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165 commits

Author SHA1 Message Date
curt
8b269dc000 Erik Hofman:
A big honkin' set of minor tweaks to bring TerraGear into Irix compliance.
2003-01-07 22:46:51 +00:00
curt
27a068f721 Various fixes and tweaks. 2003-01-07 19:48:32 +00:00
curt
5bb24ff286 Julian Foad:
- Put a space between arguments and redirection operator: looks nicer
  and may be necessary in some circumstances.
- Add missing option "--min-angle" to help text.
2002-11-11 15:19:34 +00:00
curt
65d6f9c623 Tweaks to bring the automake/conf scripts into compliance. 2002-08-29 22:12:43 +00:00
david
7e959be9e8 Modified to clip a runway clearing against water, so that extra land
isn't created.
2002-08-02 20:52:04 +00:00
david
90fe08a7c0 Cygwin patches from Dave Luff. 2002-01-30 14:10:00 +00:00
david
d2b2afc33d Cleaned up errors and warnings, mostly namespace problems with cout
and cerr, but also some SimGear linking problems.
2002-01-30 13:52:37 +00:00
david
a4e1215761 Ignore files for autogenerated files. 2001-12-30 02:16:03 +00:00
curt
c0b4508955 - fixes to support clamping to a small grid (improves triangulation)
(These are not yet enabled by default because we haven't addressed what
  happens when snapping a hole boundary, but not the original object to
  fit in the hole.)
2001-09-18 21:51:24 +00:00
curt
d1424d75c7 - add --height and --width options to build an area less than 10x10 2001-09-18 21:50:18 +00:00
curt
d8dc110d99 - don't clip against landmass (no longer suitable with new poly types)
- reduce the minimum area for a non-sliver by two orders of magnitude,
  to allow small road, river, and railroad segments
2001-09-18 21:50:06 +00:00
curt
7a4bac978e Various Irix fixes. Thanks Erik! 2001-07-31 20:14:54 +00:00
curt
8506a3f4d5 - modified landcover code to borrow a cover type from an adjoining
tile if it ends up as default -- this will help avoid resolution
  errors near rivers, urban areas, etc.
2001-07-30 19:58:10 +00:00
curt
19d9392863 Renamed libgpc to libgenpolyclip to avoid a conflict with the gnu pascal
compiler.
2001-07-11 00:43:55 +00:00
curt
a812248191 Modified to use the master .stg file standard.
Fixed a bug in triangulating that was potentially overwriting other
  memory when creating the hole list to pass to the triangulator.  This
  fixes a lot of glitches!
2001-06-22 19:28:29 +00:00
curt
2272a29287 Minor tweaks to track changes in simgear. 2001-05-16 12:27:48 +00:00
curt
abf4e0ad08 Tweaks for Photo inserter util. 2001-05-15 02:03:00 +00:00
curt
472ac57338 More work on photo inserter. 2001-05-03 22:20:38 +00:00
curt
b452149e06 Working on a utility for inserting some simple photo-real scenery into
terragear scenery.
2001-05-03 02:00:50 +00:00
curt
483708977a Various reshufflings of directory layout. 2001-04-25 18:55:19 +00:00
curt
587763000e Small tweaks. 2001-04-25 15:06:17 +00:00
curt
0283cdf05b Added support (contributed by David Luff) for UK OSBG36 coordinate systems as
it impacts texture coordinates.
2001-04-24 21:10:27 +00:00
curt
522bff9911 Initial revision. 2001-04-24 21:09:49 +00:00
curt
f6e553a1b6 SGD_PI. 2001-03-25 12:10:21 +00:00
curt
56745955f3 FG_ to SG_ changees. 2001-03-25 12:07:07 +00:00
curt
9acc48acce SG-ified logstream. 2001-03-24 05:06:35 +00:00
curt
0e8b7763b1 SG_ name space additions. 2001-03-24 03:34:04 +00:00
curt
7ad217b1f1 FG_ to SG_ namespace changes. 2001-03-23 23:18:18 +00:00
curt
0b31b493d3 FG_ to SG_ namespace changes. 2001-03-23 21:59:33 +00:00
curt
528c12a682 These add a --min-angle options to fgfs-tools-client,
and make the E00 support a lot more robust.
2001-01-29 04:30:31 +00:00
curt
c702807a9b Tweaks for new SGBinObject interface. 2001-01-06 04:31:57 +00:00
curt
2b8f7a2135 Write out binary objects rather than ascii. 2001-01-05 00:05:02 +00:00
curt
583af21f9f Renamed FGBucket -> SGBucket. 2000-12-13 20:06:36 +00:00
curt
698ca7b1a6 Fixed a problem with dividing the tile up into land use areas (original scheme
left really tiny slivers on the edges.)
2000-11-29 20:17:27 +00:00
curt
ebd254dae0 Contributions from David Megginson: Added a new option, --cover, to
fgfs-construct and fgfs-tools-client.  The option takes an argument giving
the location of the land-cover raster file; if it is not specified,
land-cover is not built.

