James Turner
4dcd96c4af
Remove dependency on command-mgr singleton
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Use explicit instance (from globals)
2013-11-25 09:14:46 +00:00
James Turner
2455d86d8b
Fix a propObj -> node conversion bug.
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Thanks to Bertrand Coconnier for spotting this.
2013-11-18 08:40:34 +00:00
James Turner
069a098909
Reset: use simple properties for TimeManager
2013-11-12 22:47:45 +00:00
James Turner
ad7a3e854d
Reset: TimeManager can be unbound.
2013-10-29 23:01:58 +00:00
James Turner
0f26267647
Reduce a message severity.
2013-03-16 12:43:25 +00:00
James Turner
6c6452c62b
Adapt to revised SGTime API
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Convert SGTime users to pass SGGeod/SGPath instead of raw values.
2012-09-24 00:03:23 +01:00
ThorstenB
06170ddaae
Handle scenery-override in a single place only.
2012-09-17 13:45:31 +02:00
James Turner
029226f8d4
Use property objects to avoid property look-ups during TimeManager updates.
2011-11-20 18:30:31 +00:00
ThorstenB
4b2506d709
Add new performance monitoring subsystem.
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Rename some subsystems for naming consistency.
2011-11-19 15:37:49 +01:00
Durk Talsma
6fa2b1cbe6
Equate sun angle for morning and afternoon. This is a temporary solution, but should give more consistent results for locations that are relatively close to the poles.
2011-11-14 17:22:02 +01:00
ThorstenB
acdf0dc469
Clean-up date/time option parser.
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Add range checks and provide error messages.
Extend time offset to 64bit - so we're safe for 2038-01-19 (and the next
couple of millions years beyond...).
Support partial date/time strings, such as --start-date-gmt=2011 or
--start-date-gmt=:::12:00:00
2011-10-30 14:48:53 +01:00
Mathias Froehlich
81cab66c2c
Make use of SGTimeStamp::sleepUntil for accurate sleeping.
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For use with frame rate throtteling make use of
SGTimeStamp::sleepUntil. This function should cover the
system dependent parts of accurate sleeps and should
move the system dependent code out of the time manager.
2011-10-28 17:43:47 +02:00
James Turner
b1b4b7ecf4
Fix (nearly) all the std:: namespace violations in headers, in preparation for fixing SGsmplstat.hxx to *not* do a 'using namespace std'.
2011-10-17 17:41:59 +01:00
James Turner
436abe1e62
Factor timeofday command into the TimeManager
2011-05-25 12:13:25 +01:00
ThorstenB
7ec9d036d6
Renaming / more consistent naming.
2011-03-28 00:30:23 +02:00
ThorstenB
dca2132087
New property reporting worst-case frame latency.
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Shows maximum latency of any frame within the last second.
2011-03-28 00:16:27 +02:00
James Turner
e0aef846e3
Fixing bug #172 - warp handling during pause.
2010-11-21 23:43:41 +00:00
ThorstenB
dec020cd64
Suppress framerate while splash screen active
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Don't irritate the fps-geeks while the sim isn't ready yet.
And a minor pointer safety issue.
2010-11-21 13:58:10 +01:00
James Turner
7f36caede6
Create TimeManager subsystem, and collect the time related code out of main.cxx and fg_init.cxx into it.
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Remove the unfortunately named 'tmp.[cxx|hxx]', pushing the remaining code in FGLight.
(second try, with init bug fixed)
2010-08-04 09:16:37 +01:00
James Turner
47fd8a8a2a
Revert "Create TimeManager subsystem" - not quite ready for prime-time yet!
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This reverts commit 50eb95dcad
.
2010-08-02 00:23:36 +01:00
James Turner
50eb95dcad
Create TimeManager subsystem, and collect the time related code out of main.cxx and fg_init.cxx into it.
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Remove the unfortunately named 'tmp.[cxx|hxx]', pushing the remaining code in FGLight.
2010-08-01 20:33:11 +01:00