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Remove terrain simplifier - now redundant

This commit is contained in:
Stuart Buchanan 2021-01-17 14:28:54 +00:00
parent 41445ad877
commit 76dace359a

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@ -228,15 +228,6 @@ Started September 2000 by David Megginson, david@megginson.com
<osg-notify-level type="string" userarchive="y">warn</osg-notify-level>
<cache type="bool">true</cache>
<use-vbos type="bool">false</use-vbos>
<terrain>
<simplifier>
<enabled-near type="bool">false</enabled-near>
<enabled-far type="bool">false</enabled-far>
<ratio type="double">0.01</ratio>
<max-error type="double">3000.0</max-error>
<max-length type="double">1000.0</max-length>
</simplifier>
</terrain>
<!-- OSG default is 300, but this means we burn lots of memory on no-longer
visible trees / random buildings -->
<max-paged-lod type="int" userarchive="y">200</max-paged-lod>