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Added a 3D EGT gauge, calibrated from 0 to 500 degF (for now).

Lightly lit.
This commit is contained in:
david 2004-03-04 22:22:53 +00:00
parent 7542f681d1
commit 5f815ff011
3 changed files with 73 additions and 0 deletions

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AC3Db
MATERIAL "DefaultWhite" rgb 1 1 1 amb 1 1 1 emis 0.15 0.15 0.15 spec 0.5 0.5 0.5 shi 64 trans 0
OBJECT world
kids 2
OBJECT poly
name "Needle"
numvert 5
0.001494 -0.004071 -0.001144
0.001494 -0.004071 0.001144
0.001494 0.009637 0
0.001494 0.005371 0.001144
0.001494 0.005371 -0.001144
numsurf 2
SURF 0x00
mat 0
refs 3
2 0 0
3 0 0
4 0 0
SURF 0x00
mat 0
refs 4
0 0 0
4 0 0
3 0 0
1 0 0
kids 0
OBJECT poly
name "Face"
texture "/home/david/src/blender/Instruments/egt/egt-01.rgb"
texrep 1 1
numvert 4
0 0.028452 -0.028452
0 -0.028452 -0.028452
0 -0.028452 0.028452
0 0.028452 0.028452
numsurf 1
SURF 0x00
mat 0
refs 4
0 1.0 1.0
3 0.0 1.0
2 0.0 0.0
1 1.0 0.0
kids 0

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<?xml version="1.0"?>
<PropertyList>
<path>egt.ac</path>
<animation>
<type>rotate</type>
<object-name>Needle</object-name>
<property>/engines/engine[0]/egt-degf</property>
<factor>0.18</factor>
<offset-deg>-45</offset-deg>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>-0.012</z-m>
</center>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
</PropertyList>