ehofman
557737666f
Add a more advanced configuration file for the Cyborg-Gold-3d-USB
2004-02-19 14:16:23 +00:00
andy
4dfc14d8d5
Docs for the solution fuel and solve-weight features.
2004-02-18 15:39:36 +00:00
david
eb5c30bee5
Make instruments slightly emissive, for night flight.
2004-02-18 02:37:19 +00:00
david
9d0bba9848
Make instrument slightly emissive, for night flight.
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Add front markings.
2004-02-18 02:36:54 +00:00
david
0644fdc4cd
The AI is now fully function, except that the position bezel isn't
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user-adjustable yet.
2004-02-16 18:29:51 +00:00
david
67da88632c
Added altimeter needles (100's, 1,000's, and 10,000's).
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TODO:
- Kollsman window and adjustment knob
- texture redesign
2004-02-15 13:46:48 +00:00
david
1f580c8abc
Start on some basic 3D panel instruments. For now, just reuse
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textures that are already sitting around for the 2D panel.
Many of the instruments are not yet functional.
2004-02-15 01:03:07 +00:00
ehofman
a724d92bd4
Add support for a Visual Reference Point
2004-02-14 10:19:25 +00:00
david
b3f89f30d7
Add the ability to select radials for the VOR and ADF, and add an OK
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button.
2004-02-13 02:28:24 +00:00
ehofman
97b3f56ec4
Add keyboard bindings for the hunter
2004-02-12 18:00:15 +00:00
andy
8858ccd0a9
Better docs for slewProperty()
2004-02-10 18:12:09 +00:00
ehofman
8e62335954
Melchior FRANZ:
...
The "cycle view" key settings aren't needed any more, because we
do now cycle via Nasal's stepView(), and this does already take
different numbers of views into account.
Of course, this makes changes to map.{tex,pdf} necessary.
2004-02-10 15:05:22 +00:00
ehofman
b40819bdac
Add support for the Logitech Logitech Extreme 3D Pro joystick
2004-02-08 18:59:05 +00:00
curt
a180a0d659
Default autopilot tweaks.
2004-02-07 21:48:39 +00:00
ehofman
065c893dca
Add the T-37 Tweet
2004-02-05 14:27:11 +00:00
curt
92f12971c1
Fixes to altitude and AGL hold modes.
2004-02-04 16:22:36 +00:00
curt
f2c9d6cbf0
Move the autopilot config reload over next to the gui and panel reloads
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under the Debug menu.
2004-02-03 20:12:51 +00:00
curt
425b7036cc
Remove unused file.
2004-02-03 19:39:15 +00:00
curt
0edffe03ab
Fix a small oops that didn't actually affect operation.
2004-02-03 19:28:39 +00:00
ehofman
93eb5534ae
Some small updates
2004-02-02 10:31:40 +00:00
ehofman
d25cd976d1
The source shouldn't be included in the base package. It's an old source anyhow. For a refference on where to downlaod the source create a file called SOURCE containing the URL
2004-02-02 09:45:21 +00:00
ehofman
a70e9138b9
Add a per aircraft keyboard refference
2004-02-02 09:14:48 +00:00
curt
9250e42c8a
Initial revision.
2004-02-01 04:58:15 +00:00
curt
76a08b6467
Autopilot overhaul.
2004-01-31 19:55:13 +00:00
andy
a67c4113e8
Temporary implementation of props.getBoolValue() which correctly
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interprets the string "false". Eventually this needs to be an
extension function wrapping SGPropertyNode::getBoolValue().
2004-01-28 03:49:59 +00:00
andy
f0eecbb59a
Docs for the gear-ratio attribute on a propeller tag.
2004-01-24 23:13:39 +00:00
ehofman
6abd14667a
Updates the the kr-87 ADF. Could someone confirm this is actually correct?
