curt
8f9a1bcb56
Fixed a units conversion bug introduced when converting to Point3D class.
1998-10-20 15:52:46 +00:00
curt
69ac8bd3a7
whitespace tweak.
1998-10-20 15:50:33 +00:00
curt
4daff42c25
comment reformat
1998-10-20 15:50:16 +00:00
curt
477753ef94
tweak ...
1998-10-20 15:49:54 +00:00
curt
048130a991
Converted to Point3D class.
1998-10-20 15:49:22 +00:00
curt
5321d533d6
C++-ification.
1998-10-19 19:33:31 +00:00
curt
b0d67bf6b9
Point3D tweaks.
1998-10-18 01:17:09 +00:00
curt
24c9bdb713
Portability updates from Bernie Bright.
1998-10-16 19:08:12 +00:00
curt
621b7a117b
Added Makedir + fixes for win32.
1998-10-02 21:41:55 +00:00
curt
b7da079ecc
Fixes for win32.
1998-10-02 21:41:39 +00:00
curt
2e1f12b96e
Initial revision.
1998-10-02 21:40:56 +00:00
curt
bc6d579c5c
Minor tweaks so that this actually compiles.
1998-09-25 19:38:01 +00:00
curt
216be72f34
Renamed assemtris.[ch] to assemtris.[ch]xx
1998-09-25 19:35:25 +00:00
curt
c27d116cce
C++-ified, STL-ified, and string-ified.
1998-09-22 23:49:56 +00:00
curt
a5eb87dc06
eliminated a left over #include
1998-09-22 23:49:10 +00:00
curt
86a832bd66
Converted to c++ style comments.
1998-09-21 23:16:23 +00:00
curt
df4a7ed01a
Changes to avoid setting airport area nodes back to their original
...
elevations if they have been changed.
1998-09-21 20:56:30 +00:00
curt
ef1e08e474
minor tweaks to clean a few additional things up after the rewrite.
1998-09-21 20:53:59 +00:00
curt
fba995d01a
C++-ified and STL-ified the code. Combined triload.* and fixnode.* into
...
a single file.
1998-09-19 20:43:50 +00:00
curt
192edc5eaf
Support for changes to libDEM.a
1998-09-19 18:01:21 +00:00
curt
4b0aa0e3a6
Use c++ streams (fg_gzifstream). Also converted many character arrays to
...
the string class.
1998-09-19 17:59:45 +00:00
curt
a0a32fccea
Debug message tweaks.
1998-09-17 18:40:42 +00:00
curt
52a1d87c1c
Changes to allow multiple copies of the scenery processing tools
...
to be run concurrently.
1998-09-17 18:40:15 +00:00
curt
2e30b5bdb6
Loop construct tweaks for STL usage.
...
Output airport file to be used to generate airport scenery on the fly
by the run time sim.
1998-09-09 20:59:53 +00:00
curt
a113722755
Fixes and tweaks to handle area cutouts for airports.
1998-09-09 20:58:35 +00:00
curt
5b1b93bf87
Continued progress in implementing the convex hull algorithm.
1998-09-09 16:26:31 +00:00
curt
aa77cd6079
Fixed a bug in the handling of exclude files which was causing
...
a crash by calling fclose() on an invalid file handle.
Removed overlapping offsets.
1998-09-09 16:24:51 +00:00
curt
757ecbfcfd
Fixed a bug in the handling of exclude files which was causing
...
a crash by calling fclose() on an invalid file handle.
1998-09-09 16:24:04 +00:00
curt
99df9c1ee0
Beginning of convex hull genereration routine.
1998-09-04 23:04:47 +00:00
curt
235c7bdce7
Tweaks for final 0.53
1998-09-02 21:31:01 +00:00
curt
c862bf3794
Added Tools/GenAirports
1998-09-02 14:38:07 +00:00
curt
96a0774d3f
Initial revision.
1998-09-01 19:34:32 +00:00
curt
c9d460db06
Write out version and "meta" info into each dem's subdirectory containing
...
all the tiles.
1998-08-26 22:31:29 +00:00
curt
7744be1d60
Eliminated a possible memory overrun error.
...
Use the proper free() rather than the incorrect delete().
1998-08-24 20:03:31 +00:00
curt
4e827cd7df
Removed overlap in tiles as a test.
1998-08-06 12:47:59 +00:00
curt
533f072899
Initial revision.
1998-07-31 18:27:36 +00:00
curt
801ba133bd
Removed libtool support.
1998-07-30 23:49:18 +00:00
curt
d14e417497
Removed zlib support.
1998-07-30 23:42:19 +00:00
curt
8a690c2058
Fixed a bug that was triggering a seg fault.
1998-07-22 21:46:40 +00:00
curt
d8c9c07659
minor tweaks.
1998-07-22 21:46:09 +00:00
curt
0a8ec68f2b
Mods to handle extra nodes (i.e. preserve cutouts).
1998-07-21 04:34:20 +00:00
curt
e435c551c6
More tweaks for sub-area cutouts.
1998-07-21 04:33:47 +00:00
curt
14a58ae22b
Several tweaks to start incorporating area cutouts into the pipeline.
1998-07-20 12:55:35 +00:00
curt
662648f349
Whoops, need to commit Makefile.am, not Makefile.
1998-07-20 12:54:53 +00:00
curt
8f14bf2e84
Initial revision.
1998-07-20 12:54:05 +00:00
curt
c4666a4c4a
When outputing to a .node file, first check for an optional
...
"index.node.ex" file in case there is a .poly file to go along with this
node file. Include these nodes first since they are referenced by position
from the .poly file. This is my first pass at adding an area "cutout"
feature to the terrain generation pipeline.
1998-07-20 12:46:11 +00:00
curt
0294f8da00
.
1998-07-13 20:58:02 +00:00
curt
0e952432f1
Added #ifdef HAVE_CONFIG_H
1998-07-13 15:29:49 +00:00
curt
00276b769b
*.[ch] renamed to *.[ch]xx
1998-07-08 14:59:13 +00:00
curt
4267b78a4d
renamed *.[ch] to *.[ch]xx
1998-07-08 14:54:52 +00:00