1
0
Fork 0

save some texture memory by setting a very small 8x8 texture. Otherwise

the matlib would use unknown.rgb, which is 256x256. And plib would AFAICS
load it 5 times, because it is too stupid to share the contents.
This commit is contained in:
mfranz 2006-04-20 20:00:29 +00:00
parent d541f77982
commit 4c3c3310c4
2 changed files with 5 additions and 0 deletions

BIN
Textures/Signs/empty.rgb Normal file

Binary file not shown.

View file

@ -1417,6 +1417,7 @@ Shared parameters for various materials.
<material>
<name>YellowSign.unlighted</name>
<texture>Signs/empty.rgb</texture>
<emissive>
<r>0.4</r>
<g>0.4</g>
@ -1499,6 +1500,7 @@ Shared parameters for various materials.
<material>
<name>RedSign.unlighted</name>
<texture>Signs/empty.rgb</texture>
<emissive>
<r>0.4</r>
<g>0.4</g>
@ -1582,6 +1584,7 @@ Shared parameters for various materials.
<material>
<name>BlackSign.unlighted</name>
<texture>Signs/empty.rgb</texture>
<emissive>
<r>0.4</r>
<g>0.4</g>
@ -1664,6 +1667,7 @@ Shared parameters for various materials.
<material>
<name>FramedSign.unlighted</name>
<texture>Signs/empty.rgb</texture>
<emissive>
<r>0.4</r>
<g>0.4</g>
@ -1746,6 +1750,7 @@ Shared parameters for various materials.
<material>
<name>RunwaySign.unlighted</name>
<texture>Signs/empty.rgb</texture>
<emissive>
<r>0.4</r>
<g>0.4</g>