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Disable Canvas menubar for now

This commit is contained in:
James Turner 2023-01-13 14:06:29 +00:00
parent 4846871a5c
commit 7651d66c38
2 changed files with 56 additions and 2 deletions

View file

@ -0,0 +1,49 @@
var ImageTest = {
new : func()
{
var obj = {
parents : [ ImageTest ],
width : 528,
height : 528,
};
obj.window = canvas.Window.new([obj.width,obj.height],"dialog").set('title',"CanvasImageTest");
# creating the top-level/root group which will contain all other elements/group
obj.myCanvas = obj.window.createCanvas();
obj.myCanvas.set("name", "Test");
obj.root = obj.myCanvas.createGroup();
obj._slice = 17;
obj._frame =
obj.root.createChild("image", "background")
.set("src", "gui/images/tooltip.png")
.set("slice", obj._slice ~ " fill")
.setSize([obj.width,obj.height]);
obj._image = obj.root.createChild("image", "TestImage")
.setSize(500, 500);
obj._image.set("src", "gui/images/cat.png");
obj.pixelX = 0;
obj.pixelY = 0;
var t = maketimer(0.05, obj, func {
obj.pixelX += 1;
if (obj.pixelX >= obj.width) {
obj.pixelX = 0;
obj.pixelY += 1;
if (obj.pixelY >= obj.height) {
obj.pixelY = 0;
}
}
var c = math.mod(obj.pixelX + obj.pixelY, 32) / 32.0;
me._image.setPixel(obj.pixelX, obj.pixelY, [c, (1.0 - c), c, 1.0]);
me._image.dirtyPixels();
});
t.start();
}
};

View file

@ -14,6 +14,7 @@ var gui = {
focused_window: nil,
open_popups: [],
region_highlight: nil,
menubar: nil,
# Window/dialog stacking order
STACK_INDEX: {
@ -595,7 +596,8 @@ getDesktop().addEventListener("mousedown", func {
}
});
gui.menubar = gui.MenuBar.new();
# disabled until this is hooked up to the PUICompat code
#gui.menubar = gui.MenuBar.new();
# Provide old 'Dialog' for backwards compatiblity (should be removed for 3.0)
var Dialog = {
@ -607,5 +609,8 @@ var Dialog = {
};
var unloadGUI = func() {
gui.menubar.del();
if (gui.menubar) {
gui.menubar.del();
gui.menubar = nil;
}
}