Developer-warnings
- make some existing warnings developer-mode only - add a warning about legacy aircraft path usage
This commit is contained in:
parent
3e64e276d7
commit
2314ccfe13
6 changed files with 70 additions and 50 deletions
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@ -9,6 +9,7 @@ if(COMMAND cmake_policy)
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if(POLICY CMP0054)
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cmake_policy(SET CMP0054 NEW)
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endif()
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# Mac RPATH policy
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if(POLICY CMP0042)
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cmake_policy(SET CMP0042 NEW)
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endif()
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@ -171,6 +172,7 @@ option(SYSTEM_GSM "Set to ON to build IAXClient with the system's GSM lib
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option(SYSTEM_FLITE "Set to ON to build Flightgear with the system's Flite library" ${SYSTEM_FLITE_DEFAULT})
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option(SYSTEM_HTS_ENGINE "Set to ON to build Flightgear with the system's HTS Engine library" ${SYSTEM_HTS_ENGINE_DEFAULT})
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option(FG_NIGHTLY "Set to ON to mark this as a nightly build" OFF)
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option(ENABLE_DEV_WARNINGS "Set to ON to include developer-warnings" OFF)
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# additional utilities
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option(ENABLE_FGADMIN "Set to ON to build the FGADMIN application (default)" ON)
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@ -576,8 +576,11 @@ void FGSubmodelMgr::setData(int id, const string& path, bool serviceable, const
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sm->pitch_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
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if (b) old = true;
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if (old)
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#if defined(ENABLE_DEV_WARNINGS)
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if (old) {
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SG_LOG(SG_AI, SG_WARN, "Submodels: <*-offset> is deprecated. Use <offsets> instead");
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}
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#endif
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}
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// Randomness
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@ -222,9 +222,11 @@ void FGFDM::startElement(const char* name, const XMLAttributes &atts)
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if(a->hasAttribute("version")) {
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_airplane.setVersion( a->getValue("version") );
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}
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#if defined(ENABLE_DEV_WARNINGS)
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if( !_airplane.isVersionOrNewer( Version::YASIM_VERSION_CURRENT ) ) {
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SG_LOG(SG_FLIGHT,SG_ALERT, "This aircraft does not use the latest yasim configuration version.");
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}
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#endif
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} else if(eq(name, "approach")) {
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float spd = attrf(a, "speed") * KTS2MPS;
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float alt = attrf(a, "alt", 0) * FT2M;
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@ -50,3 +50,5 @@
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#cmakedefine ENABLE_FLITE
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#cmakedefine HAVE_QT
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#cmakedefine ENABLE_DEV_WARNINGS
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@ -71,24 +71,34 @@ public:
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simgear::ResourceProvider(simgear::ResourceManager::PRIORITY_HIGH)
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{
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}
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virtual SGPath resolve(const std::string& aResource, SGPath&) const
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{
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string_list pieces(sgPathBranchSplit(aResource));
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if ((pieces.size() < 3) || (pieces.front() != "Aircraft")) {
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return SGPath(); // not an Aircraft path
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}
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// test against the aircraft-dir property
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const char* aircraftDir = fgGetString("/sim/aircraft-dir");
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string_list aircraftDirPieces(sgPathBranchSplit(aircraftDir));
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if (!aircraftDirPieces.empty() && (aircraftDirPieces.back() == pieces[1])) {
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// disable this warning for release builds
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#if defined(ENABLE_DEV_WARNINGS)
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SGPath betterPath;
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for (unsigned int i=2; i<pieces.size(); ++i) {
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betterPath.append(pieces[i]);
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}
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SG_LOG(SG_AIRCRAFT, SG_WARN, "resolved path:" << aResource << " using /sim/aircraft-dir.\n"
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"This is legacy behaviour, change to an aircraft relative path:" << betterPath);
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#endif
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// current aircraft-dir matches resource aircraft
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SGPath r(aircraftDir);
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for (unsigned int i=2; i<pieces.size(); ++i) {
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r.append(pieces[i]);
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}
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if (r.exists()) {
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return r;
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} else {
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@ -98,7 +108,7 @@ public:
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return SGPath();
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}
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}
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// try each aircraft dir in turn
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std::string res(aResource, 9); // resource path with 'Aircraft/' removed
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const string_list& dirs(globals->get_aircraft_paths());
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@ -109,7 +119,7 @@ public:
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return p;
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}
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} // of aircraft path iteration
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return SGPath(); // not found
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}
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};
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@ -121,7 +131,7 @@ public:
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simgear::ResourceProvider(simgear::ResourceManager::PRIORITY_HIGH)
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{
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}
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virtual SGPath resolve(const std::string& aResource, SGPath&) const
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{
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const char* aircraftDir = fgGetString("/sim/aircraft-dir");
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@ -163,7 +173,7 @@ FGGlobals::FGGlobals() :
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SGPropertyNode* root = new SGPropertyNode;
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props = SGPropertyNode_ptr(root);
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locale = new FGLocale(props);
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simgear::ResourceManager::instance()->addProvider(new AircraftResourceProvider);
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simgear::ResourceManager::instance()->addProvider(new CurrentAircraftDirProvider);
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initProperties();
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@ -172,15 +182,15 @@ FGGlobals::FGGlobals() :
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void FGGlobals::initProperties()
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{
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simgear::PropertyObjectBase::setDefaultRoot(props);
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positionLon = props->getNode("position/longitude-deg", true);
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positionLat = props->getNode("position/latitude-deg", true);
