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Better docs for slewProperty()

This commit is contained in:
andy 2004-02-10 18:12:09 +00:00
parent 8e62335954
commit 8858ccd0a9

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@ -133,7 +133,10 @@ stepProps = func {
##
# "Slews" a property smoothly, without dependence on the simulator
# frame rate. The first argument is the property name. The second is
# a rate, in units per second.
# a rate, in units per second. NOTE: this modifies the property for
# the current frame only; it is intended to be called by bindings
# which repeat each frame. If you want to cause motion over time, see
# interpolate().
#
slewProp = func {
prop = arg[0];