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2101 commits

Author SHA1 Message Date
curt
ae3a6fdff4 updates 2000-03-22 21:57:22 +00:00
curt
3b0cf518bc MSVC++ tweaks contributed by Christian Mayer. 2000-03-21 22:06:05 +00:00
curt
a940c7293e Added Alex's patches for more accurate instrument modeling (compass, vsi,
altitute)
2000-03-21 20:51:03 +00:00
curt
a9f48c0dac Rendering tweaks. 2000-03-17 06:16:15 +00:00
curt
314a1dd9dd Moved src/Astro to src/Ephemeris 2000-03-16 23:19:39 +00:00
curt
10ceaa4ba0 *** empty log message *** 2000-03-16 23:03:05 +00:00
curt
84c64c8cc3 Removed dependencies on Astro/solarsystem.*
Pass star and planet data to Sky module.
2000-03-16 23:01:57 +00:00
curt
7e142df1a2 Update Gene's email. 2000-03-16 22:59:47 +00:00
curt
dc01e3f8d2 tweaks. 2000-03-16 04:23:24 +00:00
curt
2987670e1b Dump blend source and dest values. 2000-03-16 04:18:41 +00:00
curt
4deab11ed6 Tweaks to reduce module interdependencies.
Additional sun and moon position values calculated from new FGEphemeris class.
2000-03-16 04:18:24 +00:00
curt
b00c41ab45 Slight updates to material properties. 2000-03-16 04:15:47 +00:00
curt
7ada12ed09 Updates for ssg solarsystem/sky model. Includes changes to Time, Light, and
initialization sequences.
2000-03-16 04:15:22 +00:00
curt
5647b9b794 Updated due to the hard work of Oliver Delise. Thanks Oliver for tracking
everyone down and getting current information!
2000-03-09 22:07:44 +00:00
curt
52039b1fe5 Working on ssg-ifying sky. 2000-03-06 23:29:24 +00:00
curt
8d27e09b91 Pass NULL for ColourArray when creating cloud objects. 2000-03-06 23:28:52 +00:00
curt
28f17b1052 Updates for sky rendering. 2000-03-06 23:28:43 +00:00
curt
359b9507b1 Working on drawing sun and sun halo. 2000-03-03 00:07:23 +00:00
curt
02732b23f8 Sun now correctly placed in sky and correctly colored. 2000-03-02 19:20:54 +00:00
curt
f874d4a94f Working on separating out ephemeris code from the actual rendering code
which I am trying to ssg-ify at the same time.
2000-03-02 13:51:31 +00:00
curt
e6d5923ad0 Separating out the Sky rendering as a separate unit and ssg-ifying it. 2000-03-02 03:03:16 +00:00
curt
7cfecd71a3 Tweaks related to updating skydome colors. 2000-03-01 00:32:09 +00:00
curt
a50dc5af73 Forgot to include ssg.h 2000-03-01 00:31:56 +00:00
curt
8f3f9bd264 Cygwin fixes. 2000-03-01 00:31:46 +00:00
curt
138863b3e2 Working on skydome ... some actual progress has been made. :-) Still
something goofy with sunrise, sunset effects.
2000-03-01 00:31:35 +00:00
curt
7fdde59765 Update thanks.
More intelligent search for XFMesa stuff.
2000-03-01 00:31:02 +00:00
curt
cb071f4e56 Continuing work on ssg-ifying the sky dome. 2000-02-29 17:13:02 +00:00
curt
749462f9bb Make NetworkOLK optional even if compiled in. 2000-02-28 04:16:12 +00:00
curt
c2226f6e34 Added bfi.[ch]xx (Big Flat Interface) to give a consistant access point
to shared state inside Flight Gear.
2000-02-26 18:01:13 +00:00
curt
d0623c435e Added --with-simgear=path option to the configure script. 2000-02-24 03:09:28 +00:00
curt
13fbcc7ba0 Added a configure check for the existance of SimGear. 2000-02-22 05:33:26 +00:00
curt
06f56d1465 Updates from David Megginson.
Externally: added a chronometer and a control-position indicator a la
MSFS, along with dummies for the radio-nav gauges.

Internally, substantially reworked the code so that the individual gauges
can be table- (and eventually, file-) driven.
2000-02-21 22:00:24 +00:00
curt
cb4164c5e1 Added an #include <glut.h> to pick up the FLT_MAX definition. 2000-02-21 18:05:42 +00:00
curt
b98a3093c6 It makes things easier to have this file already seeded after a cvs co. 2000-02-21 18:05:04 +00:00
curt
ac9491e386 Converted ssgVTable's to ssgVtxTable's which manage their own memory and
will hopefully be a step towards using compiled vertex arrays.
2000-02-20 05:19:15 +00:00
curt
becffdbce9 A blind attempt to fix the errno problem for the cygwin people. 2000-02-20 04:08:12 +00:00
curt
cc26bb7fe7 Removed all dependencies on <simgear/math/mat3.h> and friends. These are
old routines from SRGP.  Steve's plib/sg.h does a nice job of completely
replacing this (and since plib is already around) and is a nice clean design
so it just makes sense.
2000-02-19 14:29:27 +00:00
curt
b23d8f9938 A few remaining reorg changes. 2000-02-17 23:34:30 +00:00
curt
1294aed465 One more pass at a reorg. 2000-02-16 23:01:03 +00:00
curt
b9e5b503be Updates. 2000-02-15 23:32:26 +00:00
curt
c3c6f33e87 Reorg. 2000-02-15 23:20:36 +00:00
curt
d4659ab616 Reorgs. 2000-02-15 22:48:57 +00:00
curt
274bdfd1eb More reorganization. 2000-02-15 20:46:04 +00:00
curt
ee4433c312 Moved here at least for now. 2000-02-15 17:13:45 +00:00
curt
e591c39c8b Updated. 2000-02-15 16:52:48 +00:00
curt
afdda1c821 Added. 2000-02-15 06:12:40 +00:00
curt
485230b443 Code reorganization. 2000-02-15 03:30:01 +00:00
curt
7f9c6d72ab Added a load/save state function contributed by David Megginson. 2000-02-11 22:27:23 +00:00
curt
7bc88ce5ca Fixed typos. 2000-02-11 22:27:01 +00:00
curt
9a207fb4e1 MacOS fixes contributed by Darrell Walisser on 1/26/2000. 2000-02-10 23:37:56 +00:00