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positionAlt = props->getNode("position/altitude-ft", true);
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viewLon = props->getNode("sim/current-view/viewer-lon-deg", true);
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viewLat = props->getNode("sim/current-view/viewer-lat-deg", true);
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viewAlt = props->getNode("sim/current-view/viewer-elev-ft", true);
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orientPitch = props->getNode("orientation/pitch-deg", true);
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orientHeading = props->getNode("orientation/heading-deg", true);
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orientRoll = props->getNode("orientation/roll-deg", true);
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@ -188,7 +198,7 @@ void FGGlobals::initProperties()
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}
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// Destructor
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FGGlobals::~FGGlobals()
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FGGlobals::~FGGlobals()
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{
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// save user settings (unless already saved)
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saveUserSettings();
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@ -197,7 +207,7 @@ FGGlobals::~FGGlobals()
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// Shutdown that implicitly assume that other subsystems
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// are still operational (Due to the dynamic allocation and
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// deallocation of AIModel objects. To ensure we can safely
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// shut down all subsystems, make sure we take down the
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// shut down all subsystems, make sure we take down the
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// AIModels system first.
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SGSubsystemRef ai = subsystem_mgr->get_subsystem("ai-model");
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if (ai) {
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@ -205,9 +215,9 @@ FGGlobals::~FGGlobals()
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ai->unbind();
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ai.clear(); // ensure AI is deleted now, not at end of this method
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}
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subsystem_mgr->shutdown();
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subsystem_mgr->unbind();
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subsystem_mgr->unbind();
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subsystem_mgr->remove("aircraft-model");
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subsystem_mgr->remove("tile-manager");
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@ -222,21 +232,21 @@ FGGlobals::~FGGlobals()
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// GraphicsContext)
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vw->stopThreading();
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}
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// don't cancel the pager until after shutdown, since AIModels (and
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// potentially others) can queue delete requests on the pager.
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if (vw && vw->getDatabasePager()) {
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vw->getDatabasePager()->cancel();
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vw->getDatabasePager()->clear();
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}
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osgDB::Registry::instance()->clearObjectCache();
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// renderer touches subsystems during its destruction
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set_renderer(NULL);
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_scenery.clear();
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_chatter_queue.clear();
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delete subsystem_mgr;
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subsystem_mgr = NULL; // important so ::get_subsystem returns NULL
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vw = 0; // don't delete the viewer until now
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@ -251,14 +261,14 @@ FGGlobals::~FGGlobals()
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simgear::PropertyObjectBase::setDefaultRoot(NULL);
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simgear::SGModelLib::resetPropertyRoot();
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delete locale;
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locale = NULL;
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cleanupListeners();
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props.clear();
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delete commands;
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}
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@ -285,8 +295,8 @@ void FGGlobals::set_fg_root (const std::string &root) {
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n = n->getChild("fg-root", 0, true);
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n->setStringValue(fg_root.c_str());
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n->setAttribute(SGPropertyNode::WRITE, false);
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simgear::ResourceManager::instance()->addBasePath(fg_root,
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simgear::ResourceManager::instance()->addBasePath(fg_root,
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simgear::ResourceManager::PRIORITY_DEFAULT);
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}
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@ -321,7 +331,7 @@ void FGGlobals::append_data_path(const SGPath& path)
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if (!path.exists()) {
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SG_LOG(SG_GENERAL, SG_WARN, "adding non-existant data path:" << path);
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}
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additional_data_paths.push_back(path);
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}
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@ -333,13 +343,13 @@ SGPath FGGlobals::find_data_dir(const std::string& pathSuffix) const
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return p;
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}
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}
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SGPath rootPath(fg_root);
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rootPath.append(pathSuffix);
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if (rootPath.exists()) {
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return rootPath;
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}
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SG_LOG(SG_GENERAL, SG_WARN, "dir not found in any data path:" << pathSuffix);
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return SGPath();
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}
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@ -351,9 +361,9 @@ void FGGlobals::append_fg_scenery (const std::string &paths)
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// find first unused fg-scenery property in /sim
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int propIndex = 0;
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while (sim->getChild("fg-scenery", propIndex) != NULL) {
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++propIndex;
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++propIndex;
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}
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BOOST_FOREACH(const SGPath& path, sgPathSplit( paths )) {
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SGPath abspath(path.realpath());
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if (!abspath.exists()) {
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@ -367,35 +377,35 @@ void FGGlobals::append_fg_scenery (const std::string &paths)
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SG_LOG(SG_GENERAL, SG_INFO, "skipping duplicate add of scenery path:" << abspath.str());
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continue;
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}
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simgear::Dir dir(abspath);
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SGPath terrainDir(dir.file("Terrain"));
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SGPath objectsDir(dir.file("Objects"));
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// this code used to add *either* the base dir, OR add the
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// this code used to add *either* the base dir, OR add the
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// Terrain and Objects subdirs, but the conditional logic was commented
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// out, such that all three dirs are added. Unfortunately there's
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// no information as to why the change was made.
