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126 commits

Author SHA1 Message Date
curt
5e5f43e0eb Fixed a bug with corner matching when an airport hole sits on top of a corner.
Then fixed a follow up bug in corner handling that was introduced by the
first fix.
2000-11-20 16:44:29 +00:00
curt
f90cffd10d In the process of trying to track down bugs in the construct process I
redid slightly how the land cover squares are calculated.
2000-11-20 16:43:30 +00:00
curt
97a83fb03c Fixed a bug that occured when an airport was located on a tile corner. The
first tile to build that corner gets to define the shared point, but since
it was clipped out by the airport hole, the value defaulted to randomness.
This was then propogated on to adjacent tiles.  I now calculate the corner
value in advance so the code is not dependent on finding the corner in the
resulting point set.
2000-11-16 16:09:05 +00:00
curt
231af62823 Cleaned up a bit of debugging trash. 2000-11-15 23:10:11 +00:00
curt
1388ea146f Changes to try to track down some "point in a contour" bugs. The terrain
was stressing this code more that airports (which was where the code was
developed.)
2000-11-15 22:36:40 +00:00
curt
8d99adeda2 Up max node count to 4000
Temporarily disable land cover for testing purposes.
2000-11-15 20:22:22 +00:00
curt
84e7866b35 Minor tweaks to clipping rules. 2000-11-15 20:21:47 +00:00
curt
9162b789f5 Landcover/landuse changes by david megginson to group like chunks together into a single polygon.
Additional degeneracy and bad polygon screening.
Updates to ShapeDecode to handle NOAA landuse/cover shape files.
2000-11-13 15:19:39 +00:00
curt
687af305b8 Cygwin changes.
Attempt to use new point inside poly routine.
2000-11-06 18:02:46 +00:00
curt
5619a6b473 Updates from David Megginson to support the USGS global land use/cover raster
data.
2000-11-02 21:21:49 +00:00
curt
25034ea180 Tweaks to track some minor naming changes in simgear. 2000-10-13 16:33:27 +00:00
curt
1f57a4bd06 Changed builddir -> srcdir for out of source tree builds. 2000-09-20 21:45:25 +00:00
curt
08166715b3 Command line interface tweaks. 2000-09-20 21:44:16 +00:00
curt
e46696de86 David Megginson's patches allowing specification of an arbitrary list of
input directories.
2000-08-11 19:05:30 +00:00
curt
b7d76af6c1 Minor rearrangements. 2000-05-31 01:34:44 +00:00
curt
c54e5e8adc MSVC5 combatibility tweaks contributed by Bruce Finney. 2000-05-30 21:11:15 +00:00
curt
f6392100ac More work on triangulation and finding a point inside of each contour/hole
of a polygon.
2000-05-09 12:07:24 +00:00
curt
3c914ac718 Minor reorgs. 2000-05-08 17:25:09 +00:00
curt
c963e6304a Minor code reorg. 2000-05-08 17:04:23 +00:00
curt
07e2840980 Clip all land use data to GSHHS land mask so that lower res data won't
mess up our coast lines.
Changed some default names of Work directories ...
Add in support for GSHHS lakes, islands, and ponds.
Updated stats for parallel scenery build server.
2000-05-06 19:55:30 +00:00
curt
082eb13225 Recovered these files from old source. 2000-05-05 14:29:48 +00:00
curt
9b59736ebc Updates to get a working compile/configuration. 2000-04-06 18:44:37 +00:00
curt
398ce1d3d4 Removed some mat3.h dependencies and other tweaks. 2000-04-06 18:00:14 +00:00
curt
13cbdf7ecc More reorg. 2000-02-16 22:01:47 +00:00
curt
c687e7563b Restructuring directories/layout. 2000-02-14 17:38:44 +00:00
curt
b20be51d65 Initial revision 2000-02-09 19:51:45 +00:00