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Fallback
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Remove unused fallback Effect
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2020-11-17 15:28:01 +01:00 |
agriculture.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
airfield.eff
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Add clustered shading support to most Effects and shaders
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2020-12-23 11:10:34 +01:00 |
birdswarm.eff
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bowwave.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
building.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
bumpspec.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
chrome.eff
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chute.eff
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Add clustered shading support to most Effects and shaders
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2020-12-23 11:10:34 +01:00 |
cityLM.eff
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Maintenance: cityLM Effort
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2021-02-27 00:26:39 -06:00 |
cliffs.eff
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Add clustered shading support to most Effects and shaders
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2020-12-23 11:10:34 +01:00 |
cloud-impostor.eff
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More infrastructure for perception filtering of moonlight
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2017-11-13 10:27:25 +02:00 |
cloud-models.eff
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cloud-noctilucent.eff
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More infrastructure for perception filtering of moonlight
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2017-11-13 10:27:25 +02:00 |
cloud-static.eff
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ALS: Detailed scattering model for light on Cirrus clouds
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2018-09-01 09:42:34 +03:00 |
cloud.eff
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ALS: New cloud rendering detail level with more dramatic Mie scattering at cloud fringes done inside fragment shader
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2018-08-30 09:17:36 +03:00 |
clouds-box.eff
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clouds-layered.eff
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clouds-thick.eff
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clouds-thin.eff
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clouds-thinlayer.eff
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crop.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
cropgrass.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
dirt-runway.eff
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Add clustered shading support to most Effects and shaders
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2020-12-23 11:10:34 +01:00 |
flutter.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
forest.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
glacier.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
glass.eff
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Fix missing display size uniforms for ALS glass shader with filter option
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2017-09-19 11:46:30 +03:00 |
grass.eff
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Add clustered shading support to most Effects and shaders
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2020-12-23 11:10:34 +01:00 |
herbtundra.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
hud.eff
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landmass-nowood.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
landmass-scrub.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
landmass.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
lfeat.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
light-cone.eff
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light-point.eff
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Make Compositor default
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2020-11-16 13:46:30 +01:00 |
light-spot.eff
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Make Compositor default
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2020-11-16 13:46:30 +01:00 |
lightmap.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
lightning.eff
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material-diffuse.eff
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material-off.eff
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model-combined-deferred.eff
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Make Compositor default
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2020-11-16 13:46:30 +01:00 |
model-combined-transparent.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
model-combined.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
model-default.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
model-interior-display.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
model-interior.eff
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Add clustered shading support to most Effects and shaders
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2020-12-23 11:10:34 +01:00 |
model-transparent.eff
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model-wingflex.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
planet-aurora.eff
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planet-cloudlayer.eff
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Remove requests to generate normals as these are no-ops, because
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2020-05-03 07:29:34 +01:00 |
planet.eff
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Remove requests to generate normals as these are no-ops, because
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2020-05-03 07:29:34 +01:00 |
procedural-light.eff
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rain-layer.eff
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reflect-bump-spec.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
reflect.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
road-high.eff
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osm2city building, road, railway materials.
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2017-05-09 14:16:44 +01:00 |
road-low.eff
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osm2city building, road, railway materials.
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2017-05-09 14:16:44 +01:00 |
road-mid.eff
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osm2city building, road, railway materials.
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2017-05-09 14:16:44 +01:00 |
road.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
rock.eff
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Add clustered shading support to most Effects and shaders
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2020-12-23 11:10:34 +01:00 |
runway-dds.eff
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runway.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
schemes.xml
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Make Compositor default
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2020-11-16 13:46:30 +01:00 |
shadow-vol.eff
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Make Compositor default
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2020-11-16 13:46:30 +01:00 |
shadow.eff
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Make Compositor default
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2020-11-16 13:46:30 +01:00 |
skydome.eff
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ALS: Detailed scattering model for light on Cirrus clouds
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2018-09-01 09:42:34 +03:00 |
space-combined.eff
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ALS model shader: allow dirt overlay to change surface reflectivity, add grain merge reflection type to space shader
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2017-06-18 09:35:32 +03:00 |
space.eff
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surface-lights-directional.eff
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surface-lights.eff
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terrain-default.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
terrain-overlay.eff
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Fix terrain-overlay.eff not properly checking for geometry shaders
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2021-04-02 21:44:17 +02:00 |
thrust-flame.eff
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transition-base-dirt.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
transition-base-grass-inverse.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
transition-base-grass-rock.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
transition-base-rock.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
transition.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
tree-european-deciduous.eff
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tree-european-mixed.eff
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tree-forest.eff
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tree-grass.eff
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tree.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
urban.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
water-dds.eff
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water-inland.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
water.eff
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Reduce shader complexity and implement graphics presets
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2021-03-31 04:05:34 +02:00 |
ws30.eff
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WS30: Clean up WS30 Effect.
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2021-03-28 19:48:14 +01:00 |
ws30water.eff
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WS30: Initial Water Effect and configuration
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2021-03-20 21:52:36 +00:00 |