sydadams
97c7c1c68f
adding new tree textures
2008-02-15 04:50:46 +00:00
sydadams
f23ba6322d
winter texture updates
2008-02-11 07:50:32 +00:00
sydadams
6b7ace320a
Adding missing winter textures ...more to come
2008-02-11 06:52:30 +00:00
timoore
cefe3edeb2
Latest trees update from Stuart Buchanan.
...
Random variation of tree texture maps.
2008-02-07 23:11:38 +00:00
mfranz
bebbbc28e6
s/asphault/asphalt/
2007-05-13 11:44:35 +00:00
durk
75a82f8db3
New Textures for Mark's dynamic sun color change code. These replace the
...
original halo.rgba file.
2006-07-27 05:14:06 +00:00
mfranz
708fd9b924
adjust colors
2006-04-23 21:03:57 +00:00
mfranz
7208f2d695
thanks to Erik's texture map I can now drop empty.rgb altogether and just
...
specify the same texture in the "foo.lighted" and "foo.unlighted" material
entry. This also allows to drop the state cloning and thereby solves the
most urgent apt_signs.cxx TODO. :-)
2006-04-22 13:40:58 +00:00
mfranz
6e36a0a8db
now even smaller: 576 Bytes on disk, 64 bytes in memory
2006-04-22 09:45:50 +00:00
mfranz
5e192df677
now really empty. Kind of.
2006-04-21 15:00:09 +00:00
mfranz
4c3c3310c4
save some texture memory by setting a very small 8x8 texture. Otherwise
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the matlib would use unknown.rgb, which is 256x256. And plib would AFAICS
load it 5 times, because it is too stupid to share the contents.
2006-04-20 20:00:29 +00:00
mfranz
1f466f51ef
moved start/stop frame to end; fix divider
2006-04-11 16:01:09 +00:00
mfranz
ecbf793035
replace sign textures by (ugly ;-) lower-res versions. At this occasion also
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change names to lower-case for consistency reasons.)
2006-04-10 15:34:41 +00:00
mfranz
f08eeef5af
sign fonts:
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Y ... black on yellow -> direction, destination, boundary
R ... white on red -> mandatory instruction
L ... yellow on black with frame -> runway/taxiway location
B ... white on black -> runway distance remaining
2006-04-09 19:24:23 +00:00
curt
0373808413
Rob Oates:
...
Newest set of textures.
2006-04-04 21:01:14 +00:00
curt
8b339c2786
Rob Oates:
...
I've made adjustments to the following textures based on everyon's feedback:
Adjusted the hues on City [1,2,3] made them reddish
Dryier shrubs
improved the sand textures even more
applied Ron Jensens's XML patch to fix the drylakes
the download is fgfs_textures_2006_03_31.zip
2006-03-31 19:02:25 +00:00
curt
8912cce27a
Rob Oates:
...
New textures update:
Include a new Town texture (now just 1 texture...originally was 3) This
looks REALLY good and it goes will with all terrain types, and best of all
it's a single texture...town2, and town3 are nolonger apart of the download
package.
A new sand texture (2 textures...for testing) which I hope John? can test
this because he's very familar with desert terrain...I've only seen it in
pictures.
And an improved Drycrop textures (now 4 Textures...was 3) now the texture
looks more rural, you can best see the texture from KTPA.
If the feedback is good on the desert texture I will do a full clean set
so you can delete the previous texture folder and have a clean set of all
the Flightgear textures.
2006-03-30 14:28:58 +00:00
curt
b5c3ebbb62
New city textures.
2006-03-29 19:53:11 +00:00
curt
4a5c61ca89
Rob Oates:
...
New terrain textures based on USGS satellite images.
2006-03-27 15:35:25 +00:00
fredb
0bed47d554
Textures needed for european airports
2006-02-11 14:42:36 +00:00
ehofman
d48cfe0957
Adjust the white levels of the individual textures so the snow appears to be more consistent.
2005-11-08 09:41:01 +00:00
ehofman
4cd50dd588
Add winetr textures.
2005-10-23 12:35:39 +00:00
ehofman
bf34eb2d32
Add a pond and a reservoir texture. update the Town texture.
2005-10-23 09:28:12 +00:00
ehofman
b8ab119d06
Update the texture width to match 512 instead of 513 :-(
2005-07-31 17:21:55 +00:00
ehofman
31f7dd492a
Update an old splash screen.
2005-07-31 17:18:20 +00:00
ehofman
8c641c44e3
Harald Johnson:
...
- new and updated sources for the new volumetric clouds
- 2 new textures for the clouds
- an update to the render dialog to enable/disable and change a few parameters
for the new clouds
2005-04-24 11:18:27 +00:00
ehofman
d1711aefe5
Add a new splash screen.
2004-12-28 12:36:14 +00:00
curt
f3a020f20f
New generic splash screen by Erik Hofman.
2004-12-03 20:24:30 +00:00
ehofman
40f484c5c5
Frederic Bouvier:
...
this texture should remove the black border of the
'few' cloud layer.
2004-06-07 18:50:34 +00:00
ehofman
9dfc88751a
Updated normal textures.
2004-05-21 14:53:32 +00:00
ehofman
9ff38fc4ed
Add the normal textures for the bump-mapped 2d cloud code.
2004-05-20 13:26:41 +00:00
ehofman
db4056f70d
Adjust the color. General impression is it was too blue.
2004-04-05 12:49:48 +00:00
ehofman
1982c2eff9
Frederic prevers this one over my previous one.
2004-04-04 15:04:07 +00:00
ehofman
009c70328b
Adjust color and shape of the texture a bit.
2004-04-04 14:04:02 +00:00
ehofman
6235cb1150
Added for Frederic's top/bottom cloud cloud layer patch.
2004-04-04 13:43:10 +00:00
ehofman
dda8a33fee
Turn textures into grayscale to save texture memory
2004-03-12 22:22:07 +00:00
ehofman
1734216cf4
Remove unused alpha channel.
2004-03-12 22:19:52 +00:00
ehofman
352ab0418a
Updated Dry Crop texture
2004-03-11 15:48:43 +00:00
ehofman
6a4cc33b67
Update the scattered clouds texture. The previous one has too much of a checkboard pattern.
2004-03-10 15:11:53 +00:00
ehofman
b1c8da4b56
Updated scattered clouds texture to match the others more closely.
2004-03-07 20:29:43 +00:00
ehofman
a036f8030a
Remove an unused texture file
2004-03-07 18:48:29 +00:00
ehofman
e964239a14
Remove the alpha component to save some texture memory
2004-01-08 13:02:55 +00:00
ehofman
ad0347d0da
Add a smaller version of pa_tiedown.rgb
2003-12-01 09:10:53 +00:00
ehofman
98c1bedb3b
Update to remove some artifacts
2003-11-23 13:58:49 +00:00
ehofman
eed2d11f54
Add support for tundra and savanna coverage. Updated packice texture
2003-11-22 10:23:55 +00:00
ehofman
e276c927d4
Add tundra and savanna textures, adjust color settings of builtup.rgb
2003-11-22 10:22:01 +00:00
ehofman
d3f416d695
Make it a bit less 'static'
2003-11-21 23:05:35 +00:00
ehofman
831b861209
Updates. Mainly trying to remove repetitiveness and make it look more natural
2003-09-28 10:06:49 +00:00
ehofman
3a04b5b6e7
Updates. Mainly trying to remove repetitiveness and make it look more natural
2003-09-28 09:51:51 +00:00
ehofman
729994d306
Add a bit more color
2003-09-15 20:14:27 +00:00