This makes it possible to look up files from add-on directories using
for instance FGGlobals::resolve_resource_path(), passing a string such
as "[addon=ADDON_ID]relative/path" as explained in the previous commit.
Code and tests to demonstrate migrating of older auto-save files, with
blacklisting support to exclude properties. Disabled pending agreement
on the required blacklisting values.
We probably need a warning for cross-aircraft paths, but leaving that
for a separate change since I’m worried it will warn on MP aircraft.
Maybe better checked in the Python scripts than in the app?
Compile a useful subset of FG as a shared library, and add two basic
uses of this to exercise some Flightplan / RoutePath / navaid
functions.
The test framework can/will be expanded incrementally from here, this
is just a starting point.
Make a single Cmake value to expose the build type to code, and use
this to default a run-time ‘developer-mode’ property, which can be
over-ridden from the command line.
Use this to drive the different warning levels. Policies subject to
review, especially whether nightly builds should default to
developer mode or not.
Apart from providing a public method giving a path to the autosave file,
the main idea of this commit is to reduce redundancy where
globals->get_fg_home() was so far used in every place where the autosave
file is needed or saved. Use an optional argument for
FGGlobals::loadUserSettings() and FGGlobals::saveUserSettings()[1],
since it should be exceptional to access an autosave file in another
location than $FG_HOME.
Also add comments explaining how to avoid security pitfalls with
saveUserSettings() (cf. discussion around
<https://sourceforge.net/p/flightgear/mailman/message/35461636/>).
[1] Argument *added* to this method, for consistency with
FGGlobals::loadUserSettings().
Similar to the existing FGGlobals::get/set_terrasync_dir(), add
FGGlobals::get_download_dir() and FGGlobals::set_download_dir() methods,
and of course the corresponding FGGlobals::download_dir public member
variable. FGGlobals::set_download_dir() stores the realpath() of the
given directory, including into the /sim/paths/download-dir property,
which is marked as read-only just as /sim/terrasync/scenery-dir already
is.
Handle the setup of the TerraSync and download dirs all in the same
place (Options::processOptions()), since most of the work is already
done there. This allows one to get rid of fgOptTerrasyncDir() and
fgOptDownloadDir(), and to make it easier to see that
globals->set_terrasync_dir() (resp. globals->set_download_dir()) is
called on the correct SGPath, regardless of whether --terrasync-dir
(resp. --download-dir) was passed.
Always create the TerraSync and download dirs when they don't already
exist, regardless of whether --terrasync-dir or --download-dir has been
given on the command line.
Add comments explaining how to avoid security pitfalls with download and
TerraSync dirs (cf. discussion around
<https://sourceforge.net/p/flightgear/mailman/message/35461636/>).
Adjust indentation where it was too broken, hampering readbility.
Remove uses of .str(), .c_str() and some other methods of SGPath.
Pass SGPath directly where possible, or explicitly convert to the
appropriate 8-bit encoding.
After removing /Models from FGData loading of shared models from
within a scenery model failed because the ResourceManager did not know
about additional scenery paths.
Avoid intermittent race conditions on shutdown when the OSG
pager/Db thread is running. Ensure the OSG threads are stopped before
we start tearing down any scene graph nodes.
* If one has the same aircraft in several aircraft directories,
FlightGear should not mix resources from the various aircraft
directories. For instance, if one starts FG with:
--fg-aircraft=/my/personal/dir:/path/to/fgaddon/Aircraft
and one has in /my/personal/dir/ec130 a clone of the upstream
developer repo, FlightGear should use either the upstream version from
/my/personal/dir/ec130 or the FGAddon version from
/path/to/fgaddon/Aircraft/ec130, but not some strange, untested hybrid
of both.
* This commit makes sure that when the looked-up resource starts with
Aircraft/<ac>, where <ac> is the current aircraft name [last component
of aircraftDir = fgGetString("/sim/aircraft-dir")], then
AircraftResourceProvider::resolve() doesn't search other aircraft
directories if the resource isn't found under 'aircraftDir'.
* To reproduce the bug before this commit, you may add the following
code (there is nothing specific about the SenecaII here, it's just the
aircraft I used for testing):
var file_path = resolvepath("Aircraft/SenecaII/flo-test");
if (file_path != "")
gui.popupTip("flo-test found", 2);
else
gui.popupTip("flo-test not found", 2);
in a keyboard binding for the SenecaII (for instance; you may use the
F11 binding that otherwise only prints a short message). You should
add this to the SenecaII/SenecaII-base.xml file *that will be loaded
by FlightGear*, let's say the one under /my/personal/dir in the
example above (beware of the <path-cache> in autosave_X_Y.xml). Then,
by creating or removing a file named "flo-test" in the SenecaII
subdirectory of other aircraft dirs (for instance,
/path/to/fgaddon/Aircraft in the example above), you can see that the
behavior of the loaded aircraft is influenced by the contents of
unrelated versions of the same aircraft that might be present in other
aircraft dirs (e.g., loaded /my/personal/dir/SenecaII influenced by
/path/to/fgaddon/Aircraft/SenecaII).
* Aircrafts loading resources using paths relative to the current
aircraft directory (e.g., with 'resolvepath("flo-test")') are not
affected by this kind of problem, because this scheme is handled by
CurrentAircraftDirProvider, which does not exhibit this bug.
- /sim/aircraft can be set to package ID, including qualified
package ID. If not matching package is found, falls back to
traditional search of fg-aircraft for -set.xml files