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Author SHA1 Message Date
James Turner
03c966de13 Make FGDialog an interface, moving existing code to FGPUIDialog implementation. (no functionality change, yet) 2011-11-19 20:46:17 +00:00
James Turner
2c175f57ae Override puaComboBox recalc_bbox, ignore the popup-menu 2010-12-07 10:33:14 +00:00
James Turner
dd2eec7bd8 Airways/procedures code - add new data structures to store waypoints and
procedures, and routing algorithms, and modify the GPS, route manager and
WaypointList to use the new objects.
2010-10-20 09:02:02 +01:00
James Turner
19360a8425 Fix 'using std::' abuses 2010-08-09 08:36:20 +01:00
jmt
4468d785b5 GPS / route-manager: add new custom widget to display the waypoints list.
Supports various new editing features, including dragging to re-order, and
+/- keys to adjust the target altitude for a waypoint. Also displays some
additional information, and will display *even* more once I land airways/
SID/STAR support.
2010-02-21 22:26:14 +01:00
jmt
71c03b1ce4 Dynamic combo-boxes; read values from the property tree. 2009-11-04 23:13:42 +01:00
jmt
90106c59ce Dialog support for conditional enable and visible flags, and re-running layout when conditions change. Used by the GPS code, but potentially in many other places I expect. 2009-10-04 02:06:48 +02:00
mfranz
744a23d0aa fix leaks; make destructors virtual 2009-05-18 12:24:16 +02:00
frohlich
a99ea1c7b5 Port over remaining Point3D usage to the more type and unit safe SG* classes.
Remove leftover headers from plib/sg.

Modified Files:
 	src/AIModel/AIBase.cxx
 	src/AIModel/AIFlightPlanCreateCruise.cxx
 	src/ATCDCL/AIEntity.cxx src/ATCDCL/AIEntity.hxx
 	src/ATCDCL/AIGAVFRTraffic.cxx src/ATCDCL/AIGAVFRTraffic.hxx
 	src/ATCDCL/AILocalTraffic.cxx src/ATCDCL/AILocalTraffic.hxx
 	src/ATCDCL/AIMgr.cxx src/ATCDCL/ATC.hxx
 	src/ATCDCL/ATCDialog.cxx src/ATCDCL/ATCProjection.cxx
 	src/ATCDCL/ATCProjection.hxx src/ATCDCL/ATCutils.cxx
 	src/ATCDCL/ATCutils.hxx src/ATCDCL/approach.cxx
 	src/ATCDCL/commlist.cxx src/ATCDCL/ground.cxx
	src/ATCDCL/ground.hxx src/ATCDCL/tower.cxx
 	src/ATCDCL/tower.hxx src/Airports/calc_loc.cxx
 	src/Airports/dynamics.cxx src/Airports/groundnetwork.cxx
 	src/Airports/parking.cxx src/Airports/runwayprefs.cxx
 	src/Airports/simple.cxx src/Cockpit/cockpit.cxx
 	src/Cockpit/hud.hxx src/Cockpit/hud_card.cxx
 	src/Cockpit/hud_rwy.cxx src/Environment/environment.cxx
 	src/FDM/UFO.cxx src/FDM/SP/MagicCarpet.cxx src/GUI/dialog.hxx
 	src/Instrumentation/HUD/HUD.hxx
 	src/Instrumentation/HUD/HUD_runway.cxx
 	src/Instrumentation/KLN89/kln89.cxx src/Main/fg_init.cxx
 	src/Main/viewer.cxx src/Main/viewmgr.cxx
 	src/Model/panelnode.cxx src/MultiPlayer/mpmessages.hxx
 	src/Scenery/tilemgr.cxx src/Traffic/SchedFlight.cxx
 	src/Traffic/TrafficMgr.cxx
2009-03-18 08:00:08 +01:00
mfranz
16d2de1a0f allow resizing dialogs by grabbing the frame (without Ctrl-key);
Ctrl extends the resize sensible area to the whole dialog
2009-01-12 13:04:39 +01:00
mfranz
95c5a726a7 make dialogs resizable with Ctrl-dragging
At the moment the dialog grows to North-East. Only dialogs with
the <resizable> flag set to true are resizable.
2009-01-12 13:03:55 +01:00
ehofman
667e64e1eb - remove the SG_GLxxxx_H #defines, since OSG provides its own versions
- this exposed a bizarre issue on Mac where dragging in <AGL/agl.h> in
   extensions.hxx was pulling in all of Carbon to the global namespace
   - very scary. As a result, I now need to explicitly include CoreFoundation
   in fg_init.cxx.
 - change SG_USING_STD(x) to using std::x
2008-07-27 16:25:13 +00:00
mfranz
2100394117 - require plib 1.8.5
- switch puList to puaList
- drop src/GUI/puList.[ch]xx
- remove #ifdefs, FIXMEs, and workarounds that have accumulated over time
- warnings--
2008-03-11 15:58:57 +00:00
frohlich
059c906be5 Modified Files:
src/Cockpit/panel.cxx src/Cockpit/panel.hxx
 	src/Cockpit/panel_io.cxx src/GUI/dialog.cxx src/GUI/dialog.hxx
	src/GUI/menubar.cxx src/GUI/menubar.hxx src/GUI/new_gui.hxx
	src/Input/input.cxx src/Input/input.hxx src/Main/renderer.cxx
	src/Scenery/scenery.cxx src/Scenery/scenery.hxx:
	Use SGBinding instead of FGBinding. Remove FGBinding. Install hooks
	to make the pick animation work.
2007-01-04 13:22:27 +00:00
mfranz
e2c195f3a6 - move the ID stuff to dialog.hxx
- add an identifier to fgPropertyList(), which is also PUCLASS_LIST based
2006-05-22 16:14:50 +00:00
mfranz
dfdb7f8107 the last patch fixed the AirportList ... and broke all other PUCLASS_LIST.;
Unfortunately, there's no simple way to distinguish them. plib has no
user defined widget classes, and getTypeString() -- which could be used
for that -- isn't virtual. Sigh. I'll discuss the problem on the plib list.
For now I can only offer an ugly workaround. (Don't look closely!)
2006-05-21 22:14:18 +00:00
mfranz
368349aa58 fix "airport list" crash: I had wrongly assumed that now all PUCLASS_LIST
would actually be an fgList class. The airport list is a PUCLASS_LIST, too,
so we have to check for that. -> Use getTypeString() for identification.
2006-05-20 11:35:28 +00:00
mfranz
5a38a9d071 - undefine PUCLASS_LIST, as we have our own (old_warning--)
- PropertyObject: remove additional "values" member again
- don't create entry lists for <list>, <select>, and <combo> at dialog
  creation and delete them on dialog close, but let a separate class
  fgValueList handle this. The three widgets are now subclassed and the
  derived widget lets fgValueList manage the lists
- make <select> consistent with <list>. This breaks backwards
  compatibility, but not a single dialog in fgfs uses it and did so
  since ... forever. (Shoot me!)

