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Author SHA1 Message Date
ehofman
e8adb7d0c8 Sync w. JSBSim CVS 2004-06-14 11:41:36 +00:00
ehofman
d6467f3ad4 Okay, maybe it was a good idea to assume that not all targets are target[0]. 2004-06-11 17:19:59 +00:00
ehofman
36abb08074 Revert to the previous version, after one target disappeared, they all disappeared. This version doesn't have that problem. 2004-06-11 13:59:40 +00:00
ehofman
ec8b3e7c14 Make use of the new radar/in-range property 2004-06-10 19:14:42 +00:00
curt
5f3a956f82 Electrical system output to hsi is a floating point value, not a boolean. 2004-06-05 03:51:33 +00:00
ehofman
f1a61549a5 David Culp:
Here's some new AI stuff.

1)  AI objects must now be defined in a scenario file, not in preferences.xml
or a *-set file.  (Of course this doesn't prevent objects from being created
dynamically, as with Durk's traffic manager).

2)  A new demo_scenario file is attached.  It creates 3 aircraft, a sailboat,
and a thunderstorm.

3)  Objects without flightplans live forever.

4)  FGAIShip::ProcessFlightplan() is not yet implemented.

5)  preferences.xml should now define only <enabled> and <scenario>
2004-05-29 11:41:20 +00:00
curt
2af0a69765 Property /sim/sound/audible renamed to /sim/sound/pause
Individual aircraft -set.xml files shouldn't set global sound/volume
properties for the entire application.
2004-05-14 15:54:22 +00:00
david
72777e70cc Light AI (again). 2004-05-08 02:17:38 +00:00
curt
8ab947db84 Roy Vegard Ovesen:
Here is the KAP140 Two Axis Autopilot update.

I think it's fairly complete now, all the modes are working. I tested the
localizer and glideslope hold and it was pretty stable all the way down to
the middle marker.

In the pilot guide for backcourse hold (REV) mode it says to reset the heading
bug to the _front course_. I haven't figured out how to implement this so for
the time beeing one should reset the heading bug to the _backcourse_. Apart
from this the panel should operate identical to the way the pilot guide
describes.
2004-04-16 22:14:00 +00:00
curt
0dda4feaa0 Roy Vegard Ovesen:
Here is the KAP140 Two Axis Autopilot.

Aircraft/Instruments/KAP140TwoAxis.xml
Is of course the instrument config file.

Aircraft/Instruments/Textures/KAP140.rgb
The texture.

Nasal/kap140.nas
Most of the work is done here. Without Nasal I don't see how I could implement
the NAV-ARM modes and the flashing annunciators.

Aircraft/c172p/Systems/KAP140.xml
The autopilot PID controllers configuration file. Maybe this file should be in
a more accessible directory and not hidden deep inside c172p!?

I've also attached the changes to the default C172 to include this autopilot
in the 3d-cockpit panel and the 2d vfr panel. Or at least I hope that I've
managed to include all that is needed.
2004-04-16 21:59:51 +00:00
ehofman
a3381b7e41 Oops, follow the default naming convention 2004-04-07 11:56:33 +00:00
ehofman
82addb59e1 Move the switches to the controls subdirectory and add some default knobs 2004-04-07 11:54:11 +00:00
ehofman
41eb331912 Frederic: Real ufo are spinning, aren't they? I am sure they are. 2004-04-03 09:01:45 +00:00
curt
dc1197e2b2 Update various electrical system configurations to reflect code changes
supporting a per engine master alt/bat switch.
2004-04-02 16:22:55 +00:00
ehofman
85cb214a18 Frederic Bouvier:
this one missed the release  The right aileron animation of the
c172p is inverted.
2004-03-30 08:32:42 +00:00
ehofman
61b688906f Add a missing file. 2004-03-22 10:04:48 +00:00
jimw
882c740c8f Add a generic vertical speed control. Power up the gps. 2004-03-21 22:17:09 +00:00
ehofman
c789b13e23 David Culp:
Add a "minimize" button to the radar screen.  It will default maximized.
2004-03-20 22:34:30 +00:00
david
c85990a796 Fix the AI a bit, and move it forward in the Warrior panel. 2004-03-20 16:40:17 +00:00
ehofman
05125e7a38 Add a bunch of 3d switches. 2004-03-19 09:57:01 +00:00
david
c425703651 Use only two top-level configuration files:
--aircraft=c172p
  --aircraft=c172p-2dpanel
2004-03-18 03:37:14 +00:00
ehofman
b3600801da The result of being bored for 15 minutes. Lets call it an easter ufo. 2004-03-17 15:32:53 +00:00
david
b5006ad7c6 Convert from grayscale to RGB so that alpha transparency will work
with plib.
2004-03-13 02:44:32 +00:00
ehofman
217dcb38fa David Culp:
Add clickable range selection for the radar and wxradar.  Right
now it is clickable only between 20 and 40 mile ranges, which should work for
most uses.
2004-03-12 15:06:04 +00:00
ehofman
b8eebf3e0c David Culp:
OV10-jsbsim-set.xml  has many changes.  It creates a thunderstorm over
woodside VOR.  It removes the lowest cloud layer so that the storm can be
seen.  It sets the surface wind speed to zero, which may help stop the
"drifting left" complaints. It sets the radar range to 40 miles.


