TheFGFSEagle
6f5581ac50
Added method to get all tabs of the TabWidget
2023-02-10 13:01:20 +00:00
Benedikt Wolf
51ede47c5a
Cleanup some canvas instruments
2023-02-10 10:40:36 +01:00
Benedikt Wolf
1be001a18c
Fix wingflex shader to use current effect code. A better way would probably be to just keep the wing flexing part there and then include model-combined, but I couldnt get that to work unfortunately
2023-02-10 10:40:36 +01:00
Benedikt Wolf
13b24e5290
Improve hitch.nas, work in progress
2023-02-10 10:40:35 +01:00
TheFGFSEagle
3e4b6ff9c8
Make combo box menu work
2023-02-03 11:28:29 +00:00
TheFGFSEagle
8a1192c918
Added Switch class, added group-checked-radio-changed signal for radio buttons
2023-02-03 11:28:29 +00:00
Erik Hofman
e700c54ece
Move exclude-from-gui inder /sim
2023-02-02 12:33:53 +01:00
Florent Rougon
4dd2b09d5f
aisim-set.xml: use ASCII quotes for XML attribute---not UTF-8 curly quotes
2023-02-01 14:19:04 +01:00
Erik Hofman
661e46e85f
exclude-from-gui
2023-02-01 14:07:19 +01:00
Richard Harrison
aeae504d47
emexec: rewrite rate adjust logic
...
Change to calculate the frame rate ourselves because /sim/frame-rate doesn't take into account freeze and has a transient ridiculous value after a pause. Instead we calculate the average rate over a period and then LP filter this.
This also removes the annoying frame rate update messages
Cofiguration now comes from /sim/emexec
* /sim/emexec/monitor-period is the period to reset the average; the LP filter isn't reset.
* /sim/emexec/max-rate-hz is the upper limit on the emexec update rate. defaults to 50 and a model can override this. It's probably not a user setting
output of
* current emexec rate into /sim/emexec/rate-hz
* smoothed / LP filtered frame rate into /sim/emexec/frame-rate
2023-01-29 14:31:51 +00:00
TheFGFSEagle
7274ec886a
Added some utility functions (all, any, map and filter)
2023-01-24 19:03:52 +00:00
James Turner
b3b2871523
GUI style: make sizes parametric
2023-01-24 18:49:32 +00:00
TheFGFSEagle
7dd431cbbd
Implemented canvas radio button
2023-01-24 14:09:22 +00:00
TheFGFSEagle
f569a5ac29
Added property tree widget and browser dialog
2023-01-24 13:59:47 +00:00
TheFGFSEagle
f1e099641f
Center canvas windows on screen upon creation, add methods to center canvas window on screen and to get their current position
2023-01-24 13:58:52 +00:00
James Turner
f0737a8c40
Revert "Fix issue 2537, re-enable the wind interpolation when live data is (temporarily) unavailable."
...
This reverts commit 0c07fce69f
.
2023-01-24 13:28:55 +00:00
James Turner
151486219d
Add ComboBox widget
2023-01-24 13:27:04 +00:00
James Turner
ede0844631
GUI MenuItem/menuBar fixes:
...
- ensure createItem returns the item
- add an accessor for text()
- don't do lazy view creation for now
- skip aboutToShow until item iteration works for me
2023-01-24 13:27:04 +00:00
James Turner
ba5fb926a2
remove duplicate MenuBar.nas
2023-01-24 13:17:05 +00:00
TheFGFSEagle
2b9d10804b
Added list widget
2023-01-24 13:17:02 +00:00
TheFGFSEagle
8a953d71a3
Create WidgetFactoryDialog instances in the global namespace to facilitate debugging
2023-01-24 13:15:53 +00:00
TheFGFSEagle
2a95685eb7
Improve menu item styling
2023-01-24 13:15:53 +00:00
TheFGFSEagle
419de94e68
Fix layouting
2023-01-24 13:15:53 +00:00
TheFGFSEagle
0a6ddb689a
Added label benchmarking functionality and a menu bar
2023-01-24 13:15:53 +00:00
TheFGFSEagle
1faedb04a2
Only hide popups when window is raised, not on every state change
2023-01-24 13:15:53 +00:00
TheFGFSEagle
3e861b0a44
Better menu item click and hover behaviour
2023-01-24 13:15:53 +00:00
Florent Rougon
b61f0c241e
emesary_mp_bridge.nas: convert to UTF-8 encoding
...
