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Fix missing forward declaration in forest shader

This commit is contained in:
Fernando García Liñán 2021-01-10 16:40:05 +01:00
parent c6b8869fed
commit 63fbe7d525

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@ -29,6 +29,7 @@ vec3 fog_Func(vec3 color, int type);
//////////////////////
float getShadowing();
vec3 getClusteredLightsContribution(vec3 p, vec3 n, vec3 texel);
float ray_intersect(sampler2D reliefMap, vec2 dp, vec2 ds)
{