Erik Hofman
9872ac5c55
Always enable ALS and remove the texture selection option in the rendering menu: the only one left is regioanal texturing.
2021-01-18 09:05:05 +01:00
Thorsten Renk
2eb26c3355
Merge /u/dirteat/flightgear-data/ branch aifix into next
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https://sourceforge.net/p/flightgear/fgdata/merge-requests/216/
2021-01-18 06:45:04 +00:00
Stuart Buchanan
e5abe820f0
Update README.effects to match .eff files
2021-01-17 19:58:25 +00:00
Chris Ringeval
8362cd1f4e
Fix path in SSME3.xml
2021-01-17 16:26:38 +01:00
Chris Ringeval
82998f06a5
Remove executable bit on truman_demo.xml
2021-01-17 16:15:10 +01:00
Chris Ringeval
9c46239670
Add KEDW in the scenario name as to appear in the AI tick box
2021-01-17 16:12:53 +01:00
Chris Ringeval
72ec6a0778
Add where the Shuttle lands in the description (KEDW)
2021-01-17 16:07:18 +01:00
Chris Ringeval
4b380a29fc
Fix various paths and remove executable bit for SpaceShuttle AI landing demo
2021-01-17 16:05:55 +01:00
Stuart Buchanan
06a2c55fc0
Remove Rembrandt command-line options.
2021-01-17 14:39:11 +00:00
Stuart Buchanan
76dace359a
Remove terrain simplifier - now redundant
2021-01-17 14:28:54 +00:00
Yves Tolosa-Joas
41445ad877
AI Liveries and Traffic for Southern Air Cargo
2021-01-15 12:02:07 +00:00
Michael Danilov
51972c51ee
Add option to move chat to the left and align left.
2021-01-13 22:43:12 +01:00
Michael Danilov
a2c3c4c3d8
Add option to move chat to the left and align left.
2021-01-12 21:17:56 +01:00
Yves Tolosa-Joas
4b44878843
added Traffic and Liveries for Air Transport Intl including flights operated for DHL and Amazon Air
2021-01-10 15:54:14 +00:00
Yves Tolosa-Joas
9ad59a19b4
Added Optionnal Winglets to 767-300 Freighter AI Model. Updated XML and liveres for existing aircrafts accordingly
2021-01-10 15:54:14 +00:00
Fernando García Liñán
63fbe7d525
Fix missing forward declaration in forest shader
2021-01-10 16:40:05 +01:00
James Turner
c6b8869fed
Tooltips: set a flag when registering the commands
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This allows the C++ side to avoid invoking the commands prematurely.
2021-01-08 19:35:09 +00:00
Gijs de Rooy
b7a6221c63
Stereoscopic view options: increase minimum screen distance to 10cm to prevent black screens
2021-01-08 17:16:25 +01:00
Yves Tolosa-Joas
019acb0451
Added AI Liveries and traffic for UNI Air Japan
2021-01-07 11:24:17 +00:00
Lars Toenning
51d7169329
Fix italian swift translation
2021-01-07 10:28:06 +00:00
James Turner
b5b9ec6dd3
Launcher: Updated Russian translations
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From Michael Danilov
2021-01-06 14:25:17 +00:00
James Turner
b5f574fa4f
Cockpit-view: add step to head-shake factors
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Suggested by Michael Danilov: add step values to these sliders, so
we get precise values rather than arbitrary ones.
2021-01-06 14:25:17 +00:00
Fernando García Liñán
5e3131d384
Add material definitions for Oceania by IskenderWang
2021-01-05 14:20:41 +01:00
Fernando García Liñán
21a6e20701
Tweak shadow offset parameters and cascade ranges
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This should hopefully fix some shadow acne edge cases.
2021-01-05 11:24:19 +01:00
Fernando García Liñán
a5e8ffa450
Use a 16 bit depth texture for the shadow map
2021-01-05 11:23:36 +01:00
Fernando García Liñán
5a841e2ebe
Remove 'You are on runway' message when spawning with --parkpos
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Fix by Michael Danilov
2021-01-05 09:59:20 +01:00
Pablo Barrio
4df4d22081
Approve Swift connection translation
2021-01-04 09:58:12 +00:00
Julian Smith
97c9b06a7e
mice.xml: don't let mouse move control surfaces while paused or replaying.
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Avoids loss of control caused by movement of mouse while paused, if in
flight-control mode.
