curt
6d4e03361a
Updates to IO360 engine model: Added a couple of guestimates for engine
...
and prop inertia and passed the timestep from LaRCsim in order to have
the engine rpm behaving according to the applied torque and the laws of
physics.
2000-09-28 22:49:33 +00:00
curt
32528d0cd6
A bit of fg->sg namespace changing.
2000-09-27 20:16:22 +00:00
curt
2c59508156
Renamed fg_types.hxx -> sg_types.hxx
...
Started work on an interactive property manager traverser/setter.
2000-09-26 23:39:29 +00:00
curt
75c77d9e53
Initial revision.
2000-09-26 23:37:26 +00:00
curt
4b6b2bc06d
Minor changes to several includes to allow out of source tree builds.
2000-09-26 21:44:52 +00:00
curt
a9ab25ddd1
Changes from David Megginson in support of an xml based configuration file.
2000-09-25 21:41:50 +00:00
curt
e7df2d5dc8
Sep. 22, 2000 panel updates from David Megginson to make the new config file
...
panel be the default (sp_panel.* RIP).
2000-09-22 17:20:56 +00:00
curt
bf14bb1151
Fixes for MSVC++ issues.
2000-09-21 22:59:27 +00:00
curt
dda2746ca3
Caught an old texture path reference.
2000-09-21 20:44:14 +00:00
curt
f2d507fbd5
Tweaks for new panel invocation.
2000-09-21 20:09:12 +00:00
curt
dcf9dd9a1b
Fixed another array overrun type bug.
2000-09-21 20:08:51 +00:00
curt
830b17c6ef
Sep. 18, 2000 updates from David Megginson. New panel configs are now
...
expected to be found in $fgroot.
2000-09-21 20:08:16 +00:00
curt
e891774a8c
builddir -> srcdir so builds can be done outside the master source directory.
2000-09-20 23:27:25 +00:00
curt
02def51a97
Tweaks to handle latest airport data file from Robin Peel.
2000-09-20 23:26:17 +00:00
curt
62742cb880
Joystick fixes from Tony.
2000-09-20 20:35:49 +00:00
curt
7286224210
Change A* and B* variables to lowercase to avoid conflicting defines with
...
Irix includes.
2000-09-20 16:17:42 +00:00
curt
18f5bbd027
Grab max texture size in case we want to use it later ...
2000-09-18 21:02:59 +00:00
curt
f47fb1e1c2
Added a function to query the current size of the tile load queue.
2000-09-15 19:28:45 +00:00
curt
f21847b3c2
bfi load/save fix from David.
...
Added an initial freeze on startup so that we can try to avoid bouncing the
plane on it's back during the very low frame rate / scenery loading startup
conditions.
2000-09-15 19:28:26 +00:00
curt
68d96bfcb1
Added .h flags so the they are included in the distribution.
2000-09-15 19:25:18 +00:00
curt
5fe2a48c7e
Tweaks to the runfgfs.bat script.
2000-09-14 17:36:39 +00:00
curt
13bba6c88d
Tweaks to ground steering sensitivity.
2000-09-14 17:36:25 +00:00
curt
3be255a9ed
Incorporated previously missed updates.
2000-09-14 17:36:02 +00:00
curt
be88681d69
MacOS changes by Darrell Walisser.
2000-09-13 21:51:07 +00:00
curt
655ce0e20d
MACOS -> macintosh
2000-09-10 00:04:50 +00:00
curt
a71f03b18c
Explicitely add -lpthread to the link line to avoid a long standing linux
...
ld bug.
A couple namespace fixes to avoid problems with latest plib cvs on some
systems.
2000-09-09 15:48:14 +00:00
curt
a2cd367ab5
Sep 8, 2000 panel updates from David Megginson.
2000-09-08 20:47:18 +00:00
curt
b4b46df9a8
Ooops, shouldn't call a program "ps".
2000-09-08 14:35:23 +00:00
curt
da39b543f0
Initial revision.
2000-09-07 00:12:32 +00:00
curt
a009f04353
Miscellaneous MSVC fixes.
2000-09-06 22:46:43 +00:00
curt
517d111c5c
Sep 1 2000 updates from the UIUC team.
2000-09-06 19:52:37 +00:00
curt
dd2fc3141a
Fixed whiskey compass.
2000-09-06 17:43:45 +00:00
curt
64719b3da1
Initial revision.
2000-09-06 15:45:43 +00:00
curt
3d47d2284e
Tweaks ...
2000-09-06 00:11:01 +00:00
curt
b48424236b
Tweaks relating to texture repeating effects for runways and disabling mipmaps
...
(experimental).
2000-09-06 00:10:50 +00:00
curt
d60f4d4852
A couple tweaks from David Megginson relating to his new panel data file
...
support.
2000-09-06 00:09:32 +00:00
curt
50b74acd95
Default to not using new engine code ...
2000-09-06 00:09:02 +00:00
curt
e891f2ff05
20000905 changes from David Megginson to impliment a data file configurable
...
instrument panel.
2000-09-06 00:07:48 +00:00
curt
ed9fcb74b7
Updates to trial engine model.
2000-08-29 03:15:51 +00:00
curt
306f01c41a
Updates to test the 10520 engine code.
2000-08-28 21:31:28 +00:00
curt
fa000a3447
Starting to play around with an engine model.
2000-08-28 20:39:55 +00:00
curt
faeb25940e
Add support in materials file for non-repeating textures.
2000-08-25 05:53:12 +00:00
curt
927aa90378
Force glEnable(GL_DEPTH_TEST) for scenery rendering.
2000-08-22 04:45:31 +00:00
curt
1ad9f1b59e
Fixed a small bug in runway closeness logic.
2000-08-17 14:58:13 +00:00
curt
72b0ac307d
Setting airport position from within flightgear now also takes advantage
...
of the new runway positioning code.
2000-08-16 20:16:09 +00:00
curt
26bdfd033b
Initial revision.
2000-08-16 04:40:29 +00:00
curt
890ac4d237
Initial revision.
2000-08-16 01:28:33 +00:00
curt
535ed92264
Added code to put aircraft at the end of the runway closest to the desired
...
heading. Only changed for initial position right now.
2000-08-16 00:09:03 +00:00
curt
f89d86d4af
Updates and tweaks for Oliver's multi-player networking code.
2000-08-14 20:12:17 +00:00
curt
bc6d6fbf50
Fixed a problem with the sound hack ... code was using a value that was never
...
initialized or updated ... switched to a different value that was both
initialized and updated ... :-)
2000-08-11 20:25:30 +00:00