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Traffic shader: disable normal map request in effect as we don't seem to supply one and the fallback produces odd results

This commit is contained in:
Thorsten Renk 2018-01-30 10:06:04 +02:00
parent 902cac4dd6
commit 6575f2f71e

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@ -17,7 +17,7 @@
<grain-texture-enabled type="int">0</grain-texture-enabled>
<grain-magnification type="float">50</grain-magnification>
<lightmap-enabled type="int">1</lightmap-enabled>
<normalmap-enabled>1</normalmap-enabled>
<normalmap-enabled>0</normalmap-enabled>
<lightmap-color type="vec3d" n="0"> 0.941 0.682 0.086 </lightmap-color>
<snow_level><use>/environment/snow-level-m</use></snow_level>
<snow_thickness_factor><use>/environment/surface/snow-thickness-factor</use></snow_thickness_factor>