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472 commits

Author SHA1 Message Date
ThorstenB
87426ba5c1 Update ATIS voice files
Split into two files, so they can be updated separately.
Extend phraseology.
Set defaults for ATIS properties.
2012-10-13 17:20:17 +02:00
Alexis
bc4371bcd4 view.ScreenWidthCompens() : optional FOV compensation for wider screens.
It keeps an equivalent of 55° FOV on a 4:3 zone centered on the screen
whichever is the screen width/height ratio. Works only if width >= height.
2012-10-04 22:15:52 +02:00
ThorstenB
5609a7b66a Remove fixed browser-app default from preferences.
Bad idea since it overwrites the platform-dependent default provided by
fgfs itself.
2012-08-18 12:42:06 +02:00
Frederic Bouvier
c3bcb8a6de Add film wear to the cinema postprocessing effects 2012-08-05 18:51:02 +02:00
Frederic Bouvier
714555e74b Add lateral chromatic aberration (purple/green fringe) to the cinema postprocessing effects (Rembrandt) 2012-08-05 11:43:56 +02:00
Frederic Bouvier
9010535292 Add radial lens distortion to the cinema postprocessing effects (Rembrandt) 2012-08-05 10:43:53 +02:00
Frederic Bouvier
5627a4e8f8 Cinema effects in the Rembrandt framework 2012-08-05 00:08:27 +01:00
Frederic Bouvier
6013f3360e Night vision post processing effect in Rembrandt 2012-08-05 00:08:23 +01:00
Frederic Bouvier
e911e6b5f8 Add quality selection to lights 2012-07-22 10:08:04 +02:00
ThorstenB
5ca9667f03 #808: setting to enable millibars in European ATIS messages
Documents existing switch, keeps current default.
2012-07-18 21:06:12 +02:00
ThorstenB
7fab23dfcc Remove obsolete AI preferences.
Old ATCDCL preferences are no longer references anywhere.
2012-07-18 21:06:04 +02:00
ThorstenB
121790f337 Make restore-defaults option also apply to aircraft-specific data 2012-07-15 11:07:23 +02:00
Frederic Bouvier
313f4796fb Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m) 2012-07-14 13:09:42 +02:00
ThorstenB
ce36295c4a #544: slider to control AI sound volume missing
(not a bugfix really, but just too trivial).
2012-07-07 17:26:05 +02:00
Stuart Buchanan
4202e41149 Make regional textures the default. 2012-07-05 21:02:00 +01:00
ThorstenB
e6ec1218ba Fix ai-traffic GUI checkbox
Setting was lost on sim-reset and restart
/sim/ai-traffic props are entirely obsolete (to be removed after 2.8)
2012-07-05 19:37:43 +02:00
James Turner
f07f4e60d2 Default values for new 2D panel visibility options
These correspond to the implicit values in earlier releases - i.e that 2D panels are hidden if the heading offset is non-zero, or the current view is not view 0.
2012-06-26 11:21:52 +01:00
Frederic Bouvier
4e241640b6 Add a bloom strength property and a slider in the Rembrandt dialog 2012-06-26 09:02:21 +02:00
Gijs de Rooy
66f3969a44 Remove accidental indents from preferences.xml. 2012-06-12 20:54:53 +02:00
Frederic Bouvier
1932ddb014 Allow to select debugged buffers in Rembrandt 2012-05-18 12:42:34 +02:00
Frederic Bouvier
58c5a389ce Allow to adjust ambient occlusion strength 2012-05-18 09:00:48 +02:00
Frederic Bouvier
df915f823f Restore default for normal buffer (8 bit) 2012-05-12 18:27:51 +02:00
Frederic Bouvier
be5a51ec5d Bloom effect for the Rembrandt renderer 2012-05-12 13:06:45 +02:00
Frederic Bouvier
1a5cc682a9 Add condition on ambient occlusion and a menu item to switch it on and off if the stage is enabled in the pipeline 2012-05-12 09:20:13 +02:00
Frederic Bouvier
7d573e3292 Remove user archive from renderer 2012-05-12 09:20:11 +02:00
Frederic Bouvier
5cfca250b1 rename /sim/rendering/rembrandt -> /sim/rendering/rembrandt/enabled
and put rembrandt-related properties in /sim/rendering/rembrandt/
2012-05-12 09:20:04 +02:00
Frederic Bouvier
17740f9cf7 First round of changes toward a programmable rendering pipeline.
