curt
7286224210
Change A* and B* variables to lowercase to avoid conflicting defines with
...
Irix includes.
2000-09-20 16:17:42 +00:00
curt
1af7044307
NEWS for 0.7.5
2000-09-18 21:17:58 +00:00
curt
18f5bbd027
Grab max texture size in case we want to use it later ...
2000-09-18 21:02:59 +00:00
curt
6994086ea5
Use time_t instead of long int for mktime() return type.
2000-09-18 19:00:40 +00:00
curt
f47fb1e1c2
Added a function to query the current size of the tile load queue.
2000-09-15 19:28:45 +00:00
curt
f21847b3c2
bfi load/save fix from David.
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Added an initial freeze on startup so that we can try to avoid bouncing the
plane on it's back during the very low frame rate / scenery loading startup
conditions.
2000-09-15 19:28:26 +00:00
curt
68d96bfcb1
Added .h flags so the they are included in the distribution.
2000-09-15 19:25:18 +00:00
curt
cc5b83a6b7
Updated beta version letters.
2000-09-15 19:24:51 +00:00
curt
5fe2a48c7e
Tweaks to the runfgfs.bat script.
2000-09-14 17:36:39 +00:00
curt
13bba6c88d
Tweaks to ground steering sensitivity.
2000-09-14 17:36:25 +00:00
curt
3be255a9ed
Incorporated previously missed updates.
2000-09-14 17:36:02 +00:00
curt
be88681d69
MacOS changes by Darrell Walisser.
2000-09-13 21:51:07 +00:00
curt
948f6b05d5
Initial revision.
2000-09-13 20:57:46 +00:00
curt
655ce0e20d
MACOS -> macintosh
2000-09-10 00:04:50 +00:00
curt
a71f03b18c
Explicitely add -lpthread to the link line to avoid a long standing linux
...
ld bug.
A couple namespace fixes to avoid problems with latest plib cvs on some
systems.
2000-09-09 15:48:14 +00:00
curt
a2cd367ab5
Sep 8, 2000 panel updates from David Megginson.
2000-09-08 20:47:18 +00:00
curt
b4b46df9a8
Ooops, shouldn't call a program "ps".
2000-09-08 14:35:23 +00:00
curt
da39b543f0
Initial revision.
2000-09-07 00:12:32 +00:00
curt
a009f04353
Miscellaneous MSVC fixes.
2000-09-06 22:46:43 +00:00
curt
517d111c5c
Sep 1 2000 updates from the UIUC team.
2000-09-06 19:52:37 +00:00
curt
dd2fc3141a
Fixed whiskey compass.
2000-09-06 17:43:45 +00:00
curt
64719b3da1
Initial revision.
2000-09-06 15:45:43 +00:00
curt
3d47d2284e
Tweaks ...
2000-09-06 00:11:01 +00:00
curt
b48424236b
Tweaks relating to texture repeating effects for runways and disabling mipmaps
...
(experimental).
2000-09-06 00:10:50 +00:00
curt
d60f4d4852
A couple tweaks from David Megginson relating to his new panel data file
...
support.
2000-09-06 00:09:32 +00:00
curt
50b74acd95
Default to not using new engine code ...
2000-09-06 00:09:02 +00:00
curt
5bcb7bd2fc
Added a crude check for proper simgear version.
2000-09-06 00:08:33 +00:00
curt
e891f2ff05
20000905 changes from David Megginson to impliment a data file configurable
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instrument panel.
2000-09-06 00:07:48 +00:00
curt
ed9fcb74b7
Updates to trial engine model.
2000-08-29 03:15:51 +00:00
curt
306f01c41a
Updates to test the 10520 engine code.
2000-08-28 21:31:28 +00:00
curt
fa000a3447
Starting to play around with an engine model.
2000-08-28 20:39:55 +00:00
curt
faeb25940e
Add support in materials file for non-repeating textures.
2000-08-25 05:53:12 +00:00
curt
927aa90378
Force glEnable(GL_DEPTH_TEST) for scenery rendering.
2000-08-22 04:45:31 +00:00
curt
1ad9f1b59e
Fixed a small bug in runway closeness logic.
2000-08-17 14:58:13 +00:00
curt
72b0ac307d
Setting airport position from within flightgear now also takes advantage
...
of the new runway positioning code.
2000-08-16 20:16:09 +00:00
curt
26bdfd033b
Initial revision.
2000-08-16 04:40:29 +00:00
curt
890ac4d237
Initial revision.
2000-08-16 01:28:33 +00:00
curt
535ed92264
Added code to put aircraft at the end of the runway closest to the desired
...
heading. Only changed for initial position right now.
2000-08-16 00:09:03 +00:00
curt
f89d86d4af
Updates and tweaks for Oliver's multi-player networking code.
2000-08-14 20:12:17 +00:00
curt
bc6d6fbf50
Fixed a problem with the sound hack ... code was using a value that was never
...
initialized or updated ... switched to a different value that was both
initialized and updated ... :-)
2000-08-11 20:25:30 +00:00
curt
0537a0ac84
Norman's changes to make the current scenery normal available.
2000-08-09 21:35:17 +00:00
curt
5103729ca0
Updates to use new SGMagVar class from simgear.
2000-08-08 00:39:52 +00:00
curt
342842537d
Fixes to jsbsim.
2000-08-04 16:08:55 +00:00
curt
120b26cc88
20000803 updates.
2000-08-04 03:20:09 +00:00
curt
8ec5fd715b
Fix to time initialization (based on position) code
2000-07-31 15:05:46 +00:00
curt
76b4de7f1f
Updates to JSBSim.
2000-07-31 15:05:08 +00:00
curt
6a98486375
JSBSim updates.
...
Updates to put more internal JSBSim values on the "bus".
2000-07-25 21:41:59 +00:00
curt
273efc8729
Renamed JSBsim to JSBSim ...
2000-07-24 17:27:12 +00:00
curt
64d6f149e0
Sync the JSBSim code with the Jon & Tony's devel version.
...
Renamed JSBsim -> the official JSBSim.
2000-07-24 17:26:05 +00:00
curt
941f27c9a0
Updates to move scenery initialization earlier in the initialization
...
sequence so that the FDM can know the current ground altitude when it is
initialized.
2000-07-23 21:32:59 +00:00