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Developer-warnings

- make some existing warnings developer-mode only
- add a warning about legacy aircraft path usage
This commit is contained in:
James Turner 2015-09-28 15:12:46 -05:00
parent 3e64e276d7
commit 2314ccfe13
6 changed files with 70 additions and 50 deletions

View file

@ -9,6 +9,7 @@ if(COMMAND cmake_policy)
if(POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
# Mac RPATH policy
if(POLICY CMP0042)
cmake_policy(SET CMP0042 NEW)
endif()
@ -171,6 +172,7 @@ option(SYSTEM_GSM "Set to ON to build IAXClient with the system's GSM lib
option(SYSTEM_FLITE "Set to ON to build Flightgear with the system's Flite library" ${SYSTEM_FLITE_DEFAULT})
option(SYSTEM_HTS_ENGINE "Set to ON to build Flightgear with the system's HTS Engine library" ${SYSTEM_HTS_ENGINE_DEFAULT})
option(FG_NIGHTLY "Set to ON to mark this as a nightly build" OFF)
option(ENABLE_DEV_WARNINGS "Set to ON to include developer-warnings" OFF)
# additional utilities
option(ENABLE_FGADMIN "Set to ON to build the FGADMIN application (default)" ON)

View file

@ -576,8 +576,11 @@ void FGSubmodelMgr::setData(int id, const string& path, bool serviceable, const
sm->pitch_offset = new FGXMLAutopilot::InputValue(*prop_root, b ? *b : n);
if (b) old = true;
if (old)
#if defined(ENABLE_DEV_WARNINGS)
if (old) {
SG_LOG(SG_AI, SG_WARN, "Submodels: <*-offset> is deprecated. Use <offsets> instead");
}
#endif
}
// Randomness

View file

@ -222,9 +222,11 @@ void FGFDM::startElement(const char* name, const XMLAttributes &atts)
if(a->hasAttribute("version")) {
_airplane.setVersion( a->getValue("version") );
}
#if defined(ENABLE_DEV_WARNINGS)
if( !_airplane.isVersionOrNewer( Version::YASIM_VERSION_CURRENT ) ) {
SG_LOG(SG_FLIGHT,SG_ALERT, "This aircraft does not use the latest yasim configuration version.");
}
#endif
} else if(eq(name, "approach")) {
float spd = attrf(a, "speed") * KTS2MPS;
float alt = attrf(a, "alt", 0) * FT2M;

View file

@ -50,3 +50,5 @@
#cmakedefine ENABLE_FLITE
#cmakedefine HAVE_QT
#cmakedefine ENABLE_DEV_WARNINGS

