curt
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48b8c986bb
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Moved simple split over to Lib/Polygon.
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2000-11-10 19:39:57 +00:00 |
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curt
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0e3238d24a
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Initial revision.
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2000-11-08 15:28:46 +00:00 |
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curt
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687af305b8
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Cygwin changes.
Attempt to use new point inside poly routine.
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2000-11-06 18:02:46 +00:00 |
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curt
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5619a6b473
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Updates from David Megginson to support the USGS global land use/cover raster
data.
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2000-11-02 21:21:49 +00:00 |
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curt
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25034ea180
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Tweaks to track some minor naming changes in simgear.
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2000-10-13 16:33:27 +00:00 |
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curt
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1f57a4bd06
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Changed builddir -> srcdir for out of source tree builds.
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2000-09-20 21:45:25 +00:00 |
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curt
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79d86a25ac
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Many changes to support airport modeling approach.
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2000-09-20 21:44:59 +00:00 |
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curt
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08166715b3
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Command line interface tweaks.
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2000-09-20 21:44:16 +00:00 |
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curt
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6282096168
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Added a check for the proper version of simgear.
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2000-09-20 21:43:27 +00:00 |
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curt
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683325ae42
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Switched how textures were applied a bit (rotated by 90 degrees) since this
is a more sensible alignment.
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2000-09-13 01:28:04 +00:00 |
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curt
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c1c1b59fae
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Updated runway texture layout in designator block.
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2000-09-11 00:36:59 +00:00 |
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curt
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5606d93796
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Fixed "rest" texture application.
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2000-09-11 00:35:59 +00:00 |
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curt
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c9930e784e
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Whups, write out the AirportArea that has been segmented so it fits the
airport to go in the hole.
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2000-08-30 14:04:34 +00:00 |
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curt
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3802a0385f
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Updates ...
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2000-08-29 21:16:54 +00:00 |
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curt
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ef22db9c3a
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More tweaks as I work through the airport database.
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2000-08-27 16:22:26 +00:00 |
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curt
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a72efe39c6
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More updates and tweaks to make the genairport tools more robust.
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2000-08-27 04:47:12 +00:00 |
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curt
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373ed3990d
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Ironing out bugs ...
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2000-08-26 01:23:58 +00:00 |
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curt
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b6fc19c0bc
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Handle too-short visual runways for now by converting them to simple runways.
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2000-08-26 01:19:13 +00:00 |
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curt
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e2ab3bff48
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Ahh, there is a runway type "G" ...
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2000-08-26 01:02:30 +00:00 |
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curt
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de4f235115
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Tweaked to handle concrete textures as well as turf and dirt runways.
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2000-08-26 00:52:07 +00:00 |
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curt
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4a68b387df
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Does proper runway designators now.
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2000-08-25 21:55:30 +00:00 |
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curt
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11a577a079
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Added non-precision and visual runway markings as well.
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2000-08-24 22:15:25 +00:00 |
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curt
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05dd9aa7b3
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Added more precision runway sections.
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2000-08-24 16:09:49 +00:00 |
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curt
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33ea616de8
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Added debugging output ... on the hunt of a T intersection problem.
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2000-08-24 13:15:15 +00:00 |
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curt
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18d67137a3
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Added a total_size() method ... for rough debugging.
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2000-08-24 04:39:04 +00:00 |
|
curt
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de2a9a21a8
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A bit more debugging ...
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2000-08-24 04:38:39 +00:00 |
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curt
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c2c4feb872
|
More work on runway markings.
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2000-08-24 03:49:05 +00:00 |
|
curt
|
29910a6fe3
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Initial revision.
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2000-08-23 22:07:30 +00:00 |
|
curt
|
3d4c9c9c25
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Started work on precision runway markings.
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2000-08-23 22:07:14 +00:00 |
|
curt
|
d70c4eca1c
|
Added code to chop up extra long line segments.
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2000-08-22 22:06:47 +00:00 |
|
curt
|
e6f361eb80
|
Initial revision.
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2000-08-22 21:26:32 +00:00 |
|
curt
|
b1b465c0fd
|
Work begins on "superpoly".
|
2000-08-22 21:24:55 +00:00 |
|
curt
|
c490afd971
|
Modifications towards doing more sensible runway surfaces and markings.
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2000-08-22 21:23:07 +00:00 |
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curt
|
e46696de86
|
David Megginson's patches allowing specification of an arbitrary list of
input directories.
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2000-08-11 19:05:30 +00:00 |
|
curt
|
e2c3b06d59
|
More bug fixes for airport generation.
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2000-06-09 03:25:47 +00:00 |
|
curt
|
7e7fe8347c
|
Updates and bug fixes; first complete pass through data set.
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2000-06-07 02:33:33 +00:00 |
|
curt
|
1fcaf3b7fd
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Progress: we are now generating really crude airports.
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2000-06-05 22:34:36 +00:00 |
|
curt
|
a6675a1d5a
|
Initial revision.
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2000-06-05 22:34:12 +00:00 |
|
curt
|
43491f4ec0
|
Progress, we are now generating really crude airports.
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2000-06-05 22:34:00 +00:00 |
|
curt
|
3095364857
|
Initial revision.
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2000-06-05 11:54:56 +00:00 |
|
curt
|
e96928e8ba
|
Continued work on polygon tesselation.
|
2000-06-05 11:26:22 +00:00 |
|
curt
|
5364692178
|
Working on generalized polygon tesselation.
|
2000-06-05 04:01:19 +00:00 |
|
curt
|
b7d76af6c1
|
Minor rearrangements.
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2000-05-31 01:34:44 +00:00 |
|
curt
|
c54e5e8adc
|
MSVC5 combatibility tweaks contributed by Bruce Finney.
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2000-05-30 21:11:15 +00:00 |
|
curt
|
66dbea0aaa
|
Initial revision.
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2000-05-30 20:44:17 +00:00 |
|
curt
|
f6392100ac
|
More work on triangulation and finding a point inside of each contour/hole
of a polygon.
|
2000-05-09 12:07:24 +00:00 |
|
curt
|
7e21f8b28f
|
Working on polygon triangulation/tesselation.
|
2000-05-09 00:24:41 +00:00 |
|
curt
|
3c914ac718
|
Minor reorgs.
|
2000-05-08 17:25:09 +00:00 |
|
curt
|
665f663043
|
Initial revision.
|
2000-05-08 17:17:43 +00:00 |
|
curt
|
16ef7b7bbc
|
Code reorg.
|
2000-05-08 17:17:21 +00:00 |
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