be
|
||||
visualized.)
|
||||
* Autopilot made to work more like a real world autopilot (rather than
|
||||
based on perfect values.) Autopilot wing leveler is slaved off the
|
||||
turn coordinator. Heading hold is slaved from the DG (which drifts).
|
||||
Nav and ILS holds slave off the needle position.
|
||||
* Backcorse ILS needle should move in correct direction now.
|
||||
* Identing of NAV radios (and individual volume control) now work.
|
||||
* Don't play DME ident if no colocated DME.
|
||||
* VOR/ILS/ADF range pickup realistically modeled as per AIM.
|
||||
* Added support for marker beacons.
|
||||
* Support for loading and saving the current 'simulator state' using
|
||||
an xml formated file.
|
||||
* Added threaded tile paging for systems with pthread support.
|
||||
* Added high level support for creating airport taxiway and runway signs.
|
||||
* Many updates and fixes to the "installation and getting started" manual.
|
||||
* Support for adding static objects to the scenery.
|
||||
* Many updates and new features for the xml configurable panel engine.
|
||||
Many corresponding improvements to the default instrument panel.
|
||||
* Support added for incrementally numbering screen snapshots.
|
||||
* Added support for a new, smaller, faster binary scenery format.
|
||||
* Added an xml configurable HUD engine.
|
||||
* Added interface glue to propogate wind values to LaRCsim.
|
||||
|
||||
New in 0.7.6
|
||||
* December 15, 2000
|
||||
* Added night ground cover lights with user controllable densities on
|
||||
a per texture basis. Lights have a bit of a "fog punch through" effect.
|
||||
* Support added for "shaped" instrument panels.
|
||||
* Added support for virtual panels that are larger than the screen
|
||||
space which can scroll.
|
||||
* Added waypoint and route flying support to the autopilot and HUD.
|
||||
* New highly detailed runway textures with accurate markings.
|
||||
* Added a basic piston engine model, with support for rpm, egt, cht, mp,
|
||||
and mixture.
|
||||
* Many tweaks and improvements to the c172 instrument panel.
|
||||
* Corrections and additions to the airport and navaid database.
|
||||
* Added an external interface to the property manager so you can
|
||||
"telnet" into a running copy of FlightGear, cd through the property
|
||||
tree and examine and even change values, all from a remote computer.
|
||||
* Improvements to flight model initialization.
|
||||
* Fixes and improvements to the save/restore code.
|
||||
* Added a load/save dialog box for saving/restoring your current flight.
|
||||
* Program notes max texture size for your card/driver so it can load
|
||||
higher resultion textures if they are available and if you can use
|
||||
them.
|
||||
* Added a visibility= command line option for setting intial visibility
|
||||
distance.
|
||||
* Range of tiles loaded and drawn are now directly calculated from the current
|
||||
visibility distance so that the ground always blends smoothly into sky.
|
||||
* Rewrote the tile caching scheme so it is now more flexible, more dynamic,
|
||||
simpler, and more robust.
|
||||
* Updates to the FDM bus.
|
||||
* Many clean ups with the view code to prepare the way for a greater
|
||||
variety of external views.
|
||||
* MSVC project files now included in the source distribution.
|
||||
* Fixed a view bug that could make the aircraft model appear rotated
|
||||
incorrectly
|
||||
* Fixed a bug with the autopilot rate of climb hold.
|
||||
* Internal property manager tweaks.
|
||||
* Additional materials can be aliased to an existing material to save
|
||||
texture space (at the expense of less texture variety)
|
||||
* MSVC tweaks.
|
||||
* MacOS tweaks.
|
||||
|
||||
New in 0.7.5
|
||||
* September 18, 2000
|
||||
* Aircraft now starts at end of runway closest to desired heading.
|
||||
|
|
47
Thanks
47
Thanks
|
@ -7,6 +7,11 @@ possible only by the help and hard work of others. I want to properly
|
|||
credit everyone who has contributed to this project.
|
||||
|
||||
|
||||
A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
|
||||
Granted permission for the flightgear project to use some of the
|
||||
sound effects from their site.
|
||||
|
||||
|
||||
Raul Alonzo <amil@las.es>
|
||||
Mr. Alonzo is the author of Ssystem and provided his kind permission
|
||||
for using the moon texture. I also used parts of his code as a template
|
||||
|
@ -78,7 +83,7 @@ Didier Chauveau <chauveau@math.univ-mlv.fr>
|
|||
|
||||
|
||||
John Check <j4strngs@rockfish.net>
|
||||
Cloud textures
|
||||
Maintains the base package repository
|
||||
Joystick howto
|
||||
Panel howto
|
||||
New instrument panel configurations
|
||||
|
@ -86,6 +91,7 @@ John Check <j4strngs@rockfish.net>
|
|||
|
||||
Dave Cornish <dmc@halcyon.com>
|
||||
Created our new, super cool, runway textures.