View file

@ -71,24 +71,34 @@ public:
simgear::ResourceProvider(simgear::ResourceManager::PRIORITY_HIGH)
{
}
virtual SGPath resolve(const std::string& aResource, SGPath&) const
{
string_list pieces(sgPathBranchSplit(aResource));
if ((pieces.size() < 3) || (pieces.front() != "Aircraft")) {
return SGPath(); // not an Aircraft path
}
// test against the aircraft-dir property
const char* aircraftDir = fgGetString("/sim/aircraft-dir");
string_list aircraftDirPieces(sgPathBranchSplit(aircraftDir));
if (!aircraftDirPieces.empty() && (aircraftDirPieces.back() == pieces[1])) {
// disable this warning for release builds
#if defined(ENABLE_DEV_WARNINGS)
SGPath betterPath;
for (unsigned int i=2; i<pieces.size(); ++i) {
betterPath.append(pieces[i]);
}
SG_LOG(SG_AIRCRAFT, SG_WARN, "resolved path:" << aResource << " using /sim/aircraft-dir.\n"
"This is legacy behaviour, change to an aircraft relative path:" << betterPath);
#endif
// current aircraft-dir matches resource aircraft
SGPath r(aircraftDir);
for (unsigned int i=2; i<pieces.size(); ++i) {
r.append(pieces[i]);
}
if (r.exists()) {
return r;
} else {
@ -98,7 +108,7 @@ public:
return SGPath();
}
}
// try each aircraft dir in turn
std::string res(aResource, 9); // resource path with 'Aircraft/' removed
const string_list& dirs(globals->get_aircraft_paths());
@ -109,7 +119,7 @@ public:
return p;
}
} // of aircraft path iteration
return SGPath(); // not found
}
};
@ -121,7 +131,7 @@ public:
simgear::ResourceProvider(simgear::ResourceManager::PRIORITY_HIGH)
{
}
virtual SGPath resolve(const std::string& aResource, SGPath&) const
{
const char* aircraftDir = fgGetString("/sim/aircraft-dir");
@ -163,7 +173,7 @@ FGGlobals::FGGlobals() :
SGPropertyNode* root = new SGPropertyNode;
props = SGPropertyNode_ptr(root);
locale = new FGLocale(props);
simgear::ResourceManager::instance()->addProvider(new AircraftResourceProvider);
simgear::ResourceManager::instance()->addProvider(new CurrentAircraftDirProvider);
initProperties();
@ -172,15 +182,15 @@ FGGlobals::FGGlobals() :
void FGGlobals::initProperties()
{
simgear::PropertyObjectBase::setDefaultRoot(props);
positionLon = props->getNode("position/longitude-deg", true);
positionLat = props->getNode("position/latitude-deg", true);
positionAlt = props->getNode("position/altitude-ft", true);
viewLon = props->getNode("sim/current-view/viewer-lon-deg", true);
viewLat = props->getNode("sim/current-view/viewer-lat-deg", true);
viewAlt = props->getNode("sim/current-view/viewer-elev-ft", true);
orientPitch = props->getNode("orientation/pitch-deg", true);
orientHeading = props->getNode("orientation/heading-deg", true);
orientRoll = props->getNode("orientation/roll-deg", true);
@ -188,7 +198,7 @@ void FGGlobals::initProperties()
}
// Destructor
FGGlobals::~FGGlobals()
FGGlobals::~FGGlobals()
{
// save user settings (unless already saved)
saveUserSettings();
@ -197,7 +207,7 @@ FGGlobals::~FGGlobals()
// Shutdown that implicitly assume that other subsystems
// are still operational (Due to the dynamic allocation and
// deallocation of AIModel objects. To ensure we can safely
// shut down all subsystems, make sure we take down the
// shut down all subsystems, make sure we take down the
// AIModels system first.
SGSubsystemRef ai = subsystem_mgr->get_subsystem("ai-model");
if (ai) {
@ -205,9 +215,9 @@ FGGlobals::~FGGlobals()
ai->unbind();
ai.clear(); // ensure AI is deleted now, not at end of this method
}
subsystem_mgr->shutdown();
subsystem_mgr->unbind();
subsystem_mgr->unbind();
subsystem_mgr->remove("aircraft-model");
subsystem_mgr->remove("tile-manager");
@ -222,21 +232,21 @@ FGGlobals::~FGGlobals()
// GraphicsContext)
vw->stopThreading();
}
// don't cancel the pager until after shutdown, since AIModels (and
// potentially others) can queue delete requests on the pager.
if (vw && vw->getDatabasePager()) {
vw->getDatabasePager()->cancel();
vw->getDatabasePager()->clear();
}
osgDB::Registry::instance()->clearObjectCache();
// renderer touches subsystems during its destruction
set_renderer(NULL);
_scenery.clear();
_chatter_queue.clear();
delete subsystem_mgr;
subsystem_mgr = NULL; // important so ::get_subsystem returns NULL
vw = 0; // don't delete the viewer until now
@ -251,14 +261,14 @@ FGGlobals::~FGGlobals()
simgear::PropertyObjectBase::setDefaultRoot(NULL);
simgear::SGModelLib::resetPropertyRoot();
delete locale;
locale = NULL;
cleanupListeners();
props.clear();
delete commands;
}
@ -285,8 +295,8 @@ void FGGlobals::set_fg_root (const std::string &root) {