Stages are predefined for now.
2012-05-12 09:20:01 +02:00
Frederic Bouvier
6be18a5c99 Add the ability to record depth in color buffer. This should solve depth buffer resolution problem for older NVidia cards. 2012-05-01 08:47:38 +02:00
ThorstenB
4b1d51a801 Improve scenario dialog
Support optional name for scenarios.
Add explicit scenario enable/disable switch.
2012-04-30 19:22:00 +02:00
Stuart Buchanan
acab21c7cb Retire old materials.xml and materials-dds.xml, and add setting
to preferences.xml
2012-04-24 22:54:02 +01:00
Stuart Buchanan
98e7a194e8 Random buildings - initial commit of data portion. Requires
simgear change to have any effect.
2012-04-24 21:55:37 +01:00
Frederic Bouvier
adf766aeff Add optional shadow filtering 2012-04-18 09:13:38 +02:00
Frederic Bouvier
e4b856805e Make the number of shadow cascades and the range of each configurable 2012-04-17 09:12:57 +02:00
ThorstenB
19d7be312d Add slider to configure frame-rate throttling. 2012-04-09 00:05:48 +02:00
ThorstenB
1867df11ce performance monitor: improve layout
also change default measurement interval to 1 second
2012-04-09 00:00:13 +02:00
Frederic Bouvier
b79de769dd Set a default size for shadow map 2012-03-30 07:22:53 +02:00
Frederic Bouvier
ec6faab025 Add few preferences for the Rembrandt renderer 2012-03-25 18:48:58 +02:00
ThorstenB
e1d0910ef5 Make master-sound-enabled switch peristent. 2012-03-24 10:49:08 +01:00
Mathias Froehlich
f177be3126 scenery: use-custom-scenery-data is obsolete. 2012-03-15 21:30:27 +01:00
Gijs de Rooy
8e863bbd28 Allow shaders to be disabled/set through a commandline option.
Use --prop:/sim/rendering/shaders/quality-level=-1 to enable the custom
settings in the Shader Options dialog.
Apart from that the quality-level property will work as before (0 disables
all shaders, 5 puts all shaders to max.
2012-03-10 17:09:23 +01:00
Frederic Bouvier
68ffab1066 Create the /sim/rendering/rembrandt boolean property (set to false) and test it in default effect 2012-03-04 21:51:32 +01:00
Stuart Buchanan
207b6edf60 Random object and vegetation masks, and vegetation density control. 2012-02-05 23:08:08 +00:00
Torsten Dreyer
352bbd3cfa missing properties and a terminator
- define missing property-definitions for the skydome shader
- introduce a property rule for terminator-relative-position-m
  for local weather
2012-01-20 19:23:02 +01:00
ThorstenB
65a1089cbe Don't reset MP settings on sim reset
and remember callsign set in MP dialog across sessions.
2012-01-07 17:19:30 +01:00
ThorstenB
8c7c4bbb71 #568: runway shown twice on sim reset
Exclude "/sim/atc/runway" from being restored (written) by the generic
"restore-property-tree-on-reset" function, otherwise listeners are being
called and the (old) runway is shown again.
2012-01-07 11:06:19 +01:00
Gijs de Rooy
6c971211b8 Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties. 2011-12-12 17:04:36 +01:00
James Turner
4bb602c2f1 fgdata changes for HUD cycling 2011-12-11 18:07:54 +00:00
ThorstenB
58f72fff08 Checkbox for AI sound support. 2011-12-09 23:52:35 +01:00
Gijs de Rooy
6f724ed8fc Remove old shader properties, rename/move skydome and snow-level properties. 2011-12-06 12:12:47 +01:00
Vivian Meazza
f12068fe7c Migrate to new gui
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 22:17:33 +00:00