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Author SHA1 Message Date
ThorstenB
439ad4a7c8 Traffic performance: cache track length
Track length is calculate every iteration/for every aircraft. Since some
tracks have hundreds of waypoints, calculation is slow. Cache the
track length between the waypoints ahead, so it rarely needs to be
recalculated.
2012-11-24 12:06:20 +01:00
ThorstenB
bb494e52e5 Performance improvement: pass (const) strings by reference
to avoid copying actual string data around.
2012-11-24 11:59:13 +01:00
ThorstenB
1827825fcb Clean up namespace issues
avoiding "uses..." in header files.
2012-11-23 21:16:08 +01:00
James Turner
afcdbd3158 Overhaul the ground-net / parking code.
Use the nav-data-cache to cache groundnet information, including
parking positions and the taxi-node graph.
2012-11-08 09:07:05 +00:00
James Turner
c79e2465df Traffic improvements.
Make landings and takeoffs look more correct; tweak climb-out and touchdown phases in particular, so the turn to destination heading occurs earlier on climb out, and touchdown occurs close the GS transmitter / some distance down the runway from the beginning.
2012-10-30 15:43:54 +00:00
James Turner
7d547d1287 Make traffic take-off roll look a little better.
Expand the performance DB logic to support aliases, and select based on aircraft type as well as class. This allows to introduce some variation into AI traffic performance. Change the initial climb-out waypoints to use pitch-hold until passing 3000', which looks much more convincing
2012-10-05 18:12:46 +01:00
James Turner
649d579124 Helpers to access view position.
Avoid direct use of FGViewer in various places, by providing property-based accessors to the current view position.
2012-09-25 10:06:56 +01:00
James Turner
b0384d035f Remove remaining includes of simgear/waypoint 2012-05-11 23:49:12 +01:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
ThorstenB
ffe7149b81 Don't call "exit" when reporting an error.
Add some more guards for missing way points.
Comment out some unused variables.
2012-04-12 19:38:32 +02:00
ThorstenB
0abf252ec8 Use tiedPropertyLists instead of manually matched tie/untie calls.
Ensures we don't forget to untie some individual properties.
2012-03-04 15:30:08 +01:00
Torsten Dreyer
ddb4fa050f Some warning fixes, mostly unused variables 2011-12-25 14:41:47 +01:00
Erik Hofman
1fb790eb60 comment out unused variables and function and properly initialize variables 2011-12-19 16:50:21 +01:00
Durk Talsma
0905b4f367 Fixing an age old bug. AIAircraft arriving on an airport never received a proper gateId, causing them to taxi to the end of the world and beyond. 2011-11-12 18:40:23 +01:00
James Turner
16a54a4409 Change a hot-spot in the AI code, to use cartesian instead of geodetic math. 2011-10-26 17:26:11 +01:00
Durk Talsma
835334bd4f Finetuning of AI Aircraft landing performance. Aircraft slow down to taxi speeds just before leaving the runway. Increased vTaxi on the runway to further reduce time on the runway and slow down to vTouchdown well ahead of touching down. 2011-10-10 21:55:09 +02:00
Durk Talsma
88dc9a14b7 Remove the assertSpeed debugging code. 2011-10-10 18:51:41 +02:00
Durk Talsma
da3c098a4b AITraffic exits the runway as soon as possible (in theory; the code still needs some fine tuning). 2011-10-09 23:44:42 +02:00
Durk Talsma
02712dc1ad Several Bugfixes:
* Landing AIAircraft now land properly!!!
 * Fixed problems with takeoff scheduling.
 * Untangled several vertical speed calculation algorithms.
 * No more bent-over-backwards and jump-in-the-air AI aircraft initializations.
 * Fixed intermixed target speed and target altitude during climb phase.
 * Implemented beginnings of a "line up and wait" procedure.
 * Tried to use actual runway elevation for calculating the decent profile.
2011-10-09 00:25:04 +02:00
Durk Talsma
a9ac75b9c9 Revert back to the version from sept 4. Vertical speed calculations of decending AI aircraft were messed up. 2011-10-05 21:40:47 +02:00
Durk Talsma
4640f5bb02 * A new algorithm for determining hold position instructions. This version still needs some finetuning, but already appears to be more solid than the old version.
* Some tweaks to the traffic scheduling algorithm.
* Misc cleanup.
2011-10-03 20:54:58 +02:00
Durk Talsma
35abe6d0ab A number of cosmetic and/or infrastructural changes.
