curt
b67e68b684
FreeBSD tweaks.
1999-06-28 18:19:26 +00:00
curt
bbe2bd4128
Updated by Bernard Buckle.
1999-06-28 17:42:38 +00:00
curt
bb94a6ef5c
Updates contributed by Jon Berndt.
1999-06-28 17:39:20 +00:00
curt
a85b537e75
Fear the penguin ...
1999-06-28 14:18:14 +00:00
curt
aa27214f65
Additional tweaks to fix the ssg texture (state) problems. Tweaked near
...
and far clip planes. Adjusted rendering order so menus and hud get drawn
last.
1999-06-28 05:47:02 +00:00
curt
858f17b323
Changes to begin incorporating plib support for managing and rendering the
...
terrain.
1999-06-28 00:02:52 +00:00
curt
a540873192
Tweaks by Oliver.
1999-06-25 18:15:52 +00:00
curt
8520f46403
Initial revision.
1999-06-24 20:40:22 +00:00
curt
aea253a85c
Updated build system to remove DEFS += -DFOO type lines. This doesn't seem
...
to be supported in recent versions of autoconf.
1999-06-24 20:38:31 +00:00
curt
540849b9c3
Incorporated Oliver's initial networking code.
1999-06-22 21:24:31 +00:00
curt
116e3913ae
Updated for both JSBsim and Tony Peden's c172 flight model.
1999-06-21 05:01:31 +00:00
curt
c54a4fe206
Updates to JSBsim from Jon Berndt.
...
Fixed a typo in hud.cxx.
1999-06-20 04:10:44 +00:00
curt
3895c604ce
Borland C++ tweaks.
...
MacOS/Metrowerks tweaks.
Fix for fgText default constructor.
More ssg fiddling.
Fixed an include problem with client/server tile build tools.
1999-06-20 03:54:57 +00:00
curt
bfe5df5f24
Working on getting ssg integrated.
1999-06-19 04:48:07 +00:00
curt
6e10fd9a05
Fiddling with ssg.
1999-06-18 16:12:17 +00:00
curt
c8501f9b29
Now use plib in native install mode.
...
Preparations for unstable development version 0.7.0
Some reorganizational changes.
Beginning to test the use of ssg (part of plib)
1999-06-18 03:42:54 +00:00
curt
90655cf54b
renamed GLUTkey.* -> keyboard.*
...
renamed GLUTmain.cxx -> main.cxx
1999-06-17 21:33:39 +00:00
curt
14a8533f63
Initial revision
1999-06-17 20:07:19 +00:00
Tim Moore
c90db01dc8
source tree reorganization prior to flightgear 0.7
...
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00
curt
27924da43b
Updated for 0.6.2
1999-09-11 14:37:53 +00:00
curt
b7a07affa5
MACos fixes.
1999-09-11 14:35:28 +00:00
curt
2eaa10e1d0
Updated Tony's c172 model code.
1999-08-19 21:24:03 +00:00
curt
926849a2d3
MSVC++ and FreeBSD portability tweaks.
1999-06-29 15:32:53 +00:00
curt
970ca13328
Updated contributed by Jon Berndt.
1999-06-29 15:30:30 +00:00
curt
9bde37c21c
Updated README.Linux
...
Moved to version 0.6.2
1999-06-29 15:30:07 +00:00
curt
93b23973c7
FreeBSD tweak.
1999-06-29 15:28:03 +00:00
curt
12f56a6aa5
Updates from Michael Basler.
1999-06-29 02:06:48 +00:00
curt
9d15b886cf
Updated for 0.6.1
1999-06-21 19:59:03 +00:00
curt
fa43f1a5cd
Updates to JSBsim.
1999-06-21 03:01:57 +00:00
curt
ff41907c0e
Updated JSBsim from Jon Berndt
...
Fixed a typo in hud.cxx.
1999-06-20 02:12:04 +00:00
curt
760ffc1aa6
Borland C++ tweaks.
...
MacOS/Metrowerks tweaks.
Fix for fgText default constructor.
1999-06-20 01:52:31 +00:00
curt
8a240d043d
Fixed a problem with ambiguous constructors in the fgText class.
1999-06-19 15:36:49 +00:00
curt
11a964d830
Added c172 model from Tony Peden.
1999-06-15 20:05:26 +00:00
curt
b32c928653
Started adding Tony Peden's c172 model
1999-06-15 20:02:59 +00:00
curt
131dfd6856
GL_CULL_FACE tweak.
1999-06-15 19:55:55 +00:00
curt
5872f0fd68
Updates contributed by Durk Talsma.
1999-06-15 19:55:31 +00:00
curt
c5427a287d
Fixed a bug in handling windoze driver letter ":" notation.
1999-06-15 19:55:10 +00:00
curt
28436a23be
Updates ...
1999-06-15 19:54:44 +00:00
curt
f8d8440953
Added a README for building the win32 cross compiler.
...
First stab at a c172 flight model contributed by Tony Peden.
1999-06-15 19:54:11 +00:00
curt
1d1b60699f
Fixed a bug in tilecache size which caused occasional tiles to drop out
...
when more than one row is scheduled "simultaneously".
1999-06-14 13:47:44 +00:00
curt
2c6db0ec35
Created an FGTileMgr class to encapsulate the high level tile management
...
tasks.
Created a tile load queue. When we init, or cross a tile boundary, we
stuff the new tiles to be loaded on a load queue, and then only load
one tile per frame. This will need further refinement, but it is better
than what we had.
1999-06-13 05:58:02 +00:00
curt
392e8c09c8
Renamed tile.[ch]xx to tileentry.[ch]xx
1999-06-12 21:15:27 +00:00
curt
4924c06ca5
Renamed tileentry.[ch]xx
1999-06-12 21:14:01 +00:00
curt
3adbe1ca22
Started work on a dynamic tile cache.
...
Did a bit of renaming and reorganizing.
1999-06-12 21:12:13 +00:00
curt
8538cbbb34
Renamed fgTILE -> FGTileEntry.
...
Started working on dynamic tile cache.
Started working on dynamic tile entries (for drawing entirely in immediate
mode.)
1999-06-12 21:11:21 +00:00
curt
ef10b37fd3
Updates to track changes in Scenery and Object.
1999-06-12 21:10:09 +00:00
curt
08a3420b56
Add a method to return pointer to data array.
1999-06-12 21:09:41 +00:00
curt
1e606bc183
Tweaked the polygon type prioritization scheme just a bit.
...
Fixed a bug (dumb test idea) that was throwing away ocean areas.
1999-06-12 14:13:01 +00:00
curt
898833174e
Fixed a small bug which cropped up with the new gpc hole interface.
1999-06-11 00:25:46 +00:00
curt
ff154397f8
Added an urban area type.
1999-06-11 00:25:18 +00:00