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4013 commits

Author SHA1 Message Date
curt
93760e9555 ... 1998-04-28 21:39:53 +00:00
curt
7989d27bf8 Updates ... 1998-04-28 01:24:01 +00:00
curt
1d3e840fef Added a work around so that we can get past the "triangle" program
hanging, by aborting and rerunning with that tile marked to use the "-i"
option.
1998-04-28 01:23:25 +00:00
curt
5bbd08091c Type-ified fgTIME and fgVIEW. 1998-04-28 01:22:16 +00:00
curt
96525339ed Tweaked texture parameter calculations to keep the number smaller. This
avoids the "swimming" problem.
Type-ified fgTIME and fgVIEW.
1998-04-28 01:21:42 +00:00
curt
7352183ad9 Type-ified fgTIME and fgVIEW.
Added a command line option to disable textures.
1998-04-28 01:20:20 +00:00
curt
c0f121ab00 Type-ified fgTIME and fgVIEW 1998-04-28 01:18:59 +00:00
curt
8929f4e1ee Updated ... 1998-04-28 01:18:06 +00:00
curt
9cbeb86594 Updated ... 1998-04-28 01:17:38 +00:00
curt
de8f726b62 Fixed an off by one error. 1998-04-27 15:59:24 +00:00
curt
78268051c9 Screwing around with texture coordinate generation ... still needs work. 1998-04-27 15:58:15 +00:00
curt
31588527e0 Assigned a couple output messages to the FG_DEBUG class. 1998-04-27 03:35:00 +00:00
curt
0374eeee7a Updates 1998-04-27 03:34:27 +00:00
curt
9cc98181fa Code now calculates a center reference points and outputs everything
relative to that.  This is useful in the rendering engine to keep everything
close to (0, 0, 0) where we can avoid many GLfloat precision problems.
1998-04-27 03:33:11 +00:00
curt
41515d1bae Wrapped rint()'s in #ifdef HAVE_RINT 1998-04-27 03:32:03 +00:00
curt
ed0acbad5b Minor transformation adjustments to try to keep scenery tiles closer to
(0, 0, 0)  GLfloats run out of precision at the distances we need to model
the earth, but we can do a bunch of pre-transformations using double math
and then cast to GLfloat once everything is close in where we have less
precision problems.
1998-04-27 03:30:13 +00:00
curt
5c90891d01 Removed DemInfo for now. 1998-04-26 13:37:11 +00:00
curt
05efe17b92 Removed DemInfo for now. 1998-04-26 13:29:12 +00:00
curt
4a487175c9 "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd. 1998-04-26 05:10:00 +00:00
curt
aa6f7608d7 Added zlib support. 1998-04-26 05:06:29 +00:00
curt
821c04f55b Tweaks 1998-04-26 05:02:12 +00:00
curt
5834ac2582 Added #ifdef HAVE_STDLIB_H 1998-04-26 05:02:06 +00:00
curt
8ec9cfff66 Tweaks. 1998-04-26 05:01:28 +00:00
curt
1a7e966d0b Added an rint() / HAVE_RINT check. 1998-04-26 05:01:19 +00:00
curt
5a8d02f2b9 Added an rint() / HAVE_RINT check. 1998-04-26 05:01:13 +00:00
curt
d0dfa60488 Added an rint() / HAVE_RINT check. 1998-04-26 05:01:07 +00:00
curt
901d45860a Edited cvs log messages in source files ... bad bad bad! 1998-04-25 22:06:35 +00:00
curt
0b782544a3 Edited cvs log messages in source files ... bad bad bad! 1998-04-25 22:06:24 +00:00
curt
021558d6dd Edited cvs log messages in source files ... bad bad bad! 1998-04-25 22:06:22 +00:00
curt
153ce10b58 Edited cvs log messages in source files ... bad bad bad! 1998-04-25 22:06:22 +00:00
curt
d4c9d9cbb3 Use already calculated LaRCsim values to create the roll/pitch/yaw
transformation matrix (we call it LOCAL)
1998-04-25 22:04:53 +00:00
curt
e42e007619 Updated to reflect work done. 1998-04-25 22:03:38 +00:00
curt
a69fca1a2d Updated to reflect work done. 1998-04-25 22:03:02 +00:00
curt
dd4a17a011 Cleaned up initialization sequence to eliminate interdependencies
between sun position, lighting, and view position.  This creates a
valid single pass initialization path.
1998-04-25 20:24:00 +00:00
curt
1603c2f3f8 Moved to Simulator/ subdirectory. 1998-04-25 18:39:36 +00:00
curt
87db7184ea Misc. tweaks. 1998-04-25 15:12:08 +00:00
curt
9692b3fe1e Added an command line option to set starting position based on airport ID. 1998-04-25 15:11:10 +00:00
curt
a7213d8a82 Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32. 1998-04-25 15:09:57 +00:00
curt
7a6cab8381 Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32. 1998-04-25 15:05:01 +00:00
curt
b2567ad1cc Changed "r" to "rb" in gzopen() options. This fixes bad behavior in win32. 1998-04-25 15:00:32 +00:00
curt
5d66cbd36b Added a "Tests/" subdirectory. 1998-04-25 14:59:29 +00:00
curt
435f374258 Added "file.obj.gz" support. 1998-04-24 14:21:08 +00:00
curt
a144bfc090 Fog tweaks. 1998-04-24 14:19:29 +00:00
curt
2addcf2e76 Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
Fog color fixes.
Separated out lighting calcs into their own file.
1998-04-24 00:52:24 +00:00
curt
10fb3d1a0c Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
Tweaked the scenery file extentions to be "file.obj" (uncompressed)
or "file.obz" (compressed.)
1998-04-24 00:51:07 +00:00
curt
f4c7a35129 Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
Trying out some different option parsing code.
Some code reorganization.
1998-04-24 00:49:17 +00:00
curt
be119a18a8 C++-ifing the code a bit. 1998-04-24 00:45:53 +00:00
curt
090ebffc84 Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H" 1998-04-24 00:45:17 +00:00
curt
d830cbf39a Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
Fixed a bug when generating sky colors.
1998-04-24 00:45:00 +00:00
curt
fe33bf171e Added zlib support. 1998-04-24 00:43:59 +00:00