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Author SHA1 Message Date
Richard Harrison
1e636ce4cf Support for DDS Texture Cache
- pass texture cache control properties to simgear
 - /sim/rendering/texture-cache/cache-enabled
 - /sim/rendering/texture-cache/compress-transparent
 - /sim/rendering/texture-cache/compress-solid
 - /sim/rendering/texture-cache/compress

- support --texture-cache-dir command line option
- set max reported supported texture size during splashscreen.
2018-11-24 20:21:46 +01:00
Edward d'Auvergne
feb854946e TestSuite: Complete removal of FG_TESTLIB. 2018-07-26 15:52:07 +02:00
Edward d'Auvergne
4699939275 Globals: Initial support for a runtime headless mode. 2018-07-26 15:52:06 +02:00
James Turner
32cc9be007 Enable auto-save migration.
When performing the migration, let the user know it happened, and to
be alert for any issues that might occur.
2017-09-20 17:57:25 +01:00
James Turner
cf56ef1913 Migration test runs successfully now. 2017-04-13 13:14:53 +01:00
James Turner
9e122eaf81 Partial testing framework.
Compile a useful subset of FG as a shared library, and add two basic
uses of this to exercise some Flightplan / RoutePath / navaid
functions.

The test framework can/will be expanded incrementally from here, this
is just a starting point.
2017-03-25 15:35:26 +00:00
Peter Sadrozinski
ec4b9f8542 Alternative terrain engine based on pagedLOD
- remove TileMgr from sub systems - add to btg terrain engine
2017-02-26 10:17:15 -05:00
James Turner
e64a2db5a0 Remove the scenery path mangling.
Requires a matching SG commit for correct operation.
2016-11-20 22:42:48 +00:00
Florent Rougon
b1b7f07edb Add FGGlobals::autosaveFilePath(); improve code related to {load,save}UserSettings()
Apart from providing a public method giving a path to the autosave file,
the main idea of this commit is to reduce redundancy where
globals->get_fg_home() was so far used in every place where the autosave
file is needed or saved. Use an optional argument for
FGGlobals::loadUserSettings() and FGGlobals::saveUserSettings()[1],
since it should be exceptional to access an autosave file in another
location than $FG_HOME.

Also add comments explaining how to avoid security pitfalls with
saveUserSettings() (cf. discussion around
<https://sourceforge.net/p/flightgear/mailman/message/35461636/>).

[1] Argument *added* to this method, for consistency with
    FGGlobals::loadUserSettings().
2016-11-09 11:46:39 +01:00
Florent Rougon
fc81258d13 Add FGGlobals::get/set_download_dir(), unify TerraSync and download dirs setup
Similar to the existing FGGlobals::get/set_terrasync_dir(), add
FGGlobals::get_download_dir() and FGGlobals::set_download_dir() methods,
and of course the corresponding FGGlobals::download_dir public member
variable. FGGlobals::set_download_dir() stores the realpath() of the
given directory, including into the /sim/paths/download-dir property,
which is marked as read-only just as /sim/terrasync/scenery-dir already
is.

Handle the setup of the TerraSync and download dirs all in the same
place (Options::processOptions()), since most of the work is already
done there. This allows one to get rid of fgOptTerrasyncDir() and
fgOptDownloadDir(), and to make it easier to see that
globals->set_terrasync_dir() (resp. globals->set_download_dir()) is
called on the correct SGPath, regardless of whether --terrasync-dir
(resp. --download-dir) was passed.

Always create the TerraSync and download dirs when they don't already
exist, regardless of whether --terrasync-dir or --download-dir has been
given on the command line.

Add comments explaining how to avoid security pitfalls with download and
TerraSync dirs (cf. discussion around
<https://sourceforge.net/p/flightgear/mailman/message/35461636/>).

