semir
51b45c86b3
CFM56 normal map updates
2022-11-30 22:45:02 +01:00
semir
2e695b4244
CFM56 UV fix for texture warping between the reverser doors
2022-11-30 21:56:25 +01:00
semir
d047f10e06
QTR missing NLG door registration number, fixed
2022-11-27 14:59:21 +01:00
semir
03bb6570d8
Small fix to incorrectly masked AUA vstab shadow
2022-11-24 09:01:17 +01:00
semir
37a1923cb3
Forgot QTR specific doors and emer exits layer, now fixed
2022-11-24 08:45:37 +01:00
Josh Davidson
62dfb89971
Sim: Cleanup console messages
2022-11-23 22:50:41 -05:00
Josh Davidson
5e5d954b87
Sim: Detail gear kinematics and fix a few things
2022-11-23 21:10:58 -05:00
Josh Davidson
d4af28ec24
VC: Fix FCU bug
2022-11-23 19:51:07 -05:00
semir
7b6826ba5d
Dafault liveries updated
2022-11-22 09:16:00 +01:00
semir
cefbbe1594
Default SWR livery update
2022-11-20 20:44:26 +01:00
semir
99af80a5aa
Update to dirt layer reflecting corrections in the recent paintkit
2022-11-19 15:35:34 +01:00
semir
890a29a39e
Updates to some fuslage textures for the default liveries
2022-11-19 15:23:36 +01:00
semir
578cfc37f1
Updates to blank/white engines in default liveries
2022-11-19 14:42:20 +01:00
semir
5664001585
Blank/White CFM56 was xcf incorrectly patched with a 4K texture and exported to png. Fixed
2022-11-19 13:51:26 +01:00
semir
8f3bf99cc5
Blank/white engines textures updated to reflect recent changes
2022-11-19 12:57:22 +01:00
Josh Davidson
1203819002
FMGC: FPD pitch calculation now uses absolute path computation
2022-11-16 00:29:28 -05:00
Josh Davidson
1d886b252f
DU: Add FPD, fix FPV issues
2022-11-15 12:27:16 -05:00
Josh Davidson
21e52d3655
DU: FPV geometry improved
2022-11-14 23:29:24 -05:00
Josh Davidson
8fe6596f3e
DU: Fix missing quote and apostrophe glyphs in font, fixes #227
2022-11-14 18:38:40 -05:00
Josh Davidson
8b77f09fe7
DU: Redrawn and smoothed FPV animations
2022-11-14 18:12:50 -05:00
Josh Davidson
94fba50bc2
Sim: Update error
2022-10-29 16:36:40 -04:00
semir
6d485e336c
Engine master switches mesh change to accomodate the new animation
2022-10-16 19:03:47 +02:00
Josh Davidson
13bb1b08ab
Sim: Update the things
2022-10-15 23:47:21 -04:00
Josh Davidson
127cabdd91
VC: Fix broken engine masters animations
2022-10-15 23:44:28 -04:00
Josh Davidson
cfa87ca231
Sim: Mute the stupid
2022-10-15 16:21:40 -04:00
Josh Davidson
fd580af32c
VC: A few more animation fixes
2022-10-12 22:45:50 -04:00
Josh Davidson
df566a52f1
VC: Fix brake pedal animatinos
2022-10-11 12:08:24 -04:00
Josh Davidson
7fb418ea72
VC: Fix flap lever
2022-10-11 11:29:46 -04:00
Josh Davidson
3535afa5c9
VC: Improve knob animations
2022-10-11 11:06:14 -04:00
semir
6225c1385e
UV corrections for PW1100G
2022-10-10 20:07:02 +02:00
semir
8854234133
Further UV corrections for LEAP
2022-10-10 19:47:52 +02:00
semir
4db6b5895a
IAE vortex generator base had no material assigned, fixed
2022-10-10 19:36:45 +02:00
semir
8e7c78cea0
Deleted leftover objects
...
Orphaned placard object, fixed
CFM vortex generator base had no material assigned, fixed
Some LEAP vortex generators repositioned
Corrections to aft LEAP exhaust UV
Missing LEAP drain pipe UV
CFM and IAE R/H engine fairing misaligned, fixed
2022-10-10 19:28:38 +02:00
Josh Davidson
e476860d8e
VC: Fix pedestal slider animations
2022-10-10 13:25:44 -04:00
Jonathan Redpath
883f6b625c
Clean up and fix animations / effects after the placards changes
2022-10-10 16:05:48 +01:00
Josh Davidson
dc7addc787
Engine: New reverser system
2022-10-09 12:03:57 -04:00
semir
75ba0e1191
Normal map update and minor fixes for CFM
2022-10-09 16:23:00 +02:00
semir
108e1432ab
Normal map update and minur fix for IAE
2022-10-09 15:40:24 +02:00
semir
2d8492c011
Normal map update for LEAP and PW1100G
2022-10-09 12:43:37 +02:00
semir
45df5545b3
Vent modeled instead being a texture for better quality, normal map needs update
2022-10-06 16:17:54 +02:00
semir
7438c4a759
PW1100G cowl and reverser liveries not switching correctly due to 3D object name changes, fixed.
2022-10-04 20:04:42 +02:00
semir
869f227e2e
Added animations to placards on reversers.
...
Added effects to all placards on reversers and NEO.
Some new placards had no material assigned thus shown black, fixed.
Some placards needed the UV mirrored on the x axis, fixed.
2022-10-04 10:50:26 +02:00
semir
ac648f7310
Corrections to all engine option textures.
...
Placard objects for all engine options.
Modeled missing vent on CFM56.
Cleanup of reverser doors areas for the CFM56 reduces shading artifacts.
Added geometry to CFM56 and IAE round vents to reduce low poly look from some angles.
Added geometry to IAE nacelle and reverser ro reduce low poly look from some angles.
Correction of vortex generator position on LEAP.
Note: LEAP lightmap needs rebaking.
Reverser placards need to be grouped with their objects, and have effects added.
2022-10-02 19:46:18 +02:00
Josh Davidson
ca70febb5d
FMGC: Sync with itaf_core
2022-09-28 19:32:59 -04:00
Josh Davidson
7b7943f3ef
AFS: Increase the G/S clamp
2022-09-27 08:50:10 -04:00
Josh Davidson
a657603fbd
Sim: Stop static
2022-09-27 08:35:07 -04:00
Josh Davidson
beab261c82
Aero: Slight bump to CLflap40
2022-09-26 18:26:36 -04:00
Josh Davidson
683a8a3868
FMGC: Tried to fix flickering SRS speed in managed mode
2022-09-26 18:25:58 -04:00
Josh Davidson
38094fce3a
FMGC: Fix managed speed refusing to accelerate to 250
2022-09-26 16:19:35 -04:00
Josh Davidson
fa208ca414
Control: Fix typo in FBW
2022-09-11 21:23:22 -04:00