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Author SHA1 Message Date
curt
b4abef6ab8 cleaned up my fragment.num_faces hack :-) to use the STL (no need in
duplicating work.)
Tweaked fgTileMgrRender() do not calc tile matrix unless necessary.
removed some unneeded stuff from fgTileMgrCurElev()
1998-09-15 01:35:03 +00:00
curt
f4f6397877 Moved libAirports.a later in link order. 1998-09-14 13:49:42 +00:00
curt
9e65cd11b0 minor tweaks. 1998-09-14 12:45:23 +00:00
curt
acae3186db Don't recalculate perimeter points since it is not likely that they will match
exactly with the previously calculated points, which will leave an ugly gap
around the airport area.
1998-09-14 12:44:30 +00:00
curt
c3e838f5ab Initial revision of genapt.[ch]xx for generating airport scenery. 1998-09-14 02:14:00 +00:00
curt
42728f52c2 /Simulator/Objects/fragment.hxx
Nested fgFACE inside fgFRAGMENT since its not used anywhere else.

./Simulator/Objects/material.cxx
./Simulator/Objects/material.hxx
  Made fgMATERIAL and fgMATERIAL_MGR bona fide classes with private
  data members - that should keep the rabble happy :)

./Simulator/Scenery/tilemgr.cxx
  In viewable() delay evaluation of eye[0] and eye[1] in until they're
  actually needed.
  Change to fgTileMgrRender() to call fgMATERIAL_MGR::render_fragments()
  method.

./Include/fg_stl_config.h
./Include/auto_ptr.hxx
  Added support for g++ 2.7.
  Further changes to other files are forthcoming.

Brief summary of changes required for g++ 2.7.
  operator->() not supported by iterators: use (*i).x instead of i->x
  default template arguments not supported,
  <functional> doesn't have mem_fun_ref() needed by callbacks.
  some std include files have different names.
  template member functions not supported.
1998-09-10 19:07:09 +00:00
curt
e641ccb51d Tweaks to loop constructs with STL usage. 1998-09-09 20:58:09 +00:00
curt
723f54c78b Only use GLUT_STENCIL if the instument panel has been requested. 1998-09-09 16:25:39 +00:00
curt
44a9f9e26a Added constructor for fgEVENT. 1998-09-08 21:41:06 +00:00
curt
b318fec021 Updates from Bernie Bright. 1998-09-08 21:40:42 +00:00
curt
dbcfeaf766 Fixes by Charlie Hotchkiss. 1998-09-08 21:40:08 +00:00
curt
8496a5242b Changes by Bernie Bright. 1998-09-08 21:38:41 +00:00
curt
780814812a Optimization by Norman Vine. 1998-09-08 15:05:10 +00:00
curt
032806000b Optimizations by Norman Vine. 1998-09-08 15:04:33 +00:00
curt
a5e70b27d8 Fixed a serious bug caused by not-quite-correct comment/white space eating
which resulted in mismatched glBegin() glEnd() pairs, incorrect display lists,
and ugly display artifacts.
1998-09-03 21:27:03 +00:00
curt
8fe7595b7c log file tweak. 1998-09-03 21:25:39 +00:00
curt
fb6f60baa6 tweaked in data file comment handling. 1998-09-03 21:25:02 +00:00
curt
3d47451fab Renamed struct -> class. 1998-09-02 14:37:45 +00:00
curt
8c2cd1284a Use erase() instead of while ( size() ) pop_front(); 1998-09-02 14:37:08 +00:00
curt
f2254bfbb7 Rewrote simple airport loader so it can deal with comments and blank lines. 1998-09-02 14:35:38 +00:00
curt
747bc7c6b4 Changes contributed by Bernie Bright <bbright@c031.aone.net.au>
- The new classes in libmisc.tgz define a stream interface into zlib.
   I've put these in a new directory, Lib/Misc.  Feel free to rename it
   to something more appropriate.  However you'll have to change the
   include directives in all the other files.  Additionally you'll have
   add the library to Lib/Makefile.am and Simulator/Main/Makefile.am.

   The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf
   test so I've included the required changes in config.tgz.

   There are a fair few changes to Simulator/Objects as I've moved
   things around.  Loading tiles is quicker but thats not where the delay
   is.  Tile loading takes a few tenths of a second per file on a P200
   but it seems to be the post-processing that leads to a noticeable
   blip in framerate.  I suppose its time to start profiling to see where
   the delays are.

   I've included a brief description of each archives contents.

Lib/Misc/
  zfstream.cxx
  zfstream.hxx
    C++ stream interface into zlib.
    Taken from zlib-1.1.3/contrib/iostream/.
    Minor mods for STL compatibility.
    There's no copyright associated with these so I assume they're
    covered by zlib's.

  fgstream.cxx
  fgstream.hxx
    FlightGear input stream using gz_ifstream.  Tries to open the
    given filename.  If that fails then filename is examined and a
    ".gz" suffix is removed or appended and that file is opened.

  stopwatch.hxx
    A simple timer for benchmarking.  Not used in production code.
    Taken from the Blitz++ project.  Covered by GPL.

  strutils.cxx
  strutils.hxx
    Some simple string manipulation routines.