Adjust indentation where it was too broken, hampering readbility.
2016-11-08 22:23:51 +01:00
Rebecca N. Palmer
0ec47c9802 Simplify Nasal security code 2016-10-18 23:01:24 +01:00
Rebecca N. Palmer
0a256038d3 Remove set-scenery-paths, make all scenery paths Nasal-readable
(It was probably broken anyway, due to path caching in tilemgr.cxx)
2016-10-18 22:29:44 +01:00
Rebecca N. Palmer
3b1f01c49d stop using /sim/terrasync/scenery-dir, fix scenery path order
Having non-Nasal-readable scenery paths breaks things
(The property continues to exist, but is now from-C++-to-Nasal only)
2016-10-18 22:10:09 +01:00
Rebecca N. Palmer
31cb65e8d9 Nasal security: add --allow-nasal-read, warn on non-Nasal-readable
Terrasync, prepare for allowing --download-dir

Add unmangled_fg_scenery
2016-10-09 15:21:09 +01:00
James Turner
16814800ce Use Paths instead of strings. 2016-06-22 17:36:05 +01:00
James Turner
02ff854603 Re-Name FGViewer to flightgear::View
- avoids confusion with osgViewer and fgviewer application.

(source files to be renamed in a follow-up commit)
2016-02-17 21:25:39 +00:00
James Turner
c400405b0a Chatter-queue moved out of globals
- now lives as part of the sound-manager, yay.
2016-01-03 12:00:15 -06:00
James Turner
fc9c43b48d Remove FontCache from globals.
- access via a singleton instead.
2016-01-03 12:00:15 -06:00
James Turner
52fd6986f8 Pull Sound-manager out of FGGlobals 2015-12-31 15:19:57 -06:00
James Turner
ba56c42eb4 Pull Ephemeris out of FGGlobals 2015-12-31 15:19:51 -06:00
James Turner
1544641405 Remove view/tile/scenery members from globals
- also fix sound manager creation
2015-12-11 12:11:59 -06:00
James Turner
43fcbd2246 Progress towards testing
- remove route-manager from global variables
2015-12-10 16:40:22 -06:00
James Turner
d7a680e848 Templated subsystem handling
- remove explicit FGControls var from globals, as part of work
  towards unit-testing infrastructure.
2015-12-10 15:53:05 -06:00
Rebecca N. Palmer
3e462f3056 fgValidatePath: allow Nasal to read user-set scenery directories
(but not the Terrasync directory, as Nasal can change that)
2015-11-22 11:27:39 +00:00
James Turner
32f57d0dc1 Aircraft switching command and formal support.
- /sim/aircraft can be set to package ID, including qualified
package ID. If not matching package is found, falls back to
traditional search of fg-aircraft for -set.xml files
2014-06-12 08:17:05 +01:00
James Turner
d1fd5756f6 Initial package-system integration.
- disabled by default
- incomplete, adding so Thomas can see the API
2014-05-31 18:04:56 +01:00
James Turner
c7f2992904 Add 'set-scenery-paths' command. 2014-03-12 18:56:19 +00:00
James Turner
cc607ae7e4 Save/restore initial state removed. 2014-03-10 17:29:28 +00:00
Torsten Dreyer
dd6cccdda1 A new comm radio and atis implementation 2014-02-28 11:45:49 +01:00
James Turner
ce3a7b20fe Crash-fix: mat-lib is now reference-counted.
Adapt to corresponding SG change to make SGMaterialLib be ref-counted,
and have the 'reload-materials' command notify the tile-manager of this,
so it can update the options struct it passes to new tiles.
2014-01-19 16:49:44 +00:00
James Turner
7ff9792b96 Reset: listener cleanup 2013-12-04 09:11:26 +00:00
James Turner
25bf3793bd Reset: fix a static in play-audio-sample
Had to add this to FGGlobals, since it needs to be cleaned up
alongside the sound manager (which ideally it would be owned by, 
but that's a change for another day)
2013-11-25 23:53:58 +00:00
James Turner
1d8b080782 Reset: delete mat-lib, re-create on reset 2013-11-22 22:52:29 +00:00
James Turner
875227057c Structural work (init + shutdown) for new reset system.
The new approach is still work in progress (compile time option) and 
non-functional, existing reset still works.
2013-11-19 17:38:51 +00:00
James Turner
33425c671d Support for multiple data dirs. 2013-09-17 07:47:58 +01:00
James Turner
9426928cdf Fix a typo. 2012-09-25 10:07:11 +01:00
James Turner
649d579124 Helpers to access view position.
Avoid direct use of FGViewer in various places, by providing property-based accessors to the current view position.
2012-09-25 10:06:56 +01:00
James Turner
029012b8b9 Kill off some globals.
Break some subsystem dependencies, by explicitly using properties to read the primary position, orientation and velocities. (Instead of directly accessing the primary model placement). This means a couple more globals can die.
2012-09-19 18:17:44 +01:00
James Turner
9b900e9430 Implement a persistent cache for navigation data.
Cache the parsed navigation and airport data in a binary file to reduce
startup times and memory consumption (since only referenced FGPositioned
elements are held in memory).