This concerns a single character inside a comment, so won't change the
behavior of the Nasal code in any way. Beside using the favored encoding
in FlightGear, this little change allows scripts/python/nasal_api_doc.py
(from the FlightGear repository) to work again without having to teach
it to ignore encoding errors nor to play at guessing the encoding of the
files it reads.
2023-01-19 17:17:52 +01:00
Rick Gruber-Riemer
db6f223e55
Materials plus new texture for osm2city trees
2023-01-15 17:06:55 +00:00
James Turner
7651d66c38
Disable Canvas menubar for now
2023-01-13 14:42:41 +00:00
Florent Rougon
4846871a5c
Fix handling of percent signs by gui.popupTip()
...
Since commit e41c0f099b
, the Tooltip class has performed string
interpolation (i.e., sprintf()-style formatting) regardless of whether a
<property> was specified for the tooltip. This broke the API of
gui.popupTip(): all '%' characters in the message had to be doubled to
work as before. This commit restores the normal behavior of
gui.popupTip() where '%' characters aren't interpreted in any special
way.
2023-01-13 09:56:15 +01:00
Stuart Buchanan
29a0766cd9
WS30: Road rendering improvements
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- Adjust traffic density depending on road type
- No snow build up on roads
2023-01-11 21:40:42 +00:00
James Turner
73fbeaade2
Canvas: keyboards bindings handled in widget
2023-01-11 11:47:27 +00:00
TheFGFSEagle
a5e30023bd
Added menu bar widget and global menu bar, menu item improvements
2023-01-11 11:47:27 +00:00
TheFGFSEagle
2cf388e674
Added real keyboard shortcut support for menu items
2023-01-11 11:47:27 +00:00
TheFGFSEagle
66fcfce8af
Added button to reload Nasal canvas module
2023-01-11 11:08:40 +00:00
TheFGFSEagle
f1d7848a6b
Added keyboard Nasal module
2023-01-11 11:08:40 +00:00
TheFGFSEagle
ef602c0d3a
Improved resize buttons by Hooray
2023-01-11 11:08:40 +00:00
TheFGFSEagle
d21158fdbf
Added more key bindings and a context menu
2023-01-11 11:08:40 +00:00
TheFGFSEagle
a25674337d
Added shortcut option for menu items
2023-01-11 11:05:01 +00:00
TheFGFSEagle
764e6f0ced
Added Popup, Menu and MenuItem classes
2023-01-11 11:05:01 +00:00
James Turner
581f8d163f
GUI: add PUI combo-box mapping
2023-01-11 10:57:42 +00:00
James Turner
aa57b7992f
Canvas: rule lines working with styling
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PUI uses these a lot, so good to have them working
2023-01-11 10:57:42 +00:00
James Turner
d00c983429
Canvas widgets: style for Slider
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Only horizontal mode for now, and not quite right visually,
but usable enough to start with.
2023-01-11 10:57:42 +00:00
Colin Geniet
44e6ea8f16
README.xmlsound: update doc for samples with mode 'once'
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This is related to the changes done in
https://sourceforge.net/p/flightgear/simgear/merge-requests/120/
2023-01-10 09:27:36 +01:00
James Turner
b93ecb962b
Canvas: add unload logic
...
Clean up various global things, especially commands, when
unloading the Canvas. This means reloads of Canvas are
clean.
2023-01-06 10:57:00 +00:00
James Turner
b359fc88cb
TabWidget: make setCurrentTab lazy
2023-01-05 14:39:43 +00:00
James Turner
333321556f
Add example of coordinate conversion
2023-01-05 14:28:20 +00:00
James Turner
df43cb2554
Canvas: make setVisible chainable
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Change Element.setVisible to return self, so it can be chain
called like most other setters. Note this also requires some C++
changes in FlightGear.
2023-01-04 15:32:26 +00:00
TheFGFSEagle
074e2511de
Fixed some more typos
2023-01-04 12:35:04 +00:00
TheFGFSEagle
114694cbbe
Fix inheritance mistake, add resizing test button
2023-01-04 10:03:27 +00:00