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8 commits

Author SHA1 Message Date
curt
b722f8bb63 Converted to use new bucket routines. 1999-03-25 19:03:24 +00:00
curt
11a561872a Fixes so that the sim can start out at an airport below sea level. 1999-01-27 04:49:48 +00:00
curt
f7bdff08ce Converted fgFLIGHT to a class.
Tweaks for Sun Portability.
Tweaked current terrain elevation code as per NHV.
1998-12-03 01:18:16 +00:00
curt
7e240adff1 Converted to Point3D class. 1998-10-16 00:51:46 +00:00
curt
e641ccb51d Tweaks to loop constructs with STL usage. 1998-09-09 20:58:09 +00:00
curt
e33dbca814 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:55 +00:00
curt
70fae724a7 Moved global ref point and radius (bounding sphere info, and offset) to
data file rather than calculating it on the fly.
Fixed polygon winding problem in scenery generation stage rather than
compensating for it on the fly.
Made a fgTILECACHE class.
1998-05-20 20:53:53 +00:00
curt
aba1974dad C++ - ifing the code a bit. 1998-04-22 13:21:26 +00:00
Renamed from Scenery/tilemgr.h (Browse further)