Data will be reimported when the mod-time of any input file is changed.
If a global file is changed (nav.dat, awy.dat, apt.dat, etc), the cache
will be completely rebuilt, which takes approximately 30 seconds on
moderate hardware. (Future work may reduce this).
2012-09-19 11:38:19 +01:00
James Turner
505796e349 Make magavr a regular subsystem.
Remove various hacks and make magvar work like a normal subsystem, as part of the environment manager. Fix the remaining users of the globals->get_mag accessor, and hence kill off the global pointer.
2012-09-18 00:58:27 +01:00
Stuart Buchanan
cce186a57c Add properties for raw axis and button values, for use
in joystick configuration function.  Also rationalize references to
/sim/fg-home into a global property.
2012-08-23 21:52:30 +01:00
Thomas Geymayer
d82fd7cc5f Basic 2D canvas implementation.
Support text and transformations for the moment, more
features to follow in due course.
2012-05-18 07:05:37 +01:00
James Turner
8f10fff8dc Lazy-loading of the 2D panel node.
Sink the 2D panel logic into FGPanelNode, simplifying
renderer.cxx and a few other places. Also allows potential
for unloading / paging of 2.5D panels in the future.
2012-05-16 11:43:09 +01:00
ThorstenB
a2922e2e23 ATCDCL cleanup, part II.
Remove/comment out obsolete code.
Refactor ATCmgr(-old) into ATISmgr(-new), only keeping the COM radio / ATIS
support.
2012-05-12 23:53:30 +02:00
ThorstenB
470552fab1 Move locale code to separate module.
Introduce convenience methods to handle localized string resources
and obtain strings.
2012-04-21 20:17:42 +02:00
ThorstenB
4348f17b8c #738: crash when switching 2D panels
FGPanelNode doesn't always own its "_panel" object - so it's not ok to
always delete it. Use ref-counting/smart-pointers instead.
2012-04-12 00:03:16 +02:00
James Turner
8c187164fe Work on making 2D panels act like standard scene-graph elements for picking and drawing.
(This includes 2.5D panels in the 3D scene)
2012-03-16 17:22:18 +00:00
ThorstenB
90ce4ec93d Clean-up: move autosave.xml loading code to proper method 2012-01-17 23:49:25 +01:00
ThorstenB
229d9273d7 #545 related: User settings not saved when window was closed
via the window buttons instead of pressing ESC or using menu exit.
(More code should be moved after the 2.6 release)
2011-12-30 00:39:31 +01:00
ThorstenB
e1c1a28288 Introduce some structure in fgMainLoop.
- Move some code to sub functions.
- Make sound manager a subsystem-manager member (and make sure it's
still processed last).
2011-11-20 16:21:15 +01:00