Curt tweaked the code that divides up the tile into land use squares but there
are still a couple slightly fishy things going on there.Z
2000-11-28 20:45:10 +00:00
curt
c8cc7e2a61 Contributed by Bruce Finney:
The following files have been changed to enable the latest Terragear CVS
to compile with MSVC++ 5.0

.\construct\clipper\clipper.cxx
        for( int i - lots of places

.\construct\genoutput\genobj.cxx
        fix directory logic for windows, line 320 and following

.\construct\main\main.cxx
        windows does not have an opendir function
        added code for windows directory functions
        disabled the mem allocation limit code - windows does not
        have similar functions
        for ( int i - several places

.\construct\match\match.cxx
        moved the definition of file and command outside of the ifdef line 420

.\lib\e00\e00.cxx
        for( int i  - several places

.\lib\e00\e00.cxx
        use simgear/compiler.h constructs

.\lib\geometry\contour_tree.hxx
        removed a cout statement

.\lib\geometry\poly_support.cxx
        added float.h  changed 1.0e+999 to DBL_MAX, windows doesn't go that big
        lots of for ( int i changes
        lines 193 and 208 no != operator defined - changed logic
        line 801 flag should be int, not bool, get_hole_flag returns int

.\lib\landcover\landcover.cxx
.\lib\landcover\landcover.hxx
        add include simgear/compiler.h
        see comments

.\lib\optimize\genfans.cxx
        function canonify added return at end, windows complains
        added using std  for cout and endl

.\lib\optimize\genstrips.cxx
        function tgGenStrips no return value, moved by_node into outer scope
        fix for ( int i ...

.\lib\poly2tri\construct.c
        added include <memory.h> for windows
        remove unused variables lines 435 & 437

.\lib\poly2tri\misc.c
        added HAVE_SYS_TIME_H logic for sys/time.h include file
        added logic to uses windows functions for time and rand

.\lib\poly2tri\monotone.c
        added include <memory.h> for windows
        lines 286-288 remove unused variables

.\lib\poly2tri\tri.c
        remove sys/time.h - no time functions called
        added include <memory.h> for windows

.\lib\polygon\polygon.cxx
        function polygon_to_tristrip will not compile I don't think the
        logic is complete, no returned data  added if else endif around
        function and polygon_to_tristrip_old, renamed _old function.
        Search of code reveals that function is not called by anyone.