Traffic Manager:
	* Just continue routing until we run out of flights. This change removes one of the major requirements for setting the "Home port" field.
	* Add a time restriction requirement for the aircraft scheduler; this became necessary after removing the limited-to-home-port routing restriction.
	* Added a new field to the heuristics calculation: take into account whether an aircraft has already been used in a previous session. Rotate aircraft assignments for greater variability across sessions.
	* Added a revision number to the cache files, so that old cache results, which are no longer compatible with the new file format, are discarded.

Groundnetwork and traffic control:
	* Added a revision number to the cache files, so that old and incompatible results are discarded.
	* The caching algorithm probably didn't store the correct data for airports that were processed while the user was quite far away. This is now corrected by checking whether the cached elevation data are equal to the generic airport elevation.
AIAircraft:
	* I've been searching for the infamous aircraft bend-over-backward bug, that can occur during initialization, but to no avail yet. The only variable potentially responsible (tgt_vs) wich can explain the irregular jumping behavior, as well as the weird pitch results is initialized in AIAircraft's only constructor (through AIBase), and I can't find any situation in the ground handling code where this variable could get bizarre values. But,
	* a couple of tgt_vs. calculations appear to be completely redundant. This value was calculated twice inside the ProcessFlightplan function, and subsequently again in the updateSecondaryTargetValues function. I have removed the calculations in the process flightplan function, without any apparent side effect.
2011-09-04 20:27:36 +02:00
Durk Talsma
552aa5419f Some fine tuning of the ATC messages related to ground to tower transfer.
Removal of obsolete debugging messages. Let's hope I caught them all.
2011-08-10 21:39:28 +02:00
Durk Talsma
5f3804e816 AI/ATC enhancements:
- Better transistion between taxi and takeoff phases.
 - Skipping the pushback stages when a gate doesn't require push-back.
 - Some test code always chooses the user aircraft as the one that has to hold position.
2011-08-07 21:38:50 +02:00
Durk Talsma
98048d1000 Some preparory work for enabling the handover from ground to tower controller. 2011-08-03 23:09:52 +02:00
Durk Talsma
4928886e56 Bugfix: Change the point where leg numbers recycle, in order to avoid hitting the default case in AIFlightPlan::create(). 2011-08-01 21:34:33 +02:00
Durk Talsma
f84d9d4757 A fairly major interal reorganization of the AI code
- Change AIFlightPlan::waypoint into an independent class FGAIWaypoint
 - Don't update leg count until the aircraft has passed the last waypoint that was created by the corresponding leg
 - Clear ground network rendering for controllers that are no longer active.
2011-07-31 19:27:44 +02:00
Durk Talsma
3f26233d69 Some cleanup in the ATC/AI code before merging with the next branch:
- Hide the ATC dialog box by default
 - Allow dynamic enabling and disabling of the AI groundnetwork visualization
 - Cleanup of debug messages
2011-07-24 12:48:13 +02:00
Durk Talsma
f8a8805e2d Merge branch 'next' into durk-atc 2011-07-01 22:20:40 +02:00
ThorstenB
c19664291f #221, #242: Fix/work-around for AI traffic issues
Move the disable-HOT feature from the MP aircraft to the a/c base class,
disable HOT for all AIaircraft, since that's a fix/work-around for
#242: AI aircraft respect the user a/c only when HOT is _disabled_ for them
#221: AI aircraft don't stack at parking positions when HOT is disabled
Also generally disables HOT for ballistic and other models (suggested by vivian),
allowing it for ship/carrier models only.
2011-06-25 20:44:44 +02:00
Durk Talsma
6ee1d7411b Simple FlightPlan generation and execution for the user aircraft: This will allow ATC guided taxiing to the runway. 2011-05-07 10:03:27 +02:00
Durk Talsma
17fececa9f Some more work on AI/ATC user interaction integration:
* Update AI aircraft object based on user position.
* Process flightplan
* Don't try to update the radar information for AIAircraft that don't have a valid manager pointer
2011-04-29 20:44:05 +02:00
Durk Talsma
a7ccae9fca More work on AI/ATC integration:
- Fixed a bug in AI aircraft ground steering code: When aircraft were not moving, the value of headingchangeRate kept increasing to insane levels. Although this was clamped to a maximum of 30 degrees per second, the initial rate could still push the aircraft in the wrong direction. In practice, this bug would be visible when an AI aicraft would be pushed back, when it tended to veer to the right.
