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Add light factory, restore big apartment, and redistribute random

buildings slightly.
This commit is contained in:
david 2003-12-31 15:17:21 +00:00
parent 94f4ccf998
commit f618f734ef

View file

@ -798,7 +798,17 @@ Shared parameters for various materials.
<range-m>10000</range-m>
<object>
<path>Models/Buildings/oil-tanks.ac</path>
<coverage-m2>20000000</coverage-m2>
<coverage-m2>10000000</coverage-m2>
<heading-type>random</heading-type>
</object>
<object>
<path>Models/Buildings/big-apartment.ac</path>
<coverage-m2>10000000</coverage-m2>
<heading-type>random</heading-type>
</object>
<object>
<path>Models/Buildings/factory.ac</path>
<coverage-m2>4000000</coverage-m2>
<heading-type>random</heading-type>
</object>
</object-group>
@ -806,17 +816,17 @@ Shared parameters for various materials.
<range-m>5000</range-m>
<object>
<path>Models/Buildings/cube-apartment.ac</path>
<coverage-m2>500000</coverage-m2>
<heading-type>random</heading-type>
</object>
<object>
<path>Models/Buildings/small-glass-office-building.ac</path>
<coverage-m2>1000000</coverage-m2>
<heading-type>random</heading-type>
</object>
<object>
<path>Models/Buildings/small-glass-office-building.ac</path>
<coverage-m2>500000</coverage-m2>
<heading-type>random</heading-type>
</object>
<object>
<path>Models/Buildings/big-church.ac</path>
<coverage-m2>10000000</coverage-m2>
<coverage-m2>5000000</coverage-m2>
<heading-type>random</heading-type>
</object>
<object>
@ -826,7 +836,7 @@ Shared parameters for various materials.
</object>
<object>
<path>Models/Buildings/water-tower.ac</path>
<coverage-m2>50000000</coverage-m2>
<coverage-m2>100000000</coverage-m2>
<heading-type>random</heading-type>
</object>
</object-group>