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fg_scenery.push_back(abspath.str());
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if (terrainDir.exists()) {
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fg_scenery.push_back(terrainDir.str());
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}
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if (objectsDir.exists()) {
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fg_scenery.push_back(objectsDir.str());
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}
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// insert a marker for FGTileEntry::load(), so that
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// FG_SCENERY=A:B becomes list ["A/Terrain", "A/Objects", "",
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// "B/Terrain", "B/Objects", ""]
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fg_scenery.push_back("");
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// make scenery dirs available to Nasal
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SGPropertyNode* n = sim->getChild("fg-scenery", propIndex++, true);
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n->setStringValue(abspath.str());
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n->setAttribute(SGPropertyNode::WRITE, false);
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// temporary fix so these values survive reset
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n->setAttribute(SGPropertyNode::PRESERVE, true);
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} // of path list iteration
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@ -481,7 +491,7 @@ void FGGlobals::set_renderer(FGRenderer *render)
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if (render == renderer) {
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return;
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}
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delete renderer;
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renderer = render;
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}
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@ -498,7 +508,7 @@ FGGlobals::get_subsystem (const char * name)
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if (!subsystem_mgr) {
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return NULL;
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}
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return subsystem_mgr->get_subsystem(name);
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}
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@ -568,7 +578,7 @@ static void treeDumpRefCounts(int depth, SGPropertyNode* nd)
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if (SGReferenced::count(cp) > 1) {
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SG_LOG(SG_GENERAL, SG_INFO, "\t" << cp->getPath() << " refcount:" << SGReferenced::count(cp));
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}
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treeDumpRefCounts(depth + 1, cp);
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}
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}
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@ -578,7 +588,7 @@ static void treeClearAliases(SGPropertyNode* nd)
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if (nd->isAlias()) {
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nd->unalias();
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}
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for (int i=0; i<nd->nChildren(); ++i) {
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SGPropertyNode* cp = nd->getChild(i);
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treeClearAliases(cp);
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@ -589,9 +599,9 @@ void
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FGGlobals::resetPropertyRoot()
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{
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delete locale;
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cleanupListeners();
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// we don't strictly need to clear these (they will be reset when we
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// initProperties again), but trying to reduce false-positives when dumping
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// ref-counts.
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@ -604,19 +614,19 @@ FGGlobals::resetPropertyRoot()
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orientPitch.clear();
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orientHeading.clear();
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orientRoll.clear();
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// clear aliases so ref-counts are accurate when dumped
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treeClearAliases(props);
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SG_LOG(SG_GENERAL, SG_INFO, "root props refcount:" << props.getNumRefs());
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treeDumpRefCounts(0, props);
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//BaseStackSnapshot::dumpAll(std::cout);
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props = new SGPropertyNode;
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initProperties();
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locale = new FGLocale(props);
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// remove /sim/fg-root before writing to prevent hijacking
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SGPropertyNode *n = props->getNode("/sim", true);
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n->removeChild("fg-root", 0);
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@ -632,7 +642,7 @@ static std::string autosaveName()
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if (versionParts.size() < 2) {
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return "autosave.xml";
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}
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os << "autosave_" << versionParts[0] << "_" << versionParts[1] << ".xml";
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return os.str();
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}
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@ -375,11 +375,12 @@ void FGElectricalSystem::init () {
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if ( path.length() ) {
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SGPath config = globals->resolve_aircraft_path(path);
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#if defined(ENABLE_DEV_WARNINGS)
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// load an obsolete xml configuration
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SG_LOG( SG_SYSTEMS, SG_WARN,
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"Reading deprecated xml electrical system model from\n "
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<< config.str() );
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#endif
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try {
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readProperties( config.str(), config_props );
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Reference in a new issue