2004-01-24 10:09:54 +00:00
ehofman
d8adde1657
Use relative paths for the animations rather than absolute paths
2004-01-23 20:10:03 +00:00
ehofman
3176a4676d
David Culp:
...
One thing I maybe should add to the doc is that the order of operation is
always:
1. scale (multiplication)
2. offset (addition)
3. truncate (truncation)
This will matter when, for instance, converting from Fahrenheit to Celsius.
The normal formula is C = (F - 32) * 0.55555556. The operator precedence
above requires a new formula, C = (F * 0.555555556) - 17.777777777.
2004-01-23 15:37:06 +00:00
ehofman
f8c23e13c3
Document the scale, offset and truncate options for text chunks.
2004-01-23 14:17:11 +00:00
ehofman
50ad5e38f8
Animate the navigation lights of the sailboat AIModel
2004-01-22 21:00:22 +00:00
ehofman
976c285ad7
Match the changes of the 737 and OV10
2004-01-17 10:35:22 +00:00
ehofman
5d230c227b
Use the new controlls property layout for external lights
2004-01-17 10:33:18 +00:00
ehofman
a409f14df0
Synchronize the JSBSim aircraft directory and FlightGear's Aircraft directory.
2004-01-15 09:56:37 +00:00
curt
f7c276944e
Attempt #1 to sort out confusion between left / right / parking brake
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controls in the cockpit vs. which wheels they apply to. FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking. It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
2004-01-12 17:49:33 +00:00
ehofman
e964239a14
Remove the alpha component to save some texture memory
2004-01-08 13:02:55 +00:00
andy
36db5c5703
Fixes from Melchior FRANZ for the (no longer untested, heh)
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adjEngControl() handler.
2004-01-07 02:12:27 +00:00
curt
08378e88f0
Doug Beattie:
...
First, I've attached a copy of the Logitech WingMan Force 3D XML
file "wingman-force-3d.xml" I put together after getting one of
these for Christmas. (It would be nice if the force feedback worked,
but I haven't had time to play with it that much. Come to think about
it I'm not even sure forece feedback works under Linux in general.)
Besides providing the new file I also edited the higher-level
/FlightGear/joysticks.xml file to add the description for this joystick
as follows:
diff -n joysticks.xml_orig joysticks.xml
a22 1
<js-named include="Input/Joysticks/Logitech/wingman-force-3d.xml"/>
2004-01-05 20:48:00 +00:00
curt
f38dc5c544
Remove several unneeded files.
2004-01-05 16:02:03 +00:00
ehofman
a628733581
Get back to normal life
2004-01-04 15:32:20 +00:00
david
f618f734ef
Add light factory, restore big apartment, and redistribute random
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buildings slightly.
2003-12-31 15:17:21 +00:00
curt
94f4ccf998
Harold Roberts:
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Add a joystick config for the Logitech Extreme 3D Pro USB.
2003-12-30 16:48:57 +00:00
andy
2fec2ffa09
Hook an initialization function to patch up any missing
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/sim/input/selected/engine[n] properties. Also, new properties get
empty string values (which are boolean true in Nasal, maybe that
should be changed?), so test for numeric truth.
2003-12-29 22:59:00 +00:00
ehofman
812b9e3c34
Don't add the freighter model
2003-12-28 17:46:48 +00:00
ehofman
d739644ec2
Add a preset mouse mode entry
2003-12-28 17:41:21 +00:00
andy
4396fe8157
Convert to Nasal bindings.
2003-12-26 19:53:22 +00:00
ehofman
485d0d92d2
Add an appropriate splash screen
2003-12-24 15:12:45 +00:00
ehofman
e259a2589a
Some small updates to the engine animation code
2003-12-24 14:56:17 +00:00
ehofman
741a659bfc
Loosen up the engine a bit
2003-12-24 14:43:03 +00:00
andy
35ec004c5f
Nasal bindings for Saitek X45.
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Misc. fixes to Nasal command bindings.
2003-12-23 17:31:08 +00:00