|
||||
Created some of our cloud textures.
|
||||
|
||||
|
||||
Oliver Delise <delise@mail.isis.de>
|
||||
|
@ -152,6 +158,15 @@ Habibie <habibie@MailandNews.com>
|
|||
RedHat package building changes for SimGear.
|
||||
|
||||
|
||||
Mike Hill <mikehill@flightsim.com>
|
||||
Contributed 3d aircraft models to our project.
|
||||
http://www.flightsimnetwork.com/mikehill/home.htm
|
||||
|
||||
|
||||
Erik Hofman <erik@ehofman.com>
|
||||
Irix port.
|
||||
|
||||
|
||||
Charlie Hotchkiss <clhotch@pacbell.net>
|
||||
Worked on improving and enhancing the HUD code.
|
||||
Lots of code style tips and code tweaks ...
|
||||
|
@ -215,6 +230,12 @@ Eric Mitchell <mitchell@mars.ark.com>
|
|||
all original creations.
|
||||
|
||||
|
||||
Cameron Moore <cameron@unbeatenpath.net>
|
||||
Reigning list admin.
|
||||
Provided man pages.
|
||||
Self-proclaimed code janitor.
|
||||
|
||||
|
||||
Anders Morken <amrken@online.no>
|
||||
Maintained the European mirror of the FG web pages.
|
||||
Unfortunately this mirror has been taken down due to reglementation
|
||||
|
@ -248,6 +269,11 @@ Curt Olson <curt@flightgear.org>
|
|||
the sim.
|
||||
|
||||
|
||||
Brian Paul
|
||||
His TR Library: http://www.mesa3d.org/brianp/TR.html
|
||||
And also Mesa of course: http://www.mesa3d.org
|
||||
|
||||
|
||||
Tony Peden <apeden@earthlink.net>
|
||||
Contributions on the flight model front, including a LaRCsim based
|
||||
Cessna 172. JSBsim: the initial conditions code, a more complete
|
||||
|
@ -261,7 +287,7 @@ Robin Peel <robin@cpwd.com>
|
|||
aid database for the Flight Gear project as well as for X-Plane.
|
||||
|
||||
|
||||
Alex Perry <arp11@pacbell.net>
|
||||
Alex Perry <alex.perry@ieee.org>
|
||||
Contributed code to more accurately model VSI, DG, Altitude.
|
||||
Contributed to the Install and Getting Started manual.
|
||||
|
||||
|
@ -282,6 +308,11 @@ William Riley <riley@technologist.com>
|
|||
Patch to support a first joystick with more than two axes.
|
||||
|
||||
|
||||
Andy Ross <andy@plausible.org>
|
||||
Contributed a new configurable FDM, "YASim", based on geometry
|
||||
information rather than aerodynamic coefficients.
|
||||
|
||||
|
||||
Paul Schlyter <pausch@saaf.se>
|
||||
Mr. Schlyter provided Durk Talsma with all the information
|
||||
he needed to write the astro code. Mr. S. is also willing
|
||||
|
@ -317,6 +348,10 @@ Michael Smith <msmith99@flash.net>
|
|||
Project Bonanza - http://members.xoom.com/ConceptSim/index.html
|
||||
|
||||
|
||||
Martin Spott <Martin.Spott@uni-duisburg.de>
|
||||
Contributed to the installation / user guide.
|
||||
|
||||
|
||||
U.S. Geological Survey
|
||||
Provided geographic data used by this project
|
||||
http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
|
||||
|
@ -374,6 +409,9 @@ Norman Vine <nhv@yahoo.com>
|
|||
Contributed a great circle route autopilot mode based on wgs84 routines.
|
||||
Many other GUI, HUD, and autopilot contributions.
|
||||
Contributed a patch to allow mouse input to control view direction.
|
||||
Ultra hires tiled screen dumps.
|
||||
Contributed the initial 'goto airport' and 'reset' functions
|
||||
Contributed the initial http image server code
|
||||
|
||||
|
||||
Roland Voegtli <voegtli@sanw.unibe.ch>
|
||||
|
@ -410,6 +448,8 @@ Jean-Claude Wippler <jcw@equi4.com>
|
|||
|
||||
|
||||
WoodSoup Project http://www.woodsoup.org
|
||||
[ FlightGear no longer uses woodsoup services, but we appreciate
|
||||
the support provided to our project during the time they hosted us. ]
|
||||
Provided computing resources and services so that the Flight Gear
|
||||
project could have real home. This includes, web services,
|
||||
ftp services, shell accounts, email lists, dns services, etc.
|
||||
|
@ -433,3 +473,6 @@ Curt L. Olson <curt@flightgear.org>
|
|||
THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
|
||||
|
||||
Oliver Delise <delise@mail.isis.de>
|
||||
|
||||
|
||||
Updated 2001-12-11 by David Megginson, david@megginson.com
|
||||
|
|
Loading…
Reference in a new issue