The new behaviour is enabled by default.
It can be disabled by manually setting
/sim/freeze-mouse-flight-controls-on-pause=false. But note that this property
is deliberately not archived so this needs to be done each time Flightgear is
run.
2021-01-01 17:19:08 +00:00
Julian Smith
f703b28d56
Added control of /sim/multiplay/hot to Multiplayer Settings dialogue.
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This enables collisions with multiplayer aircraft.
2021-01-01 16:50:20 +00:00
Fernando García Liñán
4cdd685de8
Fix FOV reset using cockpit's default FOV instead of current view
2020-12-31 11:36:37 +01:00
Stuart Buchanan
38ec3d2be8
Ground shaking effect
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Addition to the existing headshake/redout to provide some
cockpit shaking effect when traversing rough ground.
Path from Benedikt HALLINGER.
2020-12-30 20:39:08 +00:00
James Turner
eaa31bb422
Missed changes from KAP-140 fixes
2020-12-30 16:39:53 +00:00
James Turner
b42759704f
KAP-140:
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The ALT-ARM knob should only be arming the altitude interception when
the AP is activated. When rotating the AP alt-selector knob with
disabled AP, just the altitude alarm beep is configured.
From Benedikt Hallinger
Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2489/
2020-12-27 13:59:30 +00:00
James Turner
60b144cf71
Add switching between NAV/APR/REV modes in the default KAP140.
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From Benedikt Hallinger
Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2488/
2020-12-27 13:57:35 +00:00
James Turner
080e1ed403
KAP-140 annunciation fixes
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From Benedikt Hallinger
Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2476/
2020-12-27 13:56:20 +00:00
James Turner
ad6ab066ad
Additional fix for KAP-140 LOC/GS ARM
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From Benedikt Hallinger
Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2476/
2020-12-27 13:51:36 +00:00
Fernando García Liñán
9a7790c5e8
Remove unused property from defaults.xml
2020-12-27 04:46:42 +01:00
Yves Tolosa-Joas
92152b3403
Corrected AI 738 Radii and added Callsigns for All Nippon and Air China
2020-12-24 10:45:07 +00:00
Yves Tolosa-Joas
ddd9d1879a
Added Traffic and Livery for AirHongKong Cargo
2020-12-24 10:45:07 +00:00
Yves Tolosa-Joas
49350fb393
Added AI Traffic and Livery for Solaseed Japan
2020-12-24 10:45:07 +00:00
James Turner
292695a7b5
Mouse-mode feedback message adjusts based on trigger
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When triggering mouse-mode switching with right-click instead of Tab,
adjust the visual feedback to reflect this. Suggested by Huntley
Palmer.
Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2484/
2020-12-23 12:37:50 +00:00
Fernando García Liñán
916322d0ed
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
Fernando García Liñán
7158dfdff3
Revert "Add clustered shading support to most Effects and shaders"
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This reverts commit b3237e207a
.
2020-12-22 17:22:05 +01:00
Slawek Mikula
0113e8c4ad
Polish translation updates - next branch
2020-12-22 11:07:05 +01:00
Fernando García Liñán
b3237e207a
Add clustered shading support to most Effects and shaders
2020-12-22 10:53:31 +01:00
Fernando García Liñán
a058bed4d5
(Another) significant rework of the clustered shading feature
2020-12-22 10:53:31 +01:00
Yves Tolosa-Joas
73d04548cd
Added AI Traffic and Livery for Ibex Japan
2020-12-21 12:22:54 +00:00
Julian Smith
e890787975
defaults.xml: default /sim/mp-carriers/auto-attach to true.
2020-12-20 15:21:28 +00:00
Julian Smith
8fece7b553
defaults.xml: don't mark /sim/tower/auto-position as userarchive="y".
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This property is set to false by ATC-ML, which then breaks tower view in
subsequent fligtgear runs for all aircraft It's tricky to figure out what has
happened, so best to not archive the setting in the first place.
2020-12-20 15:21:28 +00:00
Julian Smith
05ee53dea8
Allow control of whether to auto-attach to multiplayer carriers.
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gui/dialogs/multiplayer.xml: added checkbox.
defaults.xml: default /sim/mp-carriers/auto-attach to false with
userarchive="y".
Multiplayer carrier auto-attach is implemented in
fgaddon/MPCarrier/Systems/MPCarriers.nas.
2020-12-18 20:19:37 +00:00