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Author SHA1 Message Date
frohlich
eff14788a7 Modified Files:
src/Main/renderer.cxx: Don't try to render the moon without light...
2007-01-06 15:09:42 +00:00
fredb
b656148e29 Refresh MSVC6 project file 2007-01-06 14:43:27 +00:00
frohlich
6cf05270f5 Modified Files:
AIBase.cxx AIManager.cxx AIManager.hxx: Remove dead code.
	No ground intersection on AI models. Note that the carrier still
	reenables that nodemask.
2007-01-06 14:25:55 +00:00
frohlich
b8dffe05ab Modified Files:
src/Cockpit/panel.cxx src/Main/renderer.cxx: Make sure we run on
	texture unit 0 in plain opengl code.
2007-01-06 13:51:47 +00:00
fredb
bb78043480 Simplify Windows resource files 2007-01-05 21:49:19 +00:00
durk
451f11381a Updated mailinglist info in man pages. 2007-01-05 18:54:45 +00:00
frohlich
059c906be5 Modified Files:
src/Cockpit/panel.cxx src/Cockpit/panel.hxx
 	src/Cockpit/panel_io.cxx src/GUI/dialog.cxx src/GUI/dialog.hxx
	src/GUI/menubar.cxx src/GUI/menubar.hxx src/GUI/new_gui.hxx
	src/Input/input.cxx src/Input/input.hxx src/Main/renderer.cxx
	src/Scenery/scenery.cxx src/Scenery/scenery.hxx:
	Use SGBinding instead of FGBinding. Remove FGBinding. Install hooks
	to make the pick animation work.
2007-01-04 13:22:27 +00:00
frohlich
bc539e6284 Modified Files:
globals.cxx: Use the command manager singleton
2007-01-04 12:48:21 +00:00
frohlich
001bff4cbc Modified Files:
src/Main/options.cxx: Olaf Flebbe: remove leftover snprintf
2007-01-03 10:51:54 +00:00
frohlich
93cb29608a Modified Files:
src/FDM/groundcache.cxx src/FDM/groundcache.hxx: Store the material
	that was used to get the croase agl level and return that material
	in case we need to make use of that croase value.
2007-01-02 09:50:35 +00:00
frohlich
f63c96bf0e Modified Files:
options.cxx: Olaf Flebbe: Fix some problems with --help --verbose
	caused by the usage of snprintf. Elimate snprintf usage in favour
	plain std::string manipulations.
2007-01-02 08:32:32 +00:00
frohlich
82d4fc6583 Modified Files:
src/Traffic/Schedule.cxx: Add trailing semicolon ...
2006-12-27 12:42:01 +00:00
durk
e48409d136 New traffic manager initialization. Search for all files
data/AI/Aircraft/*/*.xml and read traffic information from these files.
Current code still mimicks old behavior by reading data/Traffic/fgtraffic.xml
The latter functionality will be disabled once we have some traffic containing
files in data/AI/Aircraft.
2006-12-27 11:53:54 +00:00
durk
0547e72d17 Modified (cleaner) traffic manager initialization procedure, corresponding
to the new data/AI/Aircraft directory scan code that will be committed
in a minute.
2006-12-27 11:50:13 +00:00
frohlich
5a48bcf2a0 Modified Files:
src/FDM/flight.cxx src/FDM/flight.hxx src/FDM/groundcache.cxx:
	Maik Justus: Provide the material we roll on in the groundcache.
2006-12-27 10:47:10 +00:00
frohlich
0a522b383a Modified Files:
src/Scenery/tileentry.cxx: No longer need to lift lights due to agl.
2006-12-27 10:36:18 +00:00
durk
bd34d34d16 Change the traffic manager's position calculations to use a spherical
earth model instead of WGS84. WGS84 precision is overkill for what the
traffic manager requires, and also keeps locking up while computing
course and distance for anti podal points in New Zealand vs. south west
france.
2006-12-27 10:02:13 +00:00
frohlich
bb3d4ad3af Modified Files:
src/Main/renderer.cxx src/Main/viewer.cxx: Clean up the viewers
	frames a bit. Do no longer require a axis permutation in osg's
	viewer.
2006-12-27 09:28:15 +00:00
fredb
0bd6fa4bc0 Maik Justus : if the build is configured without FG_JPEG_SERVER, the compilation fails. 2006-12-25 19:38:34 +00:00
ehofman
c219b34f0c add a header eference for bzero() 2006-12-24 12:24:24 +00:00
andy
f04499cdc6 Disable the defaulting of gear friction so the tunables actually work 2006-12-22 18:02:17 +00:00
curt
071d2f12a3 Report health data to the screen.
Put actual control surface positions into the net_fdm packets.
