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Added shortcut option for menu items

This commit is contained in:
TheFGFSEagle 2023-01-06 12:19:32 +01:00 committed by James Turner
parent 764e6f0ced
commit a25674337d
2 changed files with 61 additions and 13 deletions

View file

@ -16,6 +16,7 @@
gui.MenuItem = {
# @description Create a new menu item widget
# @cfg_field text: str Text of the new menu item
# @cfg_field shortcut: str String representation of the keyboard shortcut for the item
# @cfg_field cb: callable Function / method to call when the item is clicked
# @cfg_field icon: str Path of an icon to be displayed (relative to the path in `canvas.style._dir_widgets`)
# @cfg_field enabled: bool Initial state of the menu item: enabled (1) or disabled (0)
@ -23,6 +24,7 @@ gui.MenuItem = {
var cfg = Config.new(cfg);
var m = gui.Widget.new(gui.MenuItem);
m._text = cfg.get("text", "Menu item");
m._shortcut = cfg.get("shortcut", "");
m._cb = cfg.get("cb", nil);
m._icon = cfg.get("icon", nil);
m._enabled = cfg.get("enabled", 1);
@ -35,8 +37,10 @@ gui.MenuItem = {
m.setLayoutMinimumSize([48, 24]);
m.setLayoutSizeHint([64, 24]);
m.setLayoutMaximumSize([1024, 24]);
m._view.setText(m, m._text);
m._view.setIcon(m._icon);
m._view.setShortcut(m, m._shortcut);
return m;
},
@ -47,9 +51,11 @@ gui.MenuItem = {
},
onClicked: func(e) {
print("clicked", me._menu == nil, me._cb != nil);
if (!me._menu and me._cb) {
me._cb(e);
}
me._parent_menu.hide();
},
onMouseEnter: func(e) {
@ -102,6 +108,12 @@ gui.MenuItem = {
me._view.setText(me, text);
return me.update();
},
setShortcut: func(shortcut) {
me._shortcut = shortcut;
me._view.setShortcut(me, shortcut);
return me.update();
},
setIcon: func(icon) {
me._icon = icon;
@ -157,26 +169,36 @@ gui.Menu = {
},
# @description Create, insert and return a `canvas.gui.MenuItem` with given text and an optional callback, icon and enabled state.
# @param text: strrequired Text to display on the menu item
# @param text: str required Text to display on the menu item
# @param cb: callable optional Function / method to call when the item is clicked - if no callback is wanted, nil can be used
# @param shortcut: str String representation of the keyboard shortcut for the item
# @param icon: str optional Path to the icon (relative to canvas.style._dir_widgets) or nil if none should be displayed
# @param enabled: bool optional Whether the item should be enabled (1) or disabled (0)
# @return canvas.gui.MenuItem The item that was created
createItem: func(text, cb = nil, icon = nil, enabled = 1) {
item = gui.MenuItem.new(me._root, me.style, {"text": text, "cb": cb, "icon": icon, "enabled": enabled});
createItem: func(text = nil, cb = "TheEagle", shortcut = "", icon = nil, enabled = 1) {
if (text == nil) {
die("cannot create a menu item without text");
}
var item = gui.MenuItem.new(me._root, me.style, {text: text, cb: cb, shortcut: shortcut, icon: icon, enabled: enabled});
me.addItem(item);
return item;
},
# @description Create, insert and return a `canvas.gui.MenuItem with the given text and assign the given submenu to it,
# optionally add the given icon and set the given enabled state
# @param text: strrequired Text to display on the menu item
# @param text: str required Text to display on the menu item
# @param menu: canvas.gui.Menu Submenu that shall be assigned to the new menu item
# @param icon: str optional Path to the icon (relative to canvas.style._dir_widgets) or nil if none should be displayed
# @param enabled: bool optional Whether the item should be enabled (1) or disabled (0)
# @return canvas.gui.MenuItem The item that was created
addMenu: func(text, menu, icon = nil, enabled = 1) {
item = gui.MenuItem.new(me._root, me.style, {"text": text, cb: nil, "icon": icon, "enabled": enabled});
addMenu: func(text = nil, menu = nil, icon = nil, enabled = 1) {
if (text == nil) {
die("cannot create a menu item without text");
}
if (menu == nil) {
die("cannot create a submenu item without submenu");
}
var item = gui.MenuItem.new(me._root, me.style, {text: text, cb: nil, shortcut: "", icon: icon, enabled: enabled});
item.setMenu(menu);
me.addItem(item);
return item;
@ -249,6 +271,14 @@ gui.Menu = {
}
},
# @description Show the menu, moving it to the position given by `x` and `y` if ´x` and `y` are not nil
show: func(x = nil, y = nil) {
if (x != nil and y != nil) {
me.setPosition(x, y);
}
call(me.parents[1].show, [], me);
},
# @description Destructor
del: func() {
me.hide();

View file

@ -860,13 +860,19 @@ DefaultStyle.widgets["menu-item"] = {
me._root = parent.createChild("group", "menu-item");
me._bg = me._root.createChild("path");
me._icon = me._root.createChild("image");
me._icon = me._root.createChild("image")
.set("slice", "18 18");
me._label = me._root.createChild("text")
.set("font", "LiberationFonts/LiberationSans-Regular.ttf")
.set("character-size", 14)
.set("alignment", "left-center");
me._shortcut = me._root.createChild("text")
.set("font", "LiberationFonts/LiberationSans-Regular.ttf")
.set("character-size", 14)
.set("alignment", "right-center");
me._submenu_indicator = me._root.createChild("path")
.vert(12).line(6, -7).close();
},
@ -875,18 +881,27 @@ DefaultStyle.widgets["menu-item"] = {
me._bg.reset().rect(0, 0, w, h);
me._icon.setTranslation(3, int((h - 12) / 2));
me._label.setTranslation(24, int(h / 2) + 1);
me._shortcut.setTranslation(w - 3, int(h / 2) + 1);
me._submenu_indicator.setTranslation(w - 15, int((h - 12) / 2));
return me;
},
_updateLayoutSizes: func(model) {
var min_width = 3 + 18 + 3 + me._label.maxWidth() + 3 + me._shortcut.maxWidth() + 3 + 12 + 3;
model.setLayoutMinimumSize([min_width, 24]);
model.setLayoutSizeHint([min_width, 24]);
return me;
},
setText: func(model, text) {
me._label.setText(text);
var min_width = me._label.maxWidth() + 6 + 48;
model.setLayoutMinimumSize([min_width, 24]);
model.setLayoutSizeHint([min_width, 24]);
return me;
return me._updateLayoutSizes(model);
},
setShortcut: func(model, shortcut) {
me._shortcut.setText(shortcut);
return me._updateLayoutSizes(model);
},
setIcon: func(icon) {
@ -909,11 +924,14 @@ DefaultStyle.widgets["menu-item"] = {
text_color_name ~= "_disabled";
}
me._label.set("fill", me._style.getColor(text_color_name));
me._shortcut.set("fill", me._style.getColor(text_color_name));
me._submenu_indicator.set("fill", me._style.getColor("menu_item_submenu_indicator" ~ (model._hovered ? "_hovered" : "")));
if (model._menu != nil) {
me._submenu_indicator.show();
me._shortcut.hide();
} else {
me._submenu_indicator.hide();
me._shortcut.show();
}
return me;