n = n->getChild("fg-root", 0, true);
n->setStringValue(fg_root.c_str());
n->setAttribute(SGPropertyNode::WRITE, false);
simgear::ResourceManager::instance()->addBasePath(fg_root,
simgear::ResourceManager::instance()->addBasePath(fg_root,
simgear::ResourceManager::PRIORITY_DEFAULT);
}
@ -321,7 +331,7 @@ void FGGlobals::append_data_path(const SGPath& path)
if (!path.exists()) {
SG_LOG(SG_GENERAL, SG_WARN, "adding non-existant data path:" << path);
}
additional_data_paths.push_back(path);
}
@ -333,13 +343,13 @@ SGPath FGGlobals::find_data_dir(const std::string& pathSuffix) const
return p;
}
}
SGPath rootPath(fg_root);
rootPath.append(pathSuffix);
if (rootPath.exists()) {
return rootPath;
}
SG_LOG(SG_GENERAL, SG_WARN, "dir not found in any data path:" << pathSuffix);
return SGPath();
}
@ -351,9 +361,9 @@ void FGGlobals::append_fg_scenery (const std::string &paths)
// find first unused fg-scenery property in /sim
int propIndex = 0;
while (sim->getChild("fg-scenery", propIndex) != NULL) {
++propIndex;
++propIndex;
}
BOOST_FOREACH(const SGPath& path, sgPathSplit( paths )) {
SGPath abspath(path.realpath());
if (!abspath.exists()) {
@ -367,35 +377,35 @@ void FGGlobals::append_fg_scenery (const std::string &paths)
SG_LOG(SG_GENERAL, SG_INFO, "skipping duplicate add of scenery path:" << abspath.str());
continue;
}
simgear::Dir dir(abspath);
SGPath terrainDir(dir.file("Terrain"));
SGPath objectsDir(dir.file("Objects"));
// this code used to add *either* the base dir, OR add the
// this code used to add *either* the base dir, OR add the
// Terrain and Objects subdirs, but the conditional logic was commented
// out, such that all three dirs are added. Unfortunately there's
// no information as to why the change was made.
fg_scenery.push_back(abspath.str());
if (terrainDir.exists()) {
fg_scenery.push_back(terrainDir.str());
}
if (objectsDir.exists()) {
fg_scenery.push_back(objectsDir.str());
}
// insert a marker for FGTileEntry::load(), so that
// FG_SCENERY=A:B becomes list ["A/Terrain", "A/Objects", "",
// "B/Terrain", "B/Objects", ""]
fg_scenery.push_back("");
// make scenery dirs available to Nasal
SGPropertyNode* n = sim->getChild("fg-scenery", propIndex++, true);
n->setStringValue(abspath.str());
n->setAttribute(SGPropertyNode::WRITE, false);
// temporary fix so these values survive reset
n->setAttribute(SGPropertyNode::PRESERVE, true);
} // of path list iteration
@ -481,7 +491,7 @@ void FGGlobals::set_renderer(FGRenderer *render)
if (render == renderer) {
return;
}
delete renderer;
renderer = render;
}
@ -498,7 +508,7 @@ FGGlobals::get_subsystem (const char * name)
if (!subsystem_mgr) {
return NULL;
}
return subsystem_mgr->get_subsystem(name);
}
@ -568,7 +578,7 @@ static void treeDumpRefCounts(int depth, SGPropertyNode* nd)
if (SGReferenced::count(cp) > 1) {
SG_LOG(SG_GENERAL, SG_INFO, "\t" << cp->getPath() << " refcount:" << SGReferenced::count(cp));
}
treeDumpRefCounts(depth + 1, cp);
}
}
@ -578,7 +588,7 @@ static void treeClearAliases(SGPropertyNode* nd)
if (nd->isAlias()) {
nd->unalias();
}
for (int i=0; i<nd->nChildren(); ++i) {
SGPropertyNode* cp = nd->getChild(i);
treeClearAliases(cp);
@ -589,9 +599,9 @@ void
FGGlobals::resetPropertyRoot()
{
delete locale;
cleanupListeners();
// we don't strictly need to clear these (they will be reset when we
// initProperties again), but trying to reduce false-positives when dumping
// ref-counts.
@ -604,19 +614,19 @@ FGGlobals::resetPropertyRoot()
orientPitch.clear();
orientHeading.clear();
orientRoll.clear();
// clear aliases so ref-counts are accurate when dumped
treeClearAliases(props);
SG_LOG(SG_GENERAL, SG_INFO, "root props refcount:" << props.getNumRefs());
treeDumpRefCounts(0, props);
//BaseStackSnapshot::dumpAll(std::cout);
props = new SGPropertyNode;
initProperties();
locale = new FGLocale(props);
// remove /sim/fg-root before writing to prevent hijacking
SGPropertyNode *n = props->getNode("/sim", true);
n->removeChild("fg-root", 0);
@ -632,7 +642,7 @@ static std::string autosaveName()
if (versionParts.size() < 2) {
return "autosave.xml";
}
os << "autosave_" << versionParts[0] << "_" << versionParts[1] << ".xml";
return os.str();
}

View file

@ -375,11 +375,12 @@ void FGElectricalSystem::init () {
if ( path.length() ) {
SGPath config = globals->resolve_aircraft_path(path);
#if defined(ENABLE_DEV_WARNINGS)
// load an obsolete xml configuration
SG_LOG( SG_SYSTEMS, SG_WARN,
"Reading deprecated xml electrical system model from\n "
<< config.str() );
#endif
try {
readProperties( config.str(), config_props );