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fgValidatePath: allow Nasal to read user-set scenery directories

(but not the Terrasync directory, as Nasal can change that)
This commit is contained in:
Rebecca N. Palmer 2015-11-22 11:27:39 +00:00
parent 97f235173e
commit 3e462f3056
4 changed files with 32 additions and 11 deletions

View file

@ -354,7 +354,7 @@ SGPath FGGlobals::find_data_dir(const std::string& pathSuffix) const
return SGPath();
}
void FGGlobals::append_fg_scenery (const std::string &paths)
void FGGlobals::append_fg_scenery (const std::string &paths, bool secure)
{
SGPropertyNode* sim = fgGetNode("/sim", true);
@ -387,6 +387,9 @@ void FGGlobals::append_fg_scenery (const std::string &paths)
// out, such that all three dirs are added. Unfortunately there's
// no information as to why the change was made.
fg_scenery.push_back(abspath.str());
if (secure) {
secure_fg_scenery.push_back(abspath.str());
}
if (terrainDir.exists()) {
fg_scenery.push_back(terrainDir.str());
@ -414,6 +417,7 @@ void FGGlobals::append_fg_scenery (const std::string &paths)
void FGGlobals::clear_fg_scenery()
{
fg_scenery.clear();
secure_fg_scenery.clear();
}
void FGGlobals::set_catalog_aircraft_path(const SGPath& path)

View file

@ -107,6 +107,7 @@ private:
// Roots of FlightGear scenery tree
string_list fg_scenery;
string_list secure_fg_scenery;
std::string browser;
@ -224,7 +225,16 @@ public:
void set_fg_home (const std::string &home);
inline const string_list &get_fg_scenery () const { return fg_scenery; }
void append_fg_scenery (const std::string &scenery);
inline const string_list &get_secure_fg_scenery () const { return secure_fg_scenery; }
/**
* Add a scenery directory
*
* secure = allow Nasal to read this directory; to avoid
* can-read-any-file security holes, do NOT set this on directories
* obtained from the property tree (e.g. /sim/terrasync/scenery-dir)
* or other Nasal-writable places
*/
void append_fg_scenery (const std::string &scenery, bool secure = false);
void clear_fg_scenery();

View file

@ -851,7 +851,7 @@ fgOptRoc( const char *arg )
static int
fgOptFgScenery( const char *arg )
{
globals->append_fg_scenery(arg);
globals->append_fg_scenery(arg, true);
return FG_OPTIONS_OK;
}
@ -2278,7 +2278,7 @@ OptionResult Options::processOptions()
// now options are process, do supplemental fixup
const char *envp = ::getenv( "FG_SCENERY" );
if (envp) {
globals->append_fg_scenery(envp);
globals->append_fg_scenery(envp, true);
}
// download dir fix-up

View file

@ -78,8 +78,6 @@ static string_list write_allowed_paths;
/**
* Allowed paths here are absolute, and may contain _one_ *,
* which matches any string
* FG_SCENERY is deliberately not allowed, as it would make
* /sim/terrasync/scenery-dir a security hole
*/
void fgInitAllowedPaths()
{
@ -104,16 +102,25 @@ void fgInitAllowedPaths()
read_allowed_paths.push_back(fg_root + sep + "*");
read_allowed_paths.push_back(fg_home + sep + "*");
string_list const aircraft_paths = globals->get_aircraft_paths();
for( string_list::const_iterator it = aircraft_paths.begin();
it != aircraft_paths.end();
++it )
string_list const scenery_paths = globals->get_secure_fg_scenery();
// not plain fg_scenery, to avoid making
// /sim/terrasync/scenery-dir a security hole
for( string_list::const_iterator it = aircraft_paths.begin();;++it )
{
if (it == aircraft_paths.end()) {
it = scenery_paths.begin();
}
if (it == scenery_paths.end()) {
break; // here rather than in the loop condition because
// scenery_paths may be empty
}
// if we get the initialization order wrong, better to have an
// obvious error than a can-read-everything security hole...
if (it->empty() || fg_root.empty() || fg_home.empty()){
flightgear::fatalMessageBox("Nasal initialization error",
"Empty string in FG_ROOT, FG_HOME or FG_AIRCRAFT",
"or fgInitAllowedPaths() called too early");
"Empty string in FG_ROOT, FG_HOME, FG_AIRCRAFT or FG_SCENERY",
"or fgInitAllowedPaths() called too early");
exit(-1);
}
read_allowed_paths.push_back(SGPath(*it).realpath() + sep + "*");