Remove requests to generate normals as these are no-ops, because
the Shaders do not access the generated attributes.
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ff0e7d796e
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3 changed files with 0 additions and 35 deletions
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@ -42,7 +42,6 @@
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</parameters>
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<generate>
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<normal type="int">15</normal>
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<tangent type="int">6</tangent>
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</generate>
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@ -138,10 +137,6 @@
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<uniform>
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@ -54,7 +54,6 @@
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</parameters>
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<generate>
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<normal type="int">15</normal>
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<tangent type="int">6</tangent>
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</generate>
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@ -159,10 +158,6 @@
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<uniform>
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@ -44,7 +44,6 @@
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<!-- END fog include -->
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</parameters>
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<generate>
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<normal type="int">15</normal>
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<tangent type="int">6</tangent>
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<binormal type="int">7</binormal>
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</generate>
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@ -229,10 +228,6 @@
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<uniform>
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<name>BaseTex</name>
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@ -912,10 +907,6 @@
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<name>binormal</name>
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<index>7</index>
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</attribute>-->
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<!-- BEGIN fog include -->
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<uniform>
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@ -1554,10 +1545,6 @@
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<name>binormal</name>
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<index>7</index>
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</attribute>
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<uniform>
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<name>BaseTex</name>
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@ -1735,10 +1722,6 @@
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<name>binormal</name>
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<index>7</index>
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</attribute>
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<uniform>
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<name>BaseTex</name>
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@ -1948,10 +1931,6 @@
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<name>binormal</name>
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<index>7</index>
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</attribute>
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<uniform>
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<name>BaseTex</name>
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@ -2188,10 +2167,6 @@
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<name>binormal</name>
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<index>7</index>
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</attribute>
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<attribute>
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<name>normal</name>
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<index>15</index>
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</attribute>
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</program>
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<!-- BEGIN fog include -->
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<uniform>
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