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fgdata/Effects
2021-04-02 21:44:17 +02:00
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Fallback Remove unused fallback Effect 2020-11-17 15:28:01 +01:00
agriculture.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
airfield.eff Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
birdswarm.eff
bowwave.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
building.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
bumpspec.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
chrome.eff
chute.eff Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
cityLM.eff Maintenance: cityLM Effort 2021-02-27 00:26:39 -06:00
cliffs.eff Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
cloud-impostor.eff More infrastructure for perception filtering of moonlight 2017-11-13 10:27:25 +02:00
cloud-models.eff
cloud-noctilucent.eff More infrastructure for perception filtering of moonlight 2017-11-13 10:27:25 +02:00
cloud-static.eff ALS: Detailed scattering model for light on Cirrus clouds 2018-09-01 09:42:34 +03:00
cloud.eff ALS: New cloud rendering detail level with more dramatic Mie scattering at cloud fringes done inside fragment shader 2018-08-30 09:17:36 +03:00
clouds-box.eff
clouds-layered.eff
clouds-thick.eff
clouds-thin.eff
clouds-thinlayer.eff
crop.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
cropgrass.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
dirt-runway.eff Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
flutter.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
forest.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
glacier.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
glass.eff Fix missing display size uniforms for ALS glass shader with filter option 2017-09-19 11:46:30 +03:00
grass.eff Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
herbtundra.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
hud.eff
landmass-nowood.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
landmass-scrub.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
landmass.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
lfeat.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
light-cone.eff
light-point.eff Make Compositor default 2020-11-16 13:46:30 +01:00
light-spot.eff Make Compositor default 2020-11-16 13:46:30 +01:00
lightmap.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
lightning.eff
material-diffuse.eff
material-off.eff
model-combined-deferred.eff Make Compositor default 2020-11-16 13:46:30 +01:00
model-combined-transparent.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
model-combined.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
model-default.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
model-interior-display.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
model-interior.eff Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
model-transparent.eff
model-wingflex.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
planet-aurora.eff
planet-cloudlayer.eff Remove requests to generate normals as these are no-ops, because 2020-05-03 07:29:34 +01:00
planet.eff Remove requests to generate normals as these are no-ops, because 2020-05-03 07:29:34 +01:00
procedural-light.eff
rain-layer.eff
reflect-bump-spec.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
reflect.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
road-high.eff osm2city building, road, railway materials. 2017-05-09 14:16:44 +01:00
road-low.eff osm2city building, road, railway materials. 2017-05-09 14:16:44 +01:00
road-mid.eff osm2city building, road, railway materials. 2017-05-09 14:16:44 +01:00
road.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
rock.eff Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
runway-dds.eff
runway.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
schemes.xml Make Compositor default 2020-11-16 13:46:30 +01:00
shadow-vol.eff Make Compositor default 2020-11-16 13:46:30 +01:00
shadow.eff Make Compositor default 2020-11-16 13:46:30 +01:00
skydome.eff ALS: Detailed scattering model for light on Cirrus clouds 2018-09-01 09:42:34 +03:00
space-combined.eff ALS model shader: allow dirt overlay to change surface reflectivity, add grain merge reflection type to space shader 2017-06-18 09:35:32 +03:00
space.eff
surface-lights-directional.eff
surface-lights.eff
terrain-default.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
terrain-overlay.eff Fix terrain-overlay.eff not properly checking for geometry shaders 2021-04-02 21:44:17 +02:00
thrust-flame.eff
transition-base-dirt.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
transition-base-grass-inverse.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
transition-base-grass-rock.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
transition-base-rock.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
transition.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
tree-european-deciduous.eff
tree-european-mixed.eff
tree-forest.eff
tree-grass.eff
tree.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
urban.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
water-dds.eff
water-inland.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
water.eff Reduce shader complexity and implement graphics presets 2021-03-31 04:05:34 +02:00
ws30.eff WS30: Clean up WS30 Effect. 2021-03-28 19:48:14 +01:00
ws30water.eff WS30: Initial Water Effect and configuration 2021-03-20 21:52:36 +00:00