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482 commits

Author SHA1 Message Date
Thorsten Renk
7552c2921e ALS: Add display effect - dust overlay texture provided under GPL 2+ by Martin Litzenberger 2018-09-01 09:54:42 +03:00
Thorsten Renk
a4960e14fa ALS: Detailed scattering model for light on Cirrus clouds 2018-09-01 09:42:34 +03:00
Thorsten Renk
3ebc1af5ac Add building flag to cityLM (OSM structure effect) to get fallback up direction 2018-09-01 09:25:59 +03:00
Thorsten Renk
cce0fac2f8 ALS: New cloud rendering detail level with more dramatic Mie scattering at cloud fringes done inside fragment shader 2018-08-30 09:17:36 +03:00
Thorsten Renk
69e8d90247 ALS: Tentative fix for random building fog issue II - fall back to old up-vector computations when building flag is set 2018-02-11 09:46:21 +02:00
Thorsten Renk
6575f2f71e Traffic shader: disable normal map request in effect as we don't seem to supply one and the fallback produces odd results 2018-01-30 10:06:04 +02:00
Thorsten Renk
d5a8eb4713 ALS: Tentative fix for cloud shadows on overlay layer 2018-01-29 09:38:28 +02:00
Thorsten Renk
d9e55dc2e5 Improvements to Earthview: enable changing cloud density, fix aurora z-ordering issue, let moonlight give a relief effect to clouds 2018-01-29 09:25:38 +02:00
Thorsten Renk
e5f4b0a511 More infrastructure for perception filtering of moonlight 2017-11-13 10:27:25 +02:00
Thorsten Renk
405e754583 Tentatively fix z-ordering issues with geometry shader grass 2017-11-13 09:49:35 +02:00
Thorsten Renk
a913d3be38 Fix missing display size uniforms for ALS glass shader with filter option 2017-09-19 11:46:30 +03:00
Thorsten Renk
a3b8131a97 Change overlay render bin (seems to be better-behaved) 2017-09-18 13:16:29 +03:00
Thorsten Renk
a7e2ffc869 Some fixes for the ALS overlay shader 2017-09-18 12:47:21 +03:00
Thorsten Renk
7df5690f08 ALS terrain overlay shaders, not yet used, terrain definitions will follow post-release 2017-09-16 09:44:18 +03:00
Thorsten Renk
7c72687ed7 ALS: rotor wash effect for volumetric grass and water shaders 2017-06-27 11:01:23 +03:00
Thorsten Renk
746e80547e ALS - begin infrastructure for moonlight perception filtering 2017-06-18 10:08:39 +03:00
Thorsten Renk
79244fd5e4 ALS model shader: allow dirt overlay to change surface reflectivity, add grain merge reflection type to space shader 2017-06-18 09:35:32 +03:00
Thorsten Renk
0ce15870f3 ALS road shader: show car tail lights dependent on view direction, change road lighting model such that high traffic density causes additional illumination 2017-06-11 09:42:47 +03:00
Thorsten Renk
32ff0056ef Daily variation of road traffic with commuter rush hours based on actual traffic studies for ALS road shader 2017-06-09 12:07:51 +03:00
Thorsten Renk
290f22d5ef ALS volumetric grass responds to wind 2017-06-08 13:19:59 +03:00
Thorsten Renk
a7b916a244 ALS model effect accepts a snow flag to let OSM building roofs be snow-covered in winter 2017-06-03 18:01:02 +03:00
Thorsten Renk
0b6ef218b1 Glow effect for ALS space shader, converting a temperature into surface blackbody radiation color 2017-05-26 12:19:06 +03:00
Thorsten Renk
8f7ab7e725 Volumetric grass effect for ALS utilizing a geomerty shader, based on work by Fernando Garcia Linan 2017-05-24 15:16:30 +03:00