Rationale: now that dialogs are a bit more dynamic than they used to be
(thanks to embedded Nasal), we have to delete and recreate entry lists
during dialog use. Deleting only at dialog closing doesn't cut it anymore.
Especially list widgets that are updated several times per second would
use up a lot of memory otherwise. The route-manager doesn't update that
often, but it did already leak. One TODO less.  :-)
2006-05-16 12:45:38 +00:00
mfranz
ff52ed5072 add an optional property node pointer to ObjectProperty. This is currently
only used by the <list> widget. It allows to "dialog-update" the list,
which rescans the <value> children and redraws the list widget with new
contents. The old contents are only freed at dialog close, which should
eventually get changed.
2006-04-28 15:55:41 +00:00
mfranz
29ff85142b - merge FGDialog::{update,apply}Value{,s} ... there's really no need to have
two almost identical functions for these methods. It only forces to repeat
  the redundancy for every small change to either.
- abstract out generation and destruction of plib string arrays
- abstract out generation of lists from <value> children
2006-04-28 11:49:11 +00:00
mfranz
2de4fd5d8e add support for <nasal> blocks <open> and <close> in XML dialogs:
<nasal>
      <open>print("I'm called on dialog open")</open>
      <close>print("I'm called on dialog close")</close>
  </nasal>

