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Fix missing display size uniforms for ALS glass shader with filter option

This commit is contained in:
Thorsten Renk 2017-09-19 11:46:30 +03:00
parent e56f461c3a
commit a913d3be38

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@ -354,6 +354,16 @@
<type>float</type>
<value><use>fact_black</use></value>
</uniform>
<uniform>
<name>display_xsize</name>
<type>int</type>
<value><use>display_xsize</use></value>
</uniform>
<uniform>
<name>display_ysize</name>
<type>int</type>
<value><use>display_ysize</use></value>
</uniform>
<uniform>
<name>texture</name>