Thorsten Renk
4300eae9bd Set default streetlight color to orange 2017-05-13 13:00:37 +03:00
Thorsten Renk
1cf4b9d6a5 Fix ice overlay on ALS inland water effect 2017-05-11 13:58:43 +03:00
Thorsten Renk
400e628417 Tentative fixes for OSM structure lightmaps 2017-05-11 13:52:27 +03:00
Stuart Buchanan
d5b8ae9ccf osm2city building, road, railway materials. 2017-05-09 14:16:44 +01:00
Thorsten Renk
2f99804dba More variation for the ALS aurora simulation, WIP 2017-04-27 14:18:55 +03:00
Thorsten Renk
60f63cb2af Earthview: support for heightmapping and moonlight illumination 2017-04-20 11:27:47 +03:00
Thorsten Renk
f5be115145 Another ALS HUD bugfix, cannot have two uniforms named the same 2017-04-19 09:52:53 +03:00
Thorsten Renk
f24ff3ef32 Bugfix for ALS HUD effect/filtering interaction 2017-04-18 16:41:55 +03:00
Thorsten Renk
b50af8ff47 Bugfix and noise seed option for ALS thrust flame shader 2017-04-17 10:30:49 +03:00
Thorsten Renk
48768ee9d2 Earthview 2.1 - parallax mapping for cloud layer, lightning at night, Rayleigh scattering in atmosphere and minor bugfixes 2017-04-05 16:50:31 +03:00
Thorsten Renk
bdab63dc97 ALS: Fade rendering of impostor clouds out explicitly in poor visibility 2017-03-15 17:34:13 +02:00
Thorsten Renk
5181edd8cf ALS road shader: Allow to reverse traffic direction 2017-03-09 14:07:20 +02:00
Thorsten Renk
bfc6a014bb ALS road shader: add procedural snow, make lighting switchable 2017-03-09 14:00:09 +02:00
Thorsten Renk
7cbdc2cbfe ALS road effect: Configure streetlight color, simulate traffic jams 2017-03-07 12:10:34 +02:00
Thorsten Renk
58ef0ce998 ALS road shader development 2017-03-06 12:21:54 +02:00
Thorsten Renk
e503971ab1 Groundwork for OSM-specific shaders - stub for road shader (at the moment trivial), property rules to generate lightmap factor 2017-03-05 13:01:11 +02:00
Thorsten Renk
d3c93a2c64 More ALS filter work 2017-03-05 12:36:51 +02:00
Thorsten Renk
47a8ac62e1 More ALS g-force effect work 2017-03-04 10:31:27 +02:00
Thorsten Renk
d683845745 Integrate cloud impostors properly into ALS filtering framework 2017-03-04 09:37:42 +02:00
Thorsten Renk
662d782f98 Groundwork for ALS g-force blackout filter, WIP 2017-03-03 19:50:13 +02:00
Thorsten Renk
498439379a ALS HUD effect approximating the appearance of light projected on the combiner 2017-02-24 09:28:54 +02:00
Thorsten Renk
e1dcd3f38c Run urban shader in lightmap-only mode when either random or OMS buildings are enabled 2017-02-23 10:13:22 +02:00
Thorsten Renk
f852460713 ALS drag/parachute animation shader 2016-12-10 10:40:25 +02:00
Thorsten Renk
5c437d74cb Earthview 2.0 - support for normal maps, better upper atmosphere edge, cloud relief shader, improved dawn zone, horizon estimation, improved resource management,... 2016-11-17 20:54:32 +02:00
Thorsten Renk
950fc0ab22 Additions to ALS model shader suggested and partially implemented by Heiko Schulz: alternative reflection coloring model, Fresnel effect and normal map distortion of environment reflections in an efficient approximation 2016-11-17 19:01:46 +02:00
Thorsten Renk
f881091bbb Fix lowest quality building shader bug 2016-11-17 18:58:45 +02:00
Thorsten Renk
400409f10b Bugfixes for ALS light addition 2016-08-18 09:25:03 +03:00