Stuart Buchanan
b8c6d1c01e
WS30: Only enable WS30 on OSG 3.6.X
2021-02-02 16:55:00 +00:00
Stuart Buchanan
c9428e0beb
OSM2City: Add Details and Trees directories
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Update defaults.xml and Rendering dialog to include
Details and Trees directories, for use by osm2city
2021-02-02 15:56:07 +00:00
Stuart Buchanan
d887e4b22d
WS30: Add Texture rotation to ALS shader
2021-02-02 15:24:41 +00:00
Stuart Buchanan
9c556e5425
WS30: Add WS30 controls to rendering dialog
2021-02-02 15:20:58 +00:00
Erik Hofman
de1d646fc3
Switch drycrop and irrcrop to better match the name
2021-02-01 13:32:42 +01:00
Erik Hofman
f475f56294
Modify autumn coloring.
2021-02-01 13:32:07 +01:00
Erik Hofman
cde512f5b6
Modify autumn coloring.Textures/Terrain/countryside*
2021-02-01 13:31:53 +01:00
Erik Hofman
1f647a3861
Better use of available textures
2021-02-01 13:31:08 +01:00
Erik Hofman
ac63f6b9c3
Fix an autumn coloring mistake
2021-01-31 11:58:51 +01:00
Erik Hofman
1339654a25
Finetune the crop settings
2021-01-31 11:58:17 +01:00
Erik Hofman
881948bdbc
Improved europe region
2021-01-30 15:30:50 +01:00
Erik Hofman
151a00d31c
Convert a few dds-only textures to png
2021-01-30 15:30:50 +01:00
Slawek Mikula
330d29e8a7
- Polish translation (next) - small wording correction
2021-01-30 13:51:15 +01:00
Julian Smith
4db50617ca
Added 'Still View', a new core view, number 8.
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This view is like Helicopter View except that it does not change the view
heading to match the aircraft, which makes it work much better for vertical
flight, e.g. with the shuttle.
The new view is disabled by default.
Nasal/view.nas
contains the new view config.
defaults.xml:
Added view 8 to list of views for which we default to Helicopter view's
target offsets (so that they look at the centre of the aircraft).
2021-01-29 16:56:29 +00:00
Stuart Buchanan
dd80c82747
WS30: Property configuration VPB
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Configure the VPB elevation mesh via properties:
/scenery/elevation-mesh/sample-ratio controls the elevation
mesh sampling, allowing reduction in mesh size
/scenery/elevation-mesh/vertical-scale is just for fun and
scales the mesh vertically making mountains taller.
/scenery/elevation-mesh/constraint-gap-m controls how much below
airports etc. elevation vertices are forced to be.
2021-01-27 20:05:49 +00:00
Stuart Buchanan
580c375d4b
WS30: Use perlin texture to reduce tiling
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Use a perlin noise texture to rotate some of the landclass
textures to reduce tiling.
Also add a quality=1 technique which uses it.
2021-01-26 20:17:17 +00:00
Stuart Buchanan
b3abc93e96
Set /sim/rendering/shaders/skydome on quality
2021-01-25 12:01:21 +00:00
Stuart Buchanan
d058b514f2
WS30: Add basic shaders
2021-01-23 17:15:12 +00:00
James Turner
9355d464c1
Fix shader-based buildings on AMD/macOS
2021-01-22 20:59:34 +00:00
Erik Hofman
e70f096654
Remove any reference to the winter textures which are relaced with a snow shader now
2021-01-19 13:10:06 +01:00
Erik Hofman
4446373949
Remove the winter textures which are relaced with a snow shader now
2021-01-19 12:31:11 +01:00
Erik Hofman
40e871a911
Implement a simple snow shader for the low quality levels
2021-01-19 11:10:44 +01:00
Julian Smith
0adef7663d
gui/menubar.xml: moved new view menu items (clone view etc) to end of menu.
2021-01-18 17:51:30 +00:00
Yves Tolosa-Joas
0d8d7b8b31
Added ATI AI 737 Livery missing from commit e3d46b
2021-01-18 12:49:51 +00:00
Erik Hofman
9872ac5c55
Always enable ALS and remove the texture selection option in the rendering menu: the only one left is regioanal texturing.