Simulator/Airports/
  Load airports database using fgstream.
  Changed fgAIRPORTS to use set<> instead of map<>.
  Added bool fgAIRPORTS::search() as a neater way doing the lookup.
  Returns true if found.

Simulator/Astro/
  Modified fgStarsInit() to load stars database using fgstream.

Simulator/Objects/
  Modified fgObjLoad() to use fgstream.
  Modified fgMATERIAL_MGR::load_lib() to use fgstream.
  Many changes to fgMATERIAL.
  Some changes to fgFRAGMENT but I forget what!
1998-09-01 19:02:53 +00:00
curt
d345053be6 Tweaks from Friedemann. 1998-08-31 20:45:31 +00:00
curt
50ea8bd446 Bernie Bright writes:
I've created some new classes to enable pointers-to-functions and
  pointers-to-class-methods to be treated like objects.  These objects
  can be registered with fgEVENT_MGR.

  File "Include/fg_callback.hxx" contains the callback class defns.

  Modified fgEVENT and fgEVENT_MGR to use the callback classes.  Also
  some minor tweaks to STL usage.

  Added file "Include/fg_stl_config.h" to deal with STL portability
  issues.  I've added an initial config for egcs (and probably gcc-2.8.x).
  I don't have access to Visual C++ so I've left that for someone else.
  This file is influenced by the stl_config.h file delivered with egcs.

  Added "Include/auto_ptr.hxx" which contains an implementation of the
  STL auto_ptr class which is not provided in all STL implementations
  and is needed to use the callback classes.

  Deleted fgLightUpdate() which was just a wrapper to call
  fgLIGHT::Update().

  Modified fg_init.cxx to register two method callbacks in place of the
  old wrapper functions.
1998-08-29 13:11:31 +00:00
curt
fa1a9ad190 Changes to event manager from Bernie Bright. 1998-08-29 13:09:25 +00:00
curt
f801b0ed1e Rewrite of event manager thanks to Bernie Bright. 1998-08-29 13:07:16 +00:00
curt
48ea415f69 Added new cockpit code from Friedemann Reinhard
<mpt218@faupt212.physik.uni-erlangen.de>
1998-08-28 18:14:39 +00:00
curt
283a23159a Contributions from Bernie Bright <bbright@c031.aone.net.au>
- use strings for fg_root and airport_id and added methods to return
  them as strings,
- inlined all access methods,
- made the parsing functions private methods,
- deleted some unused functions.
- propogated some of these changes out a bit further.
1998-08-27 17:01:55 +00:00
curt
fec4bef345 updates. 1998-08-26 22:30:38 +00:00
curt
9d608dd593 Shuffled $FG_ROOT file layout. 1998-08-25 20:53:24 +00:00
curt
960f0173e3 Moved from ../Main/ 1998-08-25 17:19:13 +00:00
curt
6594fe1067 Directory reshuffling. 1998-08-25 16:59:08 +00:00
curt
6605478bf1 Moved files from Scenery/ to Object/ 1998-08-25 16:53:14 +00:00
curt
aa408d2829 material.cxx material.hxx obj.cxx obj.hxx texload.c texload.h moved to
../Objects
1998-08-25 16:52:38 +00:00
curt
2f7b36a4af Moved from ../Scenery 1998-08-25 16:51:22 +00:00
curt
f8e23d2fbb Moved airports.* to ../Airports/ 1998-08-25 15:34:54 +00:00
curt
d8dec77d3f Renamed runfg.bat.in runfgfs.bat.in 1998-08-24 20:33:48 +00:00
curt
8e294aa789 runfg.in renamed to runfgfs.in 1998-08-24 20:32:40 +00:00
curt
2b706a6528 Rewrote sidereal_course with simpler parameters. 1998-08-24 20:12:16 +00:00
curt
aaa7174002 Tweaks ... 1998-08-24 20:11:39 +00:00
curt
ac2c904dc6 Added i/I to toggle full vs. minimal HUD.
Added a --hud-tris vs --hud-culled option.
Moved options accessor funtions to options.hxx.
1998-08-24 20:11:12 +00:00
curt
11b977dee8 Remove time string from gui display. 1998-08-24 20:09:56 +00:00
curt
8fbd4e41c7 Code optimization tweaks from Norman Vine. 1998-08-24 20:09:25 +00:00
curt
f3d7ac2bd5 . 1998-08-24 20:09:07 +00:00
curt
1932c68065 Added a second minimalistic HUD.
Added code to display the number of triangles rendered.
1998-08-24 20:05:15 +00:00
curt
3344696781 Hopefully squashed a bug that was causing a segfault in an inline pow() call. 1998-08-22 23:36:22 +00:00
curt
e33dbca814 Attempting to iron out seg faults and crashes.
Did some shuffling to fix a initialization order problem between view
position, scenery elevation.
1998-08-22 14:49:55 +00:00
curt
f4ddd8811d increased fragment list size. 1998-08-22 02:01:34 +00:00
curt
378969e7b8 Nailed a uninitialized variable usage bug that was killing us on some
platforms with some compiler options.
1998-08-22 02:01:11 +00:00
curt
dc5a0a3f1e Omit panel code because it's texture loading overruns array bounds. 1998-08-22 01:19:27 +00:00
curt
2912a48965 Minor tweaks to avoid using unitialized memory. 1998-08-22 01:18:59 +00:00