All Nasal runs in a dialog namespace, so that variables and functions
defined in the <open> block can be used in <binding>s, etc. This is
especially useful for <radio> button handling. See "location-in-air.xml".
2006-03-08 10:44:46 +00:00
mfranz
dc1cf77804 make sure the dialog property tree can't disappear until we wrote the
last position back
2006-02-19 08:48:30 +00:00
mfranz
aec1d580c2 on closing a dialog write the last position back, so that the caller can
open it there again next time
2006-01-29 21:21:56 +00:00
mfranz
cabf53537a allow top level <font> definition that applies to text in the whole dialog
and makes the layouter use this font's metrics
2006-01-27 12:57:13 +00:00
mfranz
54ee68291b fonts are now delivered by FGFontCache (except for the splash screen,
because this comes way before the gui subsystem is ready)
2006-01-27 08:01:31 +00:00
mfranz
feb555b087 prepare for pending plib change: set combobox/selectbox input field colors
to other color than "Yeukky Pink"; #undef'ed for older plib versions; plib
patch will be made available in case fgfs 0.9.9 is released before plib 0.8.5
2005-11-09 17:59:53 +00:00
mfranz
63f5947afc backing out all changes to non-depreciated symbols/functions: plib's cvs
isn't tagged, so we can't easily say what was added after the last stable
release
2005-11-06 14:27:17 +00:00
mfranz
30f5e63f81 implement <key> property for key names: <keynum>27</keynum> == <key>Esc</key> 2005-11-05 18:41:43 +00:00
mfranz
e7d2718e15 switch from depreciated pui functions to the "new", supported ones
(OK'ed by Curt)
2005-11-05 09:51:01 +00:00
mfranz
fd5ed5a8fa allow to trigger widgets via accelerator key, which is defined via "keynum"
property (e.g. <keynum>49</keynum>). The numbers are the same as in
keyboard.xml. (Could later be replaced/enhanced with <key>Ctrl-a</key>
notation.) This does, of course, only work for widgets with assigned
bindings.
2005-11-02 13:11:19 +00:00
mfranz
e675f80a66 remove commented out and non-functional code for now 2005-07-08 06:45:00 +00:00
mfranz
f2bf0a7cb3 - use color map information from new_gui.cxx and set puObject colors
accordingly;
- cleanup (call all puObjects "obj" for easier editing/copying)
- commented out code: (not-yet functional props preprocessor)
2005-07-07 21:30:34 +00:00
mfranz
cac0a9b326 - abstract out reading colors from the property tree into a routine.
This could also be used to read the default foreground/background color
  from a definition in preferences.xml or gui/color.xml.
2005-07-04 07:27:17 +00:00
ehofman
2c3b8e075c Make it possible to define a different font for the labels 2005-05-03 11:58:33 +00:00
ehofman
0c61e0dae1 Make it optional whether a dialog can be dragged or not. 2005-05-02 12:14:12 +00:00
ehofman
3f6536fee6 Allow for recolloring the dialogs. 2005-04-13 11:39:53 +00:00
ehofman
4b116a1196 Melchior FRANZ:
The dialog handling has been written at a time when only one dialog was
shown at the same time, and dialogs were shallow -- with only children, but
no grand-children. This makes finding a draggable spot on modern, dialogs
with nested objects quite a challenge. The patches fixes this, and other things:

- check full object tree on button press, not only the outmost layer;
  and don't give up just because we are in *something* (which could well be
  something harmless, like a group); only ignore a few, sensible objects
  (we don't want to drag after a click on a button or into an input field)

- don't lose dialogs as easily when dragging too fast (it does still happen
  if one manages to enter an editable field while dragging, but this is
  a plib problem and I don't feel like fixing that now  :-)

- don't "live"-update input fields while they are in edit mode

- remove some "if (foo) delete foo;" redundancy
2005-03-24 13:41:43 +00:00
andy
bc22a50cde Fix the slider to request a non-zero length, and make its width a
little larger.

The text widget can now be meaningfully associated with a property; in
PUI, it's "value" isn't the same thing as its label, but we can hack
things to treat them symmetrically.

Commit an experimental "live" property that can be set on widgets to
cause them to update their values every frame.  This works great for
text widgets, as above.  Note that this synchronization is input-only:
no support is provided (or needed -- the GUI only changes when the
user does something) for writing those properties out every frame.
2004-05-14 17:16:35 +00:00
andy
09d4176e96 GUI windows are now draggable. This missing feature has annoyed me
for a while, it turned out to be pretty easy to implement.  Also, the
property picker is now non-modal, I presume the modality wasn't an
intentional feature.
2004-05-03 00:40:50 +00:00
curt
2119db35c3 This is step "1" of probably "many" in the process of separating out the
scene management code and organizing it within simgear.  My strategy is
to identify the code I want to move, and break it's direct flightgear
dependencies.  Then it will be free to move over into the simgear package.

- Moved some property specific code into simgear/props/
- Split out the condition code from fgfs/src/Main/fg_props and put it
  in it's own source file in simgear/props/
- Created a scene subdirectory for scenery, model, and material property
  related code.
- Moved location.[ch]xx into simgear/scene/model/
- The location and condition code had dependencies on flightgear's global
  state (all the globals-> stuff, the flightgear property tree, etc.)  SimGear
  code can't depend on it so that data has to be passed as parameters to the
  functions/methods/constructors.
- This need to pass data as function parameters had a dramatic cascading
  effect throughout the FlightGear code.
2003-05-06 23:46:24 +00:00
david
d819c42184 Remove another deprecated command, and fix things up so that dialogs
reload properly on a reinit.
2003-01-21 15:44:21 +00:00
david
4dc28f11f4 Add more documentation comments.
Fix memory leaks (PUI doesn't make copies of lists, so we have to make
our own copies and keep pointers to them).

Adjust for new method names in NewGUI.

Move the GUIInfo struct into the cxx file so that it's not part of the
public interface.
2003-01-20 16:01:54 +00:00
david
6632b2d8c2 Unbundle dialog-box support from the top-level GUI manager, to
simplify maintenance.
2003-01-18 15:16:34 +00:00