2021-01-18 09:05:05 +01:00
Thorsten Renk
2eb26c3355
Merge /u/dirteat/flightgear-data/ branch aifix into next
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https://sourceforge.net/p/flightgear/fgdata/merge-requests/216/
2021-01-18 06:45:04 +00:00
Stuart Buchanan
e5abe820f0
Update README.effects to match .eff files
2021-01-17 19:58:25 +00:00
Chris Ringeval
8362cd1f4e
Fix path in SSME3.xml
2021-01-17 16:26:38 +01:00
Chris Ringeval
82998f06a5
Remove executable bit on truman_demo.xml
2021-01-17 16:15:10 +01:00
Chris Ringeval
9c46239670
Add KEDW in the scenario name as to appear in the AI tick box
2021-01-17 16:12:53 +01:00
Chris Ringeval
72ec6a0778
Add where the Shuttle lands in the description (KEDW)
2021-01-17 16:07:18 +01:00
Chris Ringeval
4b380a29fc
Fix various paths and remove executable bit for SpaceShuttle AI landing demo
2021-01-17 16:05:55 +01:00
Stuart Buchanan
06a2c55fc0
Remove Rembrandt command-line options.
2021-01-17 14:39:11 +00:00
Stuart Buchanan
76dace359a
Remove terrain simplifier - now redundant
2021-01-17 14:28:54 +00:00
Yves Tolosa-Joas
41445ad877
AI Liveries and Traffic for Southern Air Cargo
2021-01-15 12:02:07 +00:00
Michael Danilov
51972c51ee
Add option to move chat to the left and align left.
2021-01-13 22:43:12 +01:00
Michael Danilov
a2c3c4c3d8
Add option to move chat to the left and align left.
2021-01-12 21:17:56 +01:00
Yves Tolosa-Joas
4b44878843
added Traffic and Liveries for Air Transport Intl including flights operated for DHL and Amazon Air
2021-01-10 15:54:14 +00:00
Yves Tolosa-Joas
9ad59a19b4
Added Optionnal Winglets to 767-300 Freighter AI Model. Updated XML and liveres for existing aircrafts accordingly
2021-01-10 15:54:14 +00:00
Fernando García Liñán
63fbe7d525
Fix missing forward declaration in forest shader
2021-01-10 16:40:05 +01:00
James Turner
c6b8869fed
Tooltips: set a flag when registering the commands
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This allows the C++ side to avoid invoking the commands prematurely.
2021-01-08 19:35:09 +00:00
Gijs de Rooy
b7a6221c63
Stereoscopic view options: increase minimum screen distance to 10cm to prevent black screens
2021-01-08 17:16:25 +01:00
Yves Tolosa-Joas
019acb0451
Added AI Liveries and traffic for UNI Air Japan
2021-01-07 11:24:17 +00:00
Lars Toenning
51d7169329
Fix italian swift translation
2021-01-07 10:28:06 +00:00
James Turner
b5b9ec6dd3
Launcher: Updated Russian translations
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From Michael Danilov
2021-01-06 14:25:17 +00:00
James Turner
b5f574fa4f
Cockpit-view: add step to head-shake factors
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Suggested by Michael Danilov: add step values to these sliders, so
we get precise values rather than arbitrary ones.
2021-01-06 14:25:17 +00:00
Fernando García Liñán
5e3131d384
Add material definitions for Oceania by IskenderWang
2021-01-05 14:20:41 +01:00
Fernando García Liñán
21a6e20701
Tweak shadow offset parameters and cascade ranges
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This should hopefully fix some shadow acne edge cases.
2021-01-05 11:24:19 +01:00
Fernando García Liñán
a5e8ffa450
Use a 16 bit depth texture for the shadow map
2021-01-05 11:23:36 +01:00
Fernando García Liñán
5a841e2ebe
Remove 'You are on runway' message when spawning with --parkpos
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Fix by Michael Danilov
2021-01-05 09:59:20 +01:00