mfranz
e2899588c7
drop dependence on PyXML and use standard lib methods
2008-07-25 20:22:36 +00:00
mfranz
205da67313
final cosmetics (because I had posted the web-cvs link to the blender list/forum :-)
2008-03-10 16:31:02 +00:00
mfranz
435cd3ca8f
- GPL license block
...
- new id separator
- drop debug message
- simplification & cleanup
2008-03-08 19:02:08 +00:00
mfranz
7ccdc1081a
- improve Blender registry handling
...
- save each mesh in a different color
2008-03-07 17:09:11 +00:00
mfranz
40261787c2
minor progress bar fix
2008-03-06 10:53:05 +00:00
mfranz
580f65fcb2
uv_export_svg.py: don't group single-chunk objects; move id in front
...
uv_import_svg.py: reverse matrix multiplication; cosmetics
2008-03-06 10:48:28 +00:00
mfranz
615d5ef4d8
... and do no longer assume that the separator is only one character ;-)
2008-03-05 18:21:45 +00:00
mfranz
898584e906
use SVG compliant id separator: _____ instead of #
2008-03-05 18:16:09 +00:00
mfranz
2fcae160a1
UV<->SVG exporter and importer: The importer loads an SVG file that was
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saved before by the exporter. SVG editors like Inkscape can be used to
move the UV outlines around, to rotate and scale them.
2008-03-05 12:30:01 +00:00
mfranz
7a6376021a
- make it faster by reloading rather than erasing the image every time
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(this also fixes a bug that wouldn't update a changed texture in 3D view)
- better progress bar
2008-03-03 18:06:57 +00:00
mfranz
cad1df2f58
minor improvements (show busy cursor, etc.)
2008-03-03 11:57:45 +00:00
mfranz
9e9df1e36b
Blender 2.46 box packer script. Allows to unwrap objects individually, and
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to pack them onto one square texture. Read instructions in the file.
2008-03-02 20:14:13 +00:00
durk
ecc6548d71
cygwin related fixes, and some minor future release related maintenance
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work.
2008-02-04 20:03:52 +00:00
mfranz
e54215e7e7
fix license (Public Domain)
2007-10-22 16:58:46 +00:00
curt
953e3bbfac
First revision of a small utility that will build a simple .ac file around
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a aerial photo texture. You need to determine the coordinates of the 4
corners of your image and this utility will use that to build a 3d model
in meters and tell you the information to copy into the proper .stg file.
2007-07-16 13:47:42 +00:00
mfranz
7ddd2efbe6
animation plugin for Blender 2.43
2007-02-20 11:35:59 +00:00
frohlich
cb62950760
Modified Files:
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utils/Modeller/Makefile.am src/FDM/YASim/Makefile.am:
Remove -lssg from the linker lines.
Do no longer build threedconvert. A very similar functionality
is available with osgvconv. But leave threedconvert in place
if somebody will need that ...
2006-12-17 10:12:38 +00:00
mfranz
c9813d1b5d
new FSF address
2006-02-21 01:16:04 +00:00
mfranz
0df186e62f
try to fix faces that come after (currently) unfixable faces
2005-11-11 17:41:31 +00:00
mfranz
7ef74fc1d1
simplification
2005-10-30 20:52:54 +00:00
mfranz
837cf56c1f
fix min/max coordinates; spelling; cosmetics
2005-10-30 19:59:53 +00:00
mfranz
bc703b2bd3
script to fix UV faces for some low-end nVidia cards
2005-10-30 17:15:45 +00:00
mfranz
4113d0f24d
normalmap
2005-10-05 11:53:34 +00:00
ehofman
2a8f368072
yet another Cygwin fix.
2005-02-18 17:42:46 +00:00
ehofman
73541395cc
Remove another unneeded dependency.
2005-01-24 12:17:39 +00:00
ehofman
91cb15d9b0
Martin Spott:
...
Remove all dependencies of plib's SL sound library.
2005-01-24 10:17:14 +00:00
ehofman
a3691ac013
Use the proper include definition.
2005-01-20 09:22:38 +00:00
ehofman
f4dd36901e
MAcOS X fix.
2005-01-20 08:42:53 +00:00
ehofman
b912026694
Add support for contrast.
2005-01-14 15:53:13 +00:00
ehofman
8caa0fe507
Oops, remove some extra code.
2005-01-14 14:29:46 +00:00
ehofman
0a4cb24692
First draft of a utility to generate normal maps from a regular texture.
2005-01-14 14:29:08 +00:00
curt
4214cd6c10
Migrate FlightGear code to use "#include SG_GL*" defined in
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"#include <simgear/compiler.h>".
2004-11-18 19:53:00 +00:00
ehofman
8402f0b296
Add a tool to test the integrity of the animation files by Josh Babcock.
2004-05-14 11:54:06 +00:00
david
7aaf51c18a
Hide generated binary.
2004-03-23 20:52:01 +00:00
curt
bcc42cbe4c
Various final tweaks for the 0.9.4.pre1 release.
2004-03-22 20:19:18 +00:00
ehofman
ab5f7f259d
Hide the binary executables from CVS
2004-01-09 22:32:24 +00:00
ehofman
57220efd9b
Add the math library for architextures that needs it
2004-01-09 22:29:22 +00:00
ehofman
18eb0a35a2
Rename utils/3dconvert to utils/Modeller and add Jim Wilson's animassist utility
2004-01-09 21:19:44 +00:00