 - Make sure that the aircraft slows down well ahead of the pushback point. This change ensures that the AC will actually reach the pushback point. It also ensures a slightly tighter steering range.
 - AI ground steering rate is tuned to 30 degrees per second at a nominal taxispeed of 15. I now modulate the heading adjustment rate by manipulating the adjustment using a non-linear function (the sqrt). This allows for a slightly tighter turn radius at speeds < 15 and slightly looser turns at speeds > 15.
 - The AI Flightplan generation code can return false. This can be used to determine whether any additional AI aircraft may be created. Currently, the function returns false when no more parkings are available. This should limit the build-up of huge AIAircraft tower stacks.
 - The ground network can now graphically display all aircraft actitivy on the ground network by using a virtual marker system.
2011-04-19 18:01:24 +02:00
Durk Talsma
52b0baace1 adding changed files for previous commit. 2011-04-03 17:58:16 +02:00
ThorstenB
f6b9c5b908 Make AIplanes respond to TCAS RAs. 2011-02-25 21:12:35 +01:00
ThorstenB
867508def8 Minor update
Missed this place during code clean-up
2011-01-10 21:19:51 +01:00
ThorstenB
6ff61836fe AI traffic performance boost for busy airports
Stop ground elevation (scenery) checks for stationary AI aircraft.
2011-01-10 20:53:46 +01:00
ThorstenB
44901ae86f Tile manager improvements
Priority scheme for tile loading/removing
Cleaner tile manager interface for AI/groundcache/...
Reduce start-up delay. Drop splash screen when inner scenery is available.
Be nice to osg loader: slow-down main loop while initial scenery is still loading.
2010-11-19 13:59:43 +01:00
James Turner
f5c2c630eb Remove references to old (unused) airways code 2010-10-20 17:54:16 +01:00
James Turner
0beab94cb5 Make the tile-manager a well-behaved SGSubsystem 2010-10-01 19:09:19 +01:00
Durk Talsma
df00df3feb - Fix compiler warnings. 2010-09-27 17:48:38 +02:00
Durk Talsma
467513cbaf Major update to the AI code:
* New features
    - More realistic descent paths
    - Separation during descent and approach
    - ATC approach controller (still silent)
    - inbound traffic flow will start immediately
  * Bug fixes
    - Properly handle vertical speed when on ground
    - Departing aircraft now wait for taxiclerance before moving
    - Traffic manager waits for proper weather initialization
    - Fixed instabilities in the preferential runway usage code
    - Fine tuning of waypoint following code.
2010-08-29 19:25:34 +02:00
Durk Talsma
7313b8f1df - Trying to improve waypoint following. 2010-07-24 09:19:37 +02:00
Durk Talsma
b78bf2e9e6 Make sure that takeoff distance calculations are done in the correct frame of reference. Additionally, add some experimental lead-in distance clipping code (although the latter needs more sophistication, because it leads to a considerable increase of spinning around waypoints when on ground. 2010-07-04 20:57:25 +02:00
durk
e004e43553 Expanded ATC communication between AI aircraft and Airport ground control. 2010-05-05 11:59:37 +02:00
Tim Moore
eca715f687 Merge branch 'jmt/track-bug' 2010-04-25 23:04:24 +02:00
jmt
7523f05047 bug #80, exception flying west from NZAA (Auckland, NZ). The underlying
issue is numerical problems in _wgs84_inverse, triggered by the traffic-manager
testing enormous distances geodetically.

Changes
 - refactor AISchedule::update, so the aircraft approximate position
   calculation is simpler.
 - refactor AIAircraft to no longer use exceptions as a return value mechanism
 - change AISchedule::update to use cartesian math for in-visible-range check
2010-02-21 22:24:42 +01:00
durk
8114d1d899 Conditional compilation of ATCDCL module. Use --disable-atcdcl to try building flightgear without ATCDCL code. 2009-12-30 17:44:06 +01:00
durk
47a7952f89 Stuart Buchanan:
Improvements to the cloudsystem:
        - A new xml format
        - Texture indexing based on the position of the sprite in the cloud
          mass, allowing more control over the texture set.
        - Improved fog and shading
        - Better sprite distribution
        - A more natural distribution of clouds, so no more obvious grids.
2009-10-04 02:05:08 +02:00
frohlich
cb10d714fd Initialize all members.
Modified Files:
	src/AIModel/AIAircraft.cxx src/AIModel/AIBase.cxx
2009-09-09 08:56:31 +02:00