curt
5e5f43e0eb
Fixed a bug with corner matching when an airport hole sits on top of a corner.
...
Then fixed a follow up bug in corner handling that was introduced by the
first fix.
2000-11-20 16:44:29 +00:00
curt
f90cffd10d
In the process of trying to track down bugs in the construct process I
...
redid slightly how the land cover squares are calculated.
2000-11-20 16:43:30 +00:00
curt
97a83fb03c
Fixed a bug that occured when an airport was located on a tile corner. The
...
first tile to build that corner gets to define the shared point, but since
it was clipped out by the airport hole, the value defaulted to randomness.
This was then propogated on to adjacent tiles. I now calculate the corner
value in advance so the code is not dependent on finding the corner in the
resulting point set.
2000-11-16 16:09:05 +00:00
curt
231af62823
Cleaned up a bit of debugging trash.
2000-11-15 23:10:11 +00:00
curt
1388ea146f
Changes to try to track down some "point in a contour" bugs. The terrain
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was stressing this code more that airports (which was where the code was
developed.)
2000-11-15 22:36:40 +00:00
curt
8d99adeda2
Up max node count to 4000
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Temporarily disable land cover for testing purposes.
2000-11-15 20:22:22 +00:00
curt
84e7866b35
Minor tweaks to clipping rules.
2000-11-15 20:21:47 +00:00
curt
9162b789f5
Landcover/landuse changes by david megginson to group like chunks together into a single polygon.
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Additional degeneracy and bad polygon screening.
Updates to ShapeDecode to handle NOAA landuse/cover shape files.
2000-11-13 15:19:39 +00:00
curt
687af305b8
Cygwin changes.
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Attempt to use new point inside poly routine.
2000-11-06 18:02:46 +00:00
curt
5619a6b473
Updates from David Megginson to support the USGS global land use/cover raster
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data.
2000-11-02 21:21:49 +00:00
curt
25034ea180
Tweaks to track some minor naming changes in simgear.
2000-10-13 16:33:27 +00:00
curt
1f57a4bd06
Changed builddir -> srcdir for out of source tree builds.
2000-09-20 21:45:25 +00:00
curt
08166715b3
Command line interface tweaks.
2000-09-20 21:44:16 +00:00
curt
e46696de86
David Megginson's patches allowing specification of an arbitrary list of
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input directories.
2000-08-11 19:05:30 +00:00
curt
b7d76af6c1
Minor rearrangements.
2000-05-31 01:34:44 +00:00
curt
c54e5e8adc
MSVC5 combatibility tweaks contributed by Bruce Finney.
2000-05-30 21:11:15 +00:00
curt
f6392100ac
More work on triangulation and finding a point inside of each contour/hole
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of a polygon.
2000-05-09 12:07:24 +00:00
curt
3c914ac718
Minor reorgs.
2000-05-08 17:25:09 +00:00
curt
c963e6304a
Minor code reorg.
2000-05-08 17:04:23 +00:00
curt
07e2840980
Clip all land use data to GSHHS land mask so that lower res data won't
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mess up our coast lines.
Changed some default names of Work directories ...
Add in support for GSHHS lakes, islands, and ponds.
Updated stats for parallel scenery build server.
2000-05-06 19:55:30 +00:00
curt
082eb13225
Recovered these files from old source.
2000-05-05 14:29:48 +00:00
curt
9b59736ebc
Updates to get a working compile/configuration.
2000-04-06 18:44:37 +00:00
curt
398ce1d3d4
Removed some mat3.h dependencies and other tweaks.
2000-04-06 18:00:14 +00:00
curt
13cbdf7ecc
More reorg.
2000-02-16 22:01:47 +00:00
curt
c687e7563b
Restructuring directories/layout.
2000-02-14 17:38:44 +00:00
curt
b20be51d65
Initial revision
2000-02-09 19:51:45 +00:00