The weather radar instrument is corrected.
2004-03-12 10:15:51 +00:00
david
c706eedf11 Illuminate the VOR heads and the ADF needle. 2004-03-11 14:37:03 +00:00
david
5f815ff011 Added a 3D EGT gauge, calibrated from 0 to 500 degF (for now).
Lightly lit.
2004-03-04 22:22:53 +00:00
ehofman
26761349ae Restore the pa28-fuel-oil directory again 2004-03-03 22:32:33 +00:00
ehofman
b1f694cec0 Add a weather radar display instrument which treats every AIAircraft as a thunderstorm right now. 2004-02-28 12:17:00 +00:00
david
779116ab4f Lower the resolution of the textures (they were gratuitously high,
sometimes up to 512x512).
2004-02-27 18:49:08 +00:00
ehofman
b5b60a65d7 Add support for a storm blib 2004-02-27 13:48:24 +00:00
ehofman
e4faabff78 David Culp:
The radar instrument uses the above three items, and applies a scale factor to
the x-shift and y-shift in order to match the instrument's scale.  Changing
the display scale can be done entirely in the XML code for the instrument.
Right now it's set up only to display a 40 mile scale.

The radar is an AWACS view, which is not very realistic, but it is useful and
demonstrates the technology.  With just a little more work I can get a HUD
marker.  All I need to do there is make a bank angle adjustment to the
current values.

This works great with one target.  For two or more targets the radar
instrument will have to know the numbering of the aircraft model properties.
This isn't implemented yet.

David Culp:
I couldn't stop.  Here's a better radar instrument.  It has:

1)  range select knob 20 and 40 nm (not clickable.. yet)
2)  target altitude readout at lower right
3)  target disappears when range exceeds 43 nm
4)  range ring values now are read from instrumentation/radar/range
5)  instrumentation/radar/range is preset in the *-set.xml file to 40 nm

The next step would be a clickable range selection.  The problem here is that
the instrument currently displays the "blip" only if the target's range is
less then 43 nm.  If the range scale is decreased to 20 nm, then the "blip"
will show past the edges of the instrument.  I might need to make another
instrument for the 20 nm scale to make that work.
2004-02-27 10:22:23 +00:00
david
cb2acf8724 The VOR head is now mostly functional: the needles and the outer ring
move properly, but the flags are not yet implemented.  Currently, the
head is hardwired to the NAV1 radio.
2004-02-24 03:14:08 +00:00
curt
29dbe6d379 So far I haven't been able to make the new PID algorithm work well for
tasks that should be purely proportional.  So I added support for my old
ultra-simplistic PI controller.  This does wonders for stage #1 of the
altitude and AGL hold.
2004-02-23 02:05:21 +00:00
david
94efbd6fad Standalone internal 3d mag compass unit (may be fit into different
casings).
2004-02-22 19:30:34 +00:00
david
a45edc154d Fix alpha problems. 2004-02-22 17:50:23 +00:00
david
208f900de8 Fix texture name. 2004-02-21 22:25:17 +00:00
david
3df160072f Added a KX170B (King NavComm) faceplate; nothing else, yet. 2004-02-21 18:28:11 +00:00
david
0c6719165e Added more detail to the ADF, including face markings. 2004-02-21 18:27:38 +00:00
david
30dfcfe1e3 Animate the analog clock. 2004-02-20 17:39:41 +00:00
david
a251221a63 Add the tilting plane. Unfortunately, it is having some kind of alpha
problem.
2004-02-20 17:37:27 +00:00
david
39b7c1ddbd Start an analog clock (face only for now; not functional). 2004-02-20 03:00:42 +00:00
david
eb5c30bee5 Make instruments slightly emissive, for night flight. 2004-02-18 02:37:19 +00:00
david
9d0bba9848 Make instrument slightly emissive, for night flight.
Add front markings.
2004-02-18 02:36:54 +00:00
david
0644fdc4cd The AI is now fully function, except that the position bezel isn't
user-adjustable yet.
2004-02-16 18:29:51 +00:00
david
67da88632c Added altimeter needles (100's, 1,000's, and 10,000's).
TODO:

- Kollsman window and adjustment knob
- texture redesign
2004-02-15 13:46:48 +00:00
david
1f580c8abc Start on some basic 3D panel instruments. For now, just reuse
textures that are already sitting around for the 2D panel.

Many of the instruments are not yet functional.
2004-02-15 01:03:07 +00:00
ehofman
a724d92bd4 Add support for a Visual Reference Point 2004-02-14 10:19:25 +00:00
curt
a180a0d659 Default autopilot tweaks. 2004-02-07 21:48:39 +00:00
curt
92f12971c1 Fixes to altitude and AGL hold modes. 2004-02-04 16:22:36 +00:00