.\lib\polygon\superpoly.cxx
        changed include <superpoly.hxx> to "superpoly.hxx"

.\lib\polygon\superpoly.hxx
        add include <windows.h> for windows before include <gl.h>
        needed for definitions used in Microsoft version of opengl

.\lib\shapelib\dbfopen.c
        added include files for windows
        lines 195-197 271-272 515-517 removed unused variables

.\lib\shapelib\shpopen.c
        added #include <stdlib.h> for malloc() and friends
        added include files for windows
        line 279 527 813 1127 removed unused variables
        line 827 cast result to int

.\lib\win32\mkdir.cpp
        documented function, remove debug lines

.\prep\demraw2ascii\main.c
        lines 46-50 remove unused variables

.\prep\demraw2ascii\rawdem.c
        line 47 changed logic to compile with MSVC
        line 244-256 set real constants to float, windows complains with
                double constants

.\prep\genairports\build.cxx
        lots of for ( int i  changes

.\prep\genairports\main.cxx
        fix mkdir logic for windows

.\prep\genairports\output.cxx
        added  using std  cout endl
        lots of for ( int i  changes
        fix mkdir logic for windows

.\prep\genairports\runway.cxx
        for ( int i  changes
        lines 117-118 161-162  remove default values for function parameters

.\prep\gshhs\main.cxx
        added using std cout

.\prep\shapefile\noaa_decode.cxx
.\prep\shapefile\shape_decode.cxx
        added using std  for cout
        lines 45-49 moved unused variables inside #if 0 block
2000-11-25 19:39:46 +00:00
curt
e08b755290 Contributions from David Megginson.
- increased maximum areas to 128 (for future growth), and added Road
  and Railroad areas
- changed the method of calculating the triangle centre in
  poly_support.hxx
- added a has_holes() method to polygon.hxx
- added a new library, e00, for reading ArcInfo e00 files (i.e. the
  free online ones from DCW and GeoGratis); it needs more work
- added a new prep utility, e00lines, for creating textured polygons
  out of e00 line data (with user-specified width and area type); this
  is useful for roads, railroads, rivers, and utility lines
2000-11-22 22:19:44 +00:00
curt
59a35fbe8a Cleaned up some debugging output.
Added adjacent triangle area weighting for calculating vertices of nodes.
Check for super small or degenerate triangles which could blow up our face
  normal calculations.
2000-11-22 20:41:22 +00:00
curt
80062e205e Oops, fixed a typo in match.cxx. 2000-11-20 21:28:08 +00:00
curt
5e5f43e0eb Fixed a bug with corner matching when an airport hole sits on top of a corner.
Then fixed a follow up bug in corner handling that was introduced by the
first fix.
2000-11-20 16:44:29 +00:00
curt
f90cffd10d In the process of trying to track down bugs in the construct process I
redid slightly how the land cover squares are calculated.
2000-11-20 16:43:30 +00:00
curt
97a83fb03c Fixed a bug that occured when an airport was located on a tile corner. The
first tile to build that corner gets to define the shared point, but since
it was clipped out by the airport hole, the value defaulted to randomness.
This was then propogated on to adjacent tiles.  I now calculate the corner
value in advance so the code is not dependent on finding the corner in the
resulting point set.
2000-11-16 16:09:05 +00:00
curt
231af62823 Cleaned up a bit of debugging trash. 2000-11-15 23:10:11 +00:00
curt
1388ea146f Changes to try to track down some "point in a contour" bugs. The terrain
was stressing this code more that airports (which was where the code was
developed.)
2000-11-15 22:36:40 +00:00
curt
8d99adeda2 Up max node count to 4000
Temporarily disable land cover for testing purposes.
2000-11-15 20:22:22 +00:00
curt
84e7866b35 Minor tweaks to clipping rules. 2000-11-15 20:21:47 +00:00
curt
9162b789f5 Landcover/landuse changes by david megginson to group like chunks together into a single polygon.
Additional degeneracy and bad polygon screening.
Updates to ShapeDecode to handle NOAA landuse/cover shape files.
2000-11-13 15:19:39 +00:00
curt
687af305b8 Cygwin changes.
Attempt to use new point inside poly routine.
2000-11-06 18:02:46 +00:00
curt
5619a6b473 Updates from David Megginson to support the USGS global land use/cover raster
data.
2000-11-02 21:21:49 +00:00
curt
25034ea180 Tweaks to track some minor naming changes in simgear. 2000-10-13 16:33:27 +00:00