2006-12-18 23:04:38 +00:00
andy
ef7e7f90dd Patch from Maik adds user-settable scaling constants for per-axis fuselage drag and induced drag. 2006-12-18 21:22:20 +00:00
fredb
462dd6900c Remove unused variables 2006-12-17 18:40:55 +00:00
fredb
240feb6961 Use SG_LOG instead of printf 2006-12-17 18:40:17 +00:00
fredb
c9401da22d Remove two g++ warnings 2006-12-17 18:32:56 +00:00
frohlich
cb62950760 Modified Files:
utils/Modeller/Makefile.am src/FDM/YASim/Makefile.am:
	Remove -lssg from the linker lines.
	Do no longer build threedconvert. A very similar functionality
	is available with osgvconv. But leave threedconvert in place
	if somebody will need that ...
2006-12-17 10:12:38 +00:00
durk
8634b9124e Modified the model path verification to take advantage of Maik Justus's
AI search path patch.
2006-12-17 08:01:56 +00:00
durk
b34dc24bdc Maik Justus:
Here the patch that makes fg search for multiplayer aircraft in AI/Aircraft
first.
2006-12-17 08:00:14 +00:00
fredb
0ebe4798a9 Add yasim test program to the MSVC solution 2006-12-16 21:42:00 +00:00
fredb
e48663b87d Prototype of fake functions should match the real ones 2006-12-16 21:40:38 +00:00
fredb
2422747bcc Port jpg-httpd to OSG 2006-12-16 17:44:46 +00:00
fredb
6a2c63ae1d Add GPSsmooth, MIDSsmooth and UGsmooth to the MSVC solution 2006-12-16 16:15:14 +00:00
fredb
3c9a854517 Add fgjs to the MSVC solution 2006-12-16 14:38:54 +00:00
fredb
c54cea8055 Add 3dconvert to the MSVC solution 2006-12-16 14:26:35 +00:00
fredb
ca6e00fc3f Relocate the fgadmin project and add it in the solution 2006-12-16 14:15:23 +00:00
fredb
da51cd8198 Move the project to /Projects/VC7.1 2006-12-16 14:12:52 +00:00
fredb
1e48da2d38 Project files for MSVC 7.1 aka .NET 2003 2006-12-16 13:27:40 +00:00
frohlich
1c76f6db74 Modified Files:
src/Cockpit/cockpit.cxx src/Cockpit/cockpit.hxx: Remove unused code
2006-12-14 05:48:33 +00:00
curt
5d18c09c08 Maik Justus:
I found a small conspicuity  in YASim. The destructor of the fdm was
never called, therefore a modification of the heli fdm (not in cvs) did
not work after reset (I tie some properties and untie them in the
destructor, but the destructor was not called and the tieing failed
after reset. I don't know if any other parts of YASim need their
destructors, at least it wastes memory.

Another small fix I have made to the turbulence.cpp. The code needed,
that (a-floor(a)) is >=0 and <1. This is analytical correct, but
numerical only for "small" values. In normal fg-operation a in this
function is always small, but with unrealistic parameters in the
aircraft config file it is not and then fg crashes (instead a crash of
the aircraft or cataputling it far away).
2006-12-09 20:37:59 +00:00
mfranz
b9e4775a7a Roy Vegard Ovesen:
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
  addressing them directly
2006-12-06 22:11:43 +00:00
mfranz
880e4908ac don't crash when a panel (or one of its elements) can't be found (-> pc7) 2006-12-03 20:14:12 +00:00
frohlich
66b6fa0001 Modified Files:
renderer.cxx: set TexEnv for the 2d stuff.
2006-12-03 16:50:00 +00:00
frohlich
037a961280 Modified Files:
renderer.cxx: Put light information into the update visitor
2006-12-03 16:48:25 +00:00
mfranz
c0e1a380d6 make sure the node for the AI model removal report exists;
addressing a node with its path is unsafe at that time
2006-11-26 12:02:06 +00:00
fredb
68db72bf4d ignore UGsmooth executable 2006-11-25 13:22:06 +00:00
mfranz
f04aca91b2 Torsten DREYER:
"bind the visibility-property of the SGSky object to a property
named /envirionment/effective-visibility-m. This property is needed to decide
if the aircraft is within clouds or not. I use this property also for the
structural icing code."
2006-11-25 12:21:36 +00:00
durk
78aea9eb80 Reorganization of the AI directory tree. Make FlightGear search for airport
related AI stuff in data/AI/Airports instead of in data/Airports/AI
2006-11-25 09:05:03 +00:00
durk
3bd32f75e4 Removed a potentially illegal cross-container iterator comparison that made
FlightGear crash on mircosoft visual c++ compilers, as reported by Maik
Justus.
2006-11-25 07:52:08 +00:00
frohlich
6ad85fbae9 Modified Files:
src/Main/renderer.cxx: Use a LightSource for the Light.
2006